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Posts Made By:
Blakeocity
Forum:
Plugins
10-25-2015, 01:48
Replies:
59
[CS:GO] bot quota fix
Views:
94,695
Posted By
Blakeocity
Re: [CS:GO] bot quota fix
Plugin works great Klexen, thanks. Can you suppress/hide the messages of the bots being kicked though?
Forum:
Plugins
10-13-2015, 05:06
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
973,012
Posted By
Blakeocity
Re: [CS:GO] Deathmatch Goes Advanced (v0.13.4b, 16/09/2015)
https://forums.alliedmods.net/showthread.php?p=2351177#post2351177
128000 is the cap you can set the server rate to and and after checking it out with net_graph 4 can see it isn't high enough for...
Forum:
Source Servers (SRCDS)
10-13-2015, 04:54
Replies:
13
CSGO server choke with latest september update !?
Views:
7,582
Posted By
Blakeocity
Re: CSGO server choke with latest september update !?
So has anyone actually been able to fix this? I've set sv_minrate 128000 and sv_maxrate to 0 but of course it's not enough now. And since sv_minrate is capped..
I suppose there's no way to...
Forum:
Plugins
10-12-2015, 01:23
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
973,012
Posted By
Blakeocity
Re: [CS:GO] Deathmatch Goes Advanced (v0.13.4b, 16/09/2015)
Does anyone have a deathmatch server with this plugin where the players aren't experiencing a varying 5-30% choke?'
edit: Just tried another deathmatch plugin (the more simple version) and it's...
Forum:
Plugins
09-25-2015, 05:36
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
973,012
Posted By
Blakeocity
Re: [CS:GO] Deathmatch Goes Advanced (v0.13.4b, 16/09/2015)
Gamedata is up to date. Checked the files also I'm running the updater plugin. Still can't reload.
Forum:
Plugins
03-25-2011, 01:45
Replies:
77
[L4D & L4D2] God Frames be Gone
Views:
54,539
Posted By
Blakeocity
Re: [L4D & L4D2] God Frames be Gone
Could you please fix this plugin for L4D1? No effects seem to be applied aside from the survivors taking no fall damage/much less fall damage from what should be a death distance.
If it possible...
Forum:
Plugin/Gameplay Ideas and Requests
02-21-2011, 23:54
Replies:
2
[L4D2 REQ] Spawn common/special infected at will
Views:
4,219
Posted By
Blakeocity
Re: [L4D2 REQ] Spawn common/special infected at will
The updated version of that plugin:
http://forums.alliedmods.net/showpost.php?p=1158923&postcount=291
SI and common can be spawned through the admin menu (!admin in chat or sm_admin in console)...
Forum:
Plugin/Gameplay Ideas and Requests
02-16-2011, 02:59
Replies:
3
[L4D1] Possible to revert the L4D1 HR back to what it was?
Views:
1,032
Posted By
Blakeocity
Re: [L4D1] Possible to revert the L4D1 HR back to what it was?
Does a vpk that does this exist?
Forum:
Plugin/Gameplay Ideas and Requests
02-14-2011, 02:49
Replies:
3
[L4D1] Possible to revert the L4D1 HR back to what it was?
Views:
1,032
Posted By
Blakeocity
[L4D1] Possible to revert the L4D1 HR back to what it was?
I haven't seen any plugins or requests for this so I'll go ahead and see if any developers out there are interested in doing this.
One of the patches a while ago for L4D1 changed the HR to be...
Forum:
Unapproved Plugins
01-16-2011, 23:31
Replies:
849
Custom Votes v0.5.6 (1/07)
Views:
525,257
Posted By
Blakeocity
Re: Custom Votes v0.5.6 (1/07)
Sure! I thought I would of just been able to change that myself.
!match would make a fine trigger, and the 2 config files are called rotoblin_CG.cfg and rotoblin.cfg.
I'm not sure if this plugin...
Forum:
Unapproved Plugins
01-14-2011, 20:56
Replies:
849
Custom Votes v0.5.6 (1/07)
Views:
525,257
Posted By
Blakeocity
Re: Custom Votes v0.5.6 (1/07)
Hey, this mod looks great.
Can someone help me with getting it working though?
I want the vote to be launched by a chat trigger and available to anyone, I want 3 options to be available. 1 for...
Forum:
Plugin/Gameplay Ideas and Requests
10-20-2010, 04:52
Replies:
0
[L4D2] A Flashlight toggle for Spectators
Views:
678
Posted By
Blakeocity
[L4D2] A Flashlight toggle for Spectators
A feature I'd love to see implemented in a plugin, would be the option for spectators in free roam to have a flashlight like source of light when saying !light in chat or something.
Defiantly a...
