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Search: Posts Made By: myzombie
Forum: Plugins 12-23-2009, 20:21
Replies: 112
Views: 106,179
Posted By myzombie
Re: Forlix FloodCheck

Exclude sourcemod chat triggers means it ignores /commands right?
I've just tested and it doesn't exclude !command. Can you make it to exclude that?
Forum: Coding MM:S Plugins & SM Extensions 12-21-2009, 23:38
Replies: 24
Views: 11,723
Posted By myzombie
Re: Hooking OnTakeDamage

Which means the "same" guy paid twice to get one thing done.
Forum: Plugins 12-20-2009, 02:52
Replies: 112
Views: 106,179
Posted By myzombie
Re: Forlix FloodCheck

Forlix, are you able to upgrade this plugin to support whitelisting or exclusion of words which will not be blocked?
Forum: SourceMod Anti-Cheat 12-19-2009, 04:55
Replies: 2,634
Views: 1,081,513
Posted By myzombie
Re: Kigen's Anti-Cheat 1.1.9

Just ban the players's ID or IP.
Forum: SourceMod Anti-Cheat 12-18-2009, 22:14
Replies: 2,634
Views: 1,081,513
Posted By myzombie
Re: Kigen's Anti-Cheat 1.1.9

Kigen, I found out that KAC doesn't automatically enables "kac_rcon_crashprevent". Why is that so?
Forum: SourceMod Anti-Cheat 12-15-2009, 01:18
Replies: 2,634
Views: 1,081,513
Posted By myzombie
Re: Kigen's Anti-Cheat 1.1.9

Even KAC 1.1.9 makes a lot of maps dark.

Downgraded to KAC 1.1.8 and no more dark map problems. Anyway I've managed to integrate the newer exploit commands and some new features that are found in...
Forum: SourceMod Anti-Cheat 12-11-2009, 21:11
Replies: 2,634
Views: 1,081,513
Posted By myzombie
Re: Kigen's Anti-Cheat 1.1.9

Any plans the 1.2.0 not to make the map dark? Yes it's a mapping problem but the darkness only happens after loading KAC 1.2.0.
Forum: SourceMod Anti-Cheat 12-07-2009, 20:36
Replies: 2,634
Views: 1,081,513
Posted By myzombie
Re: Kigen's Anti-Cheat 1.1.9

CS:S*, perhaps you can send the nosocket version that I've sent you to KHALIK ;)
Forum: Unapproved Plugins 12-06-2009, 21:20
Replies: 552
Views: 385,769
Posted By myzombie
Re: Rcon locker / exploit fix

My message is directed to devicenull.
Forum: Unapproved Plugins 12-06-2009, 08:42
Replies: 552
Views: 385,769
Posted By myzombie
Re: Rcon locker / exploit fix

If you haven't notice, you have two dumpcountedstrings in cheat_flag.
Forum: Plugins 12-04-2009, 02:37
Replies: 112
Views: 106,179
Posted By myzombie
Re: Forlix FloodCheck

KAC only blocks command spam but not on "say" flood.

I've modified KAC to remove the cmdspam feature and use this one instead.
Forum: SourceMod Anti-Cheat 12-03-2009, 21:47
Replies: 2,634
Views: 1,081,513
Posted By myzombie
Re: Kigen's Anti-Cheat 1.1.9

Yes, I have to admit that my server allows both steam and non-steam players to join.

I don't mind not getting any help or support because of this reason but I am still going to help around...
Forum: SourceMod Anti-Cheat 12-03-2009, 08:31
Replies: 2,634
Views: 1,081,513
Posted By myzombie
Re: Kigen's Anti-Cheat 1.1.9

I'm back on 1.1.9 because of the dark map problem... It's hard to play with total darkness even if I use nightvision and flashlight.
Forum: SourceMod Anti-Cheat 11-26-2009, 19:44
Replies: 2,634
Views: 1,081,513
Posted By myzombie
Re: Kigen's Anti-Cheat 1.1.9

All right, so I guess I will need to either remove a lot of ZM maps or try to contact the mappers which probably doesn't give a damn about what they released.
Forum: SourceMod Anti-Cheat 11-25-2009, 20:45
Replies: 2,634
Views: 1,081,513
Posted By myzombie
Re: Kigen's Anti-Cheat 1.1.9

Good job Kigen on the next upcoming release.

