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Posts Made By:
HyperKiLLeR
Forum:
Plugins
08-22-2012, 18:42
Replies:
59
Player-Teleport (sm_goto, sm_bring)
Views:
118,168
Posted By
HyperKiLLeR
Re: Player-Teleport (sm_goto, sm_bring)
Sorry for not being supporting this for over two years now.. I've started coding with sourcemod again, and I'll improve this plugin soon, so be ready for some nice features :3
I'll add the check...
Forum:
Scripting
06-24-2012, 10:38
Replies:
2
Problems with RP Plugin (HL2DM)
Views:
1,234
Posted By
HyperKiLLeR
Re: Problems with RP Plugin (HL2DM)
Finally found the problem - an offset in the gamedata file was wrong.. :/
Forum:
Scripting
06-23-2012, 13:20
Replies:
2
Problems with RP Plugin (HL2DM)
Views:
1,234
Posted By
HyperKiLLeR
Problems with RP Plugin (HL2DM)
Hey,
I'm having some trouble with a roleplay plugin on my server. Some of you might know the MFH Roleplay Server. We've bought the plugin and now I'm trying to get it working, but I encountered...
Forum:
Trash
06-23-2012, 13:19
Replies:
0
Problems with RP Plugin (HL2DM)
Views:
432
Posted By
HyperKiLLeR
Problems with RP Plugin (HL2DM)
- sorry, posted in wrong section.. for new thread see here: http://forums.alliedmods.net/showthread.php?p=1734557#post1734557
Forum:
Plugins
01-30-2010, 07:41
Replies:
59
Player-Teleport (sm_goto, sm_bring)
Views:
118,168
Posted By
HyperKiLLeR
Re: Player-Teleport (sm_goto, sm_bring)
Now sm_bring teleports the player to where you are looking at :)
Maybe I'll change that for sm_goto too, but it may cause some problems.
Forum:
Plugins
01-25-2010, 17:05
Replies:
39
Door-Spawner
Views:
34,871
Posted By
HyperKiLLeR
Re: Door-Spawner
You would have to cut the brush at this part.
Sourcemod is not able to edit/add brushes atm, maybe sometime its able to do that ^^
Forum:
Plugins
01-24-2010, 13:27
Replies:
39
Door-Spawner
Views:
34,871
Posted By
HyperKiLLeR
Re: Door-Spawner
You have to look where you want to spawn the door ^^
Forum:
Plugins
01-24-2010, 07:57
Replies:
39
Door-Spawner
Views:
34,871
Posted By
HyperKiLLeR
Re: Door-Spawner
Oh yea, sorry I forgot that D:
I add it now :)
Forum:
Plugins
01-23-2010, 12:46
Replies:
39
Door-Spawner
Views:
34,871
Posted By
HyperKiLLeR
Re: Door-Spawner
Hmm, I test it with TF2, again..
Forum:
Plugins
01-23-2010, 08:38
Replies:
39
Door-Spawner
Views:
34,871
Posted By
HyperKiLLeR
Re: Door-Spawner
To remove the door, you have to look at the door :)
And for opening it in tf2: set tf_allow_player_use to 1
Forum:
Plugins
01-17-2010, 13:10
Replies:
39
Door-Spawner
Views:
34,871
Posted By
HyperKiLLeR
Re: Door-Spawner
Yea, I already had this idea.. I will do this in some days, because atm I am working on a nice random weather plugin :P
Forum:
Plugins
01-15-2010, 07:07
Replies:
39
Door-Spawner
Views:
34,871
Posted By
HyperKiLLeR
Re: Door-Spawner
I added a /removedoor command now, and I changed sm_door to sm_spawndoor
Forum:
Plugins
01-06-2010, 06:43
Replies:
39
Door-Spawner
Views:
34,871
Posted By
HyperKiLLeR
Re: Door-Spawner
I will add a remove door command and change the /door command to /spawndoor..
And, yea you can go trough it and lock it with /lock
Forum:
Plugins
01-05-2010, 07:24
Replies:
39
Door-Spawner
Views:
34,871
Posted By
HyperKiLLeR
Re: Door-Spawner
#Added lock/unlock command
Forum:
Plugins
01-05-2010, 05:40
Replies:
39
Door-Spawner
Views:
34,871
Posted By
HyperKiLLeR
Re: Door-Spawner
Ok, I added the Menu now. You just type /door or sm_door and then you can select the Door you want to spawn with 1, 2, 3 or 4 (Wooden Door, Saferoom Door, Metal Door and Metal Door with Window)
I...
Forum:
Plugins
01-05-2010, 04:15
Replies:
39
Door-Spawner
Views:
34,871
Posted By
HyperKiLLeR
Re: Door-Spawner
I could change it, no problem :P
I think i work on it in some hours
Forum:
Plugins
01-05-2010, 00:11
Replies:
39
Door-Spawner
Views:
34,871
Posted By
HyperKiLLeR
Door-Spawner
Door-Spawner v1.4.1 by HyperKiLLeR
The Door-Spawner spawns a fully usable Door where you are looking at. You can lock it with AcceptEntityInput or ent_fire, like any other doors.
I only tested it...
Forum:
Scripting
01-04-2010, 12:37
Replies:
4
Spawn trigger_hurt?
Views:
2,512
Posted By
HyperKiLLeR
Re: Spawn trigger_hurt?
Could i try it with Stripper Source?
I think it should work :I
Forum:
Scripting
01-04-2010, 12:09
Replies:
4
Spawn trigger_hurt?
Views:
2,512
Posted By
HyperKiLLeR
Spawn trigger_hurt?
Hey,
i tried to spawn a trigger_hurt with sourcemod, but i have no idea how it could be done. Maybe some of you know how to do this?
I will get the position of the trigger_hurt trough hammer,...
Forum:
Plugins
01-04-2010, 10:35
Replies:
59
Player-Teleport (sm_goto, sm_bring)
Views:
118,168
Posted By
HyperKiLLeR
Player-Teleport (sm_goto, sm_bring)
Player-Teleport by HyperKiLLeR (idea by MFH (http://www.mannisfunhouse.eu)/Berni)
v1.2
Games: All Source-Games
Commands: sm_goto; sm_bring (Adminflag: Slay)
Go to a player (sm_goto)
Showing results 1 to 20 of 20
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