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Posts Made By:
Visual77
Forum:
Plugins
12-14-2016, 02:53
Replies:
355
[L4D1/2] Zombie Character Select v0.9.7
Views:
266,064
Posted By
Visual77
Re: [L4D1/2] Zombie Character Select v0.9.6
Ok.
Forum:
Plugins
12-13-2016, 13:03
Replies:
355
[L4D1/2] Zombie Character Select v0.9.7
Views:
266,064
Posted By
Visual77
Re: [L4D1/2] Zombie Character Select v0.9.6
Or stay with orginal code.
new cAbility = MakeCompatEntRef(GetEntPropEnt(Client, Prop_Send, "m_customAbility"));
if (cAbility > 0) AcceptEntityInput(cAbility, "Kill");
Forum:
Plugins
08-09-2011, 06:33
Replies:
355
[L4D1/2] Zombie Character Select v0.9.7
Views:
266,064
Posted By
Visual77
Re: [L4D1/2] Zombie Character Select v0.9.4
This plugin only allows you to change infected class in ghost mode.
So that model error you're having is not from this plugin.
Forum:
Plugins
12-03-2010, 09:39
Replies:
355
[L4D1/2] Zombie Character Select v0.9.7
Views:
266,064
Posted By
Visual77
Re: [L4D1/2] Zombie Character Select v0.9.3
Eh? Lose the nonsteam and upgrade to 2052.
0.9.3 works great.
Forum:
Plugins
10-06-2010, 12:13
Replies:
355
[L4D1/2] Zombie Character Select v0.9.7
Views:
266,064
Posted By
Visual77
Re: [L4D2] Zombie Character Select
same. could be outdated signatures in .txt file.
Showing results 1 to 5 of 5
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