By the way, can you fix the dark map problem whenever the server mod does "sv_cheats 1;command;sv_cheats 0" ?
Forum: SourceMod Anti-Cheat 11-24-2009, 02:04
Replies: 2,634
Views: 1,081,513
Posted By myzombie
Re: Kigen's Anti-Cheat 1.1.9

Here's a guide on how to compile a non-sockets version of KAC 1.2.0 beta.

http://www.raymond.cc/blog/archives/2009/11/24/compiling-a-non-sockets-version-of-kigens-anti-cheat-1-2-0-beta/
Forum: SourceMod Anti-Cheat 11-23-2009, 21:10
Replies: 2,634
Views: 1,081,513
Posted By myzombie
Re: Kigen's Anti-Cheat 1.1.9

Yes, I can confirm that zombiemod does "sv_cheats 1;does something;sv_cheats 0".

That is the main reason why ZombieMod servers can never run zblock because it kicks all players whenever it detects...
Forum: SourceMod Anti-Cheat 11-23-2009, 09:03
Replies: 2,634
Views: 1,081,513
Posted By myzombie
Re: Kigen's Anti-Cheat 1.1.9

Hmm now I realized some of the maps suddenly became dark. Maybe it's some of the commands that KAC is blocking....
Forum: SourceMod Anti-Cheat 11-19-2009, 21:37
Replies: 2,634
Views: 1,081,513
Posted By myzombie
Re: Kigen's Anti-Cheat 1.1.9

KAC 1.2.0.3 runs perfectly without SDKHooks.

But having Anti-WH is cool ;)

Good job Kigen.
Forum: SourceMod Anti-Cheat 11-19-2009, 21:19
Replies: 2,634
Views: 1,081,513
Posted By myzombie
Re: Kigen's Anti-Cheat 1.1.9

Thanks. Will try to get psy to recompile SDK Hook that only has SetTransmit.
Forum: SourceMod Anti-Cheat 11-19-2009, 20:46
Replies: 2,634
Views: 1,081,513
Posted By myzombie
Re: Kigen's Anti-Cheat 1.1.9

Tested, it crashed my server after just a few minutes.

The whole hooking thing is very unnecessary. I will find a way or maybe contact Tsunami to make a lite version of SDK Hooks.

Just need to...
Forum: Extensions 11-19-2009, 20:23
Replies: 2,726
Views: 2,782,173
Posted By myzombie
Forum: SourceMod Anti-Cheat 11-19-2009, 20:09
Replies: 2,634
Views: 1,081,513
Posted By myzombie
Re: Kigen's Anti-Cheat 1.1.9

If I am not wrong, to disable socket, just compile it without network.sp

At kigen-ac-pub.sp, remove this line
#include "kigenac/network.sp"

When you compile, there should be 3 errors.
Remove...
Forum: Zombie:Reloaded 11-12-2009, 01:16
Replies: 3
Views: 2,282
Posted By myzombie
Re: Problem whit Zombiemod 2.0.0l end Zblosk 4.4

Moreover zblock doesn't work with ZombieMod because zombiemod enables sv_cheats in a second and turn it off.
Forum: Unapproved Plugins 11-11-2009, 05:13
Replies: 688
Views: 494,275
Posted By myzombie
Re: Official HLstatsX Ingame Plugin

Here you go

http://www.hlstatsx.com/downloads/gameme_plugin_sourcemod_v3.1.zip
Showing results 1 to 25 of 95

 
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