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Posts Made By:
snipercup
Forum:
Unapproved Plugins
06-08-2012, 13:23
Replies:
10
SXPM (Synergy Experience Mod)
Views:
18,920
Posted By
snipercup
Re: SXPM (Synergy Experience Mod)
I happen to be using this great plugin. Also I happen to have created a menu for it. It works for me but you may have to tweak a bit to get it working.
[Edit]: To use it: Put the file in your...
Forum:
Scripting Help
03-15-2012, 20:14
Replies:
0
Managing and storing a lot of data
Views:
889
Posted By
snipercup
Managing and storing a lot of data
EDIT: SORRY I POSTED IN THE SUPERHERO FORUMS, PLEASE MOVE TO THE SOURCEMOD (or any other appropriate) FORUMS
My situation is as followed:
I have a synergy server and i have the following SQLite...
Forum:
Plugins
06-08-2011, 14:33
Replies:
9
[CS:S] ColoredHealth
Views:
15,849
Posted By
snipercup
Re: ColoredHealth
I noticed that the plugin changes colors when a player gets hit. Could you also make it change colors when the player gains health? That's not working for me atm, I'm running a synergy server.
Forum:
Plugins
06-05-2011, 09:14
Replies:
9
[CS:S] ColoredHealth
Views:
15,849
Posted By
snipercup
Re: ColoredHealth
Could you please explain the color codes?
The first number = red?
The second number is Blue?
The third number = Green? where 255 is full green?
The fourth number = Transparancy? 0 = invisible...
Forum:
Plugins
02-25-2011, 09:25
Replies:
151
[ANY] Ion Cannon Weapon (Version 1.2.1 Updated 03.05.2011)
Views:
92,208
Posted By
snipercup
Re: [ANY] Ion Cannon Weapon (Version 1.0)
After a few modifications it worked for my synergy server. Exellent work.
It didnt load all the sounds but thats probably something on my part.
Forum:
Unapproved Plugins
02-20-2011, 13:55
Replies:
492
[CSS/HL2DM] Vehicle Mod
Views:
196,304
Posted By
snipercup
Re: [Orangebox+] Vehicle Mod
Yeah I gave up on prop_vehicle_drivable and just used prop_vehicle jeep. It works better in synergy. Im glad your plugin works for other games though.
Forum:
Unapproved Plugins
02-20-2011, 08:17
Replies:
492
[CSS/HL2DM] Vehicle Mod
Views:
196,304
Posted By
snipercup
Re: [Orangebox+] Vehicle Mod
Blodia thank you for your hard work. Unfortunately the plugin didnt work well for me, the server would crash once I exit the vehicle. I used this code to spawn a working buggy:
public...
Forum:
Scripting
01-31-2011, 01:47
Replies:
21
sequence
Views:
3,636
Posted By
snipercup
Re: sequence
In both cases you are moving to point B. I assume you already know when it happens, and do not need to hook the event (for example you use a teleport fuction that can be called)
You would have to...
Forum:
Unapproved Plugins
01-27-2011, 13:35
Replies:
492
[CSS/HL2DM] Vehicle Mod
Views:
196,304
Posted By
snipercup
Re: [Orangebox+] Vehicle Mod
Yes please update the previous version, when you are done I will try it on my server again.
Forum:
Unapproved Plugins
01-25-2011, 20:17
Replies:
492
[CSS/HL2DM] Vehicle Mod
Views:
196,304
Posted By
snipercup
Re: [Orangebox+] Vehicle Mod
Allright I will try it but I cant do it now so please post it and I'll get back to you. Also I will download the material in the new link.
Forum:
Unapproved Plugins
01-25-2011, 19:10
Replies:
492
[CSS/HL2DM] Vehicle Mod
Views:
196,304
Posted By
snipercup
Re: [Orangebox+] Vehicle Mod
Thats sad
Can you change it back to how it was before? When I could drive it?
No I didnt because the link didnt work for me D:
Forum:
Unapproved Plugins
01-25-2011, 17:55
Replies:
492
[CSS/HL2DM] Vehicle Mod
Views:
196,304
Posted By
snipercup
Re: [Orangebox+] Vehicle Mod
Good work. It looks more stable now.
Issues:
When I spawn one it lands on top of my head crushing me
I cannot drive any buggy. I can get in one but I cannot move.
Im running a synergy server...
Forum:
Plugins
01-15-2011, 13:39
Replies:
37
[ANY] Pong (Version 1.2.1 - Updated 11.10.2011)
Views:
39,000
Posted By
snipercup
Re: [ANY] Pong 1.0
Works perfectly for me.