Forum:
Plugins
10-03-2010, 11:58
Replies:
407
[L4D(2)] Ready Up! 0.17.3
Views:
320,508
Posted By
Blakeocity
Re: [L4D(2)] Ready Up! 0.17.3
Great changes, just one problem.
Can you stop the names of the spectators appearing in the Not Ready section of the panel?
Forum:
Plugins
09-14-2010, 05:51
Replies:
289
[L4D & L4D2] Switch Players
Views:
284,631
Posted By
Blakeocity
Re: [L4D & L4D2] Switch Players
Why on earth would you run them simultaneously anyhow?
The RUP plugin has full functionality for swapping players between teams.
Forum:
Plugins
08-05-2010, 21:11
Replies:
407
[L4D(2)] Ready Up! 0.17.3
Views:
320,508
Posted By
Blakeocity
Re: [L4D(2)] Ready Up! 0.17.3
The spec chat being filtered isn't a bad idea, it'd be a good to see it added as a cvar.
Great work as always Atomic.
Forum:
Extensions
08-05-2010, 12:35
Replies:
1,094
[EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Views:
857,667
Posted By
Blakeocity
Re: [EXTENSION] Left 4 Downtown 2 (0.5.0.2) - L4D2 Only, Updated Left4Downtown
Oh, haha, skipped over it somehow. Thanks.
Forum:
Extensions
08-05-2010, 06:01
Replies:
1,094
[EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Views:
857,667
Posted By
Blakeocity
Re: [EXTENSION] Left 4 Downtown 2 (0.5.0.2) - L4D2 Only, Updated Left4Downtown
Does the new version fix the problem with the "Human player limit reached (8/.8" error on Windows servers?
I'm still using L4DTooLz and the remove human player limit command that it has to get...
Forum:
Metamod:Source Plugins
08-01-2010, 00:35
Replies:
1,843
Stripper:Source (Updated 2011-04-15)
Views:
1,276,949
Posted By
Blakeocity
Re: Stripper:Source (Mac support added)
I hope someone can help with this problem.
I'm using this code to spawn some pills in Left 4 Dead 2
add:
{
"origin" "-602.243103 3744.504883 188.615875"
"weapon_selection" "weapon_pain_pills"...
Forum:
Extensions
07-31-2010, 13:26
Replies:
1,094
[EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Views:
857,667
Posted By
Blakeocity
Re: [EXTENSION] Left 4 Downtown 2 (0.5.0.1) - L4D2 Only, Updated Left4Downtown
Windows, and yes it was reporting that 12 slots were available.
Forum:
Extensions
07-31-2010, 09:02
Replies:
1,094
[EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Views:
857,667
Posted By
Blakeocity
Re: [EXTENSION] Left 4 Downtown 2 (0.5.0.1) - L4D2 Only, Updated Left4Downtown
Clients connecting after 8 have joined get this error.
Human Limit Reached (8/8.)
I had to install L4DToolZ on top and set this to get past the message.
sv_removehumanlimit 1
Do I need...
Forum:
Plugins
06-07-2010, 10:25
Replies:
594
[L4D2] Standardized Revamp Structure (srsmod)
Views:
216,406
Posted By
Blakeocity
Re: [L4D2] Standardized Revamp Structure (srsmod)
I know you don't want to add support for the removal of Tier2, which is fine, but with the changes you've made it looked like it would be possible to remove/replace any weapon class so I went ahead...
Forum:
Plugins
06-04-2010, 05:54
Replies:
594
[L4D2] Standardized Revamp Structure (srsmod)
Views:
216,406
Posted By
Blakeocity
Re: [L4D2] Standardized Revamp Structure (srsmod)
Medkits in the outside aren't being replaced or removed, I've tried both, both time editing the values in your srsmod config and in a cfg I execute when I want the changes. Medkits in the saferoom...
Forum:
Unapproved Plugins
06-03-2010, 23:31
Replies:
65
[L4D2] L4D1 Versus Score System
Views:
59,209
Posted By
Blakeocity
Re: [L4D2] L4D1 Versus Score System
Unknown command "l4d2_l4d1vs_map_multiplier_enable"
:<
Great work on the plugin
Forum:
Plugins
06-03-2010, 22:03
Replies:
594
[L4D2] Standardized Revamp Structure (srsmod)
Views:
216,406
Posted By
Blakeocity
Re: [L4D2] Standardized Revamp Structure (srsmod)
Finally a new thread, thanks.
What happened to srs_remove_lasers? Id add it myself to your config file, but im unsure what the weapon class name is. upgradepack_laser didnt work, or laser_sights
...
Forum:
Plugin/Gameplay Ideas and Requests
06-01-2010, 23:21
Replies:
2
The Extreme Versus Project
Views:
1,016
Posted By
Blakeocity
Re: The Extreme Versus Project
http://code.google.com/p/srsmod/
http://code.google.com/p/confogl/
Showing results 1 to 25 of 366
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