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Posts Made By:
D1CKps
Forum:
Approved Plugins
08-11-2008, 11:43
Replies:
69
Tower Defense 1.46 (2008,Aug,14)
Views:
46,340
Posted By
D1CKps
Re: Tower Defense 1.38
i know, i maybe start to write this plugin i already modified completly new.. maybe thats the best solution for it.. thanks at all
Forum:
Approved Plugins
08-11-2008, 11:36
Replies:
69
Tower Defense 1.46 (2008,Aug,14)
Views:
46,340
Posted By
D1CKps
Re: Tower Defense 1.38
yeah at real monster, to help in the game at critical situations.. like justcause second map.. 200 terrorists.. or some other maps..
no.. i could bring the menu up, but the turrets did not worked...
Forum:
Approved Plugins
08-11-2008, 11:33
Replies:
69
Tower Defense 1.46 (2008,Aug,14)
Views:
46,340
Posted By
D1CKps
Re: Tower Defense 1.38
would be nice if you could fix it.. so maybe we can use TD in other mods too.. but... maybe without the rusher =)
Forum:
Approved Plugins
08-11-2008, 11:26
Replies:
69
Tower Defense 1.46 (2008,Aug,14)
Views:
46,340
Posted By
D1CKps
Re: Tower Defense 1.38
i tryed this before, but wasnt working for me.. maybe i am to stupid for this =)
Forum:
Approved Plugins
08-11-2008, 11:21
Replies:
69
Tower Defense 1.46 (2008,Aug,14)
Views:
46,340
Posted By
D1CKps
Re: Tower Defense 1.38
hum, i wrote my own turret spawn menu for svencoop =)
see below
http://www.kleybor.de/load/turret.jpg
http://www.kleybor.de/load/turret2.jpg
Forum:
Approved Plugins
08-11-2008, 09:18
Replies:
69
Tower Defense 1.46 (2008,Aug,14)
Views:
46,340
Posted By
D1CKps
Re: Tower Defense 1.38
is there a way to exclude only the "turret spawn menu" to other mods? like svencoop?
it could be like "free otis" to get a turret that will help you to kill monsters..
Forum:
Approved Plugins
08-10-2008, 19:47
Replies:
81
SC STUFF PLUGIN
Views:
44,258
Posted By
D1CKps
Re: SC STUFF PLUGIN
turrets are already working?
Showing results 1 to 7 of 7
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