It's amazing.
I recommend putting the speed up by default, I will recompile it for myself.
Forum:
General
01-07-2011, 22:35
Replies:
2
Any working rpg plugins ?
Views:
1,214
Posted By
snipercup
Re: Any working rpg plugins ?
I use the sxpm mod on my server. Its not finished but I did a few adjustments for my server and got it to work.
Edit: I run a synergy server
Forum:
Plugin/Gameplay Ideas and Requests
01-06-2011, 23:31
Replies:
2
Simple player respawn?
Views:
1,043
Posted By
snipercup
Re: Simple player respawn?
public OnPluginStart()
{
//A command to respawn
RegConsoleCmd("sm_respawn", Command_respawn);
}
//Respawn
public Action:Command_respawn(client, args)
Forum:
Unapproved Plugins
12-31-2010, 10:59
Replies:
492
[CSS/HL2DM] Vehicle Mod
Views:
196,304
Posted By
snipercup
Re: [ANY] Vehicle Mod
Allright, how do I know if I have the orangebox version?
Forum:
Unapproved Plugins
12-30-2010, 17:47
Replies:
492
[CSS/HL2DM] Vehicle Mod
Views:
196,304
Posted By
snipercup
Re: [ANY] Vehicle Mod
Others can see me driving in the car.
By version you mean this?
Forum:
Unapproved Plugins
12-29-2010, 10:58
Replies:
492
[CSS/HL2DM] Vehicle Mod
Views:
196,304
Posted By
snipercup
Re: [ANY] Vehicle Mod
Hey I implemented your plugin again, works better this time. I have a synergy server on a windows XP system.
On the screenshots where the car is visible, I am outside the car, where the car is...
Forum:
Plugin/Gameplay Ideas and Requests
12-23-2010, 21:18
Replies:
1
Prop Spawning Mod (admin and non-admin)
Views:
2,129
Posted By
snipercup
Re: Prop Spawning Mod (admin and non-admin)
You mean this?
http://forums.alliedmods.net/showthread.php?t=119238
Forum:
Unapproved Plugins
12-05-2010, 17:46
Replies:
10
SXPM (Synergy Experience Mod)
Views:
18,920
Posted By
snipercup
Re: SXPM (Synergy Experience Mod)
I have this implemented on my synergy server and it works pretty good except for the things that are not finished. I modified the ammo regeneration and got it somewhat to work. Your plugin is great.
Forum:
Plugins
12-01-2010, 16:59
Replies:
91
[ANY] Grooveshark v2.0.5 (2012-10-15)
Views:
68,494
Posted By
snipercup
Re: [ANY] Grooveshark v1.2.1 (2010-11-15)
user: !gs alone
L 12/01/2010 - 22:57:08: [SM] Native "ReplaceString" reported: Cannot replace searches of empty strings
L 12/01/2010 - 22:57:08: [SM] Displaying call stack trace for plugin...
Forum:
Plugins
12-01-2010, 09:54
Replies:
91
[ANY] Grooveshark v2.0.5 (2012-10-15)
Views:
68,494
Posted By
snipercup
Re: [ANY] Grooveshark v1.2.1 (2010-11-15)
I get this error:
Im running a synergy server on windows
Forum:
Plugins
11-27-2010, 20:07
Replies:
26
Attack Marker - Colored markers which shows your teammates where to attack.
Views:
19,042
Posted By
snipercup
Re: Attack Marker - Colored markers which shows your teammates where to attack.
This works for me! I run:
] plugin_print
Loaded plugins:
---------------------
0: "Metamod:Source 1.8.4"
1: "Mattie's EventScripts, http://mattie.info/cs, Version:2.1.0.281"...
Forum:
Extensions
11-26-2010, 21:15
Replies:
2,726
SDK Hooks 2.1 - Updated 2011-9-10
Views:
2,779,900
Posted By
snipercup
Re: [EXTENSION] SDK Hooks 1.3 (Updated 2010-05-12)
It worked! thank you very much! now I can load the other plugins
Forum:
Extensions
11-25-2010, 19:55
Replies:
2,726
SDK Hooks 2.1 - Updated 2011-9-10
Views:
2,779,900
Posted By
snipercup
Re: [EXTENSION] SDK Hooks 1.3 (Updated 2010-05-12)
I need your extention for a certain plugin but I get this error:
] sm exts load sdkhooks
[SM] Extension sdkhooks.ext.dll failed to load: Metamod attach failed
] sm exts list
[SM] Displaying 9...
Showing results 1 to 25 of 26
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