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Posts Made By:
wraithcss
Forum:
Unapproved Plugins
10-15-2007, 02:23
Replies:
421
SM Super Menu
Views:
270,490
Posted By
wraithcss
Re: SM Super Menu
I'm not familiar with zombie master... Is it a MMS, EventScript or SourceMod plugin?
If it's MMS - you're likely SOL, unless there is a command to activate/deactate it after it's loaded. Zombie...
Forum:
Unapproved Plugins
10-12-2007, 14:57
Replies:
421
SM Super Menu
Views:
270,490
Posted By
wraithcss
Re: SM Super Menu
I have some menu commands in my sounds menu to control some sound related items for EventScripts plugins, and a command to access a SaySounds admin menu.
The team swap commands work on my...
Forum:
Unapproved Plugins
10-11-2007, 18:56
Replies:
421
SM Super Menu
Views:
270,490
Posted By
wraithcss
Re: SM Super Menu
I have adminsounds as well and used the following off the main menu tree:
"2"
{
"title" "Admin Sounds"
"1"
{
"title" "Sound Menu"
"cmd" "sm_admin_sounds"
"execute" "player"
Forum:
Unapproved Plugins
10-09-2007, 15:28
Replies:
197
Restrict Item
Views:
106,529
Posted By
wraithcss
Re: Restrict Item
Ah, I wasn't aware there was a map config plugin. Thanks!
Forum:
Unapproved Plugins
10-09-2007, 13:45
Replies:
197
Restrict Item
Views:
106,529
Posted By
wraithcss
Re: Restrict Item
Bugs, there an easy way for you to add a map check to this to disable restrictions on awp maps?
I have static restricts setup in my server.cfg that re-restrict the non-persistant restrictions...
Forum:
Unapproved Plugins
10-09-2007, 13:41
Replies:
421
SM Super Menu
Views:
270,490
Posted By
wraithcss
Re: SM Super Menu
Nice job - you have sm_burn listed twice in the fun player section - #2 and #5 ;)
Forum:
Unapproved Plugins
10-09-2007, 13:37
Replies:
421
SM Super Menu
Views:
270,490
Posted By
wraithcss
Re: SM Super Menu
Try this. You didn't have "execute" "server" listed, and you had a redundant menu level.
"Commands"
{
"title" "Map Management"
"1"
{
"title" "Change Level directly."
"1"
{
Forum:
Plugins
10-08-2007, 14:15
Replies:
42
Napalm Grenades!
Views:
58,946
Posted By
wraithcss
Re: Napalm Grenades!
Suggestion/question...
Is there a way to emit a fire event in the radius of the blast? It should exist, because it fires when the bombs explode from a mapping prospective, and obviously because...
Forum:
Plugins
10-08-2007, 13:59
Replies:
65
CS:S Laser Tag Plugin
Views:
181,188
Posted By
wraithcss
Re: CS:S Laser Tag Plugin
Awesome plugin. Will try this out later tonight!
Forum:
Unapproved Plugins
10-08-2007, 13:54
Replies:
197
Restrict Item
Views:
106,529
Posted By
wraithcss
Re: Restrict Item
I assumed, if you wanted to do per round (or a few round restrictions, ie knife rounds) you would build two menu commands in the supermenu (or whatever menu appliance you use):
Restrict All -...
Forum:
Plugins
10-06-2007, 10:11
Replies:
59
Awp Punish
Views:
52,269
Posted By
wraithcss
Re: Awp Punish
My plugin is setup and configured correctly, but it doesn't appear to be restriction weapon_sg550 at all. CT players use this auto sniper and T players can pick one up and use it.
The plugin...
Forum:
Plugins
10-04-2007, 23:51
Replies:
59
Awp Punish
Views:
52,269
Posted By
wraithcss
Re: Awp Punish
Nevermind that last request for the awp map check. I added a check to the source for maps with "awp" in the name - see attached source and plugin:
Forum:
Plugins
10-04-2007, 18:18
Replies:
59
Awp Punish
Views:
52,269
Posted By
wraithcss
Re: Awp Punish
It would be nice to add a check to this for maps named: awp_ If on such a map, the plugin would not punish.
Forum:
Plugins
10-03-2007, 18:04
Replies:
236
Admin Sounds
Views:
248,241
Posted By
wraithcss
Re: Admin Sounds
@Anthony - looking for a command to play sounds from the command line, and update the menu behavior to stick on the menu screen the sound file last played is located, instead of changing back to the...
Forum:
Plugins
10-01-2007, 13:46
Replies:
236
Admin Sounds
Views:
248,241
Posted By
wraithcss
Re: Admin Sounds
Any update dalto? :)
Forum:
Plugins
10-01-2007, 13:34
Replies:
445
Model Menu
Views:
359,869
Posted By
wraithcss
Re: Model Menu
I'm not sure if you can assign an admin to more than one admin group.... but if you could, that's the answer - I tried to do this and couldn't come up with an answer.
The way it stands today,...
Forum:
Plugins
09-27-2007, 12:57
Replies:
63
SurfTools
Views:
90,428
Posted By
wraithcss
Re: SurfTools
Great plugin!
Forum:
Plugins
09-26-2007, 14:31
Replies:
236
Admin Sounds
Views:
248,241
Posted By
wraithcss
Re: Admin Sounds
You're the man Dalto ;)
Forum:
Unapproved Plugins
09-26-2007, 14:30
Replies:
421
SM Super Menu
Views:
270,490
Posted By
wraithcss
Re: SM Super Menu
Put supermenu.inc (http://forums.alliedmods.net/attachment.php?attachmentid=19677&d=1188377223) in your includes folder and compile it again ;)
Forum:
Plugins
09-25-2007, 21:06
Replies:
236
Admin Sounds
Views:
248,241
Posted By
wraithcss
Re: Admin Sounds
It would be great to have a command to play sounds from the command line:
sm_playsound soundname
The soundname would be whatever it was named in the soundlist.txt file. This would be a huge...
Forum:
Plugin/Gameplay Ideas and Requests
09-25-2007, 11:57
Replies:
1
[REQUEST] One Voting Appliance
Views:
879
Posted By
wraithcss
[REQUEST] One Voting Appliance
Since the voting logic will be largely the same across ALL voting applications, - ie the math involved with percentages,etc...
It would be nice to have a working voting appliance the variable...
Forum:
Plugins
09-25-2007, 11:41
Replies:
445
Model Menu
Views:
359,869
Posted By
wraithcss
Re: Model Menu
yeah.... you know I didn't notice that I changed the group name in the admin file.... this issue happened when I had them named "Mods" correctly to... but I will alter both files to match either...
Forum:
Plugins
09-24-2007, 14:41
Replies:
236
Admin Sounds
Views:
248,241
Posted By
wraithcss
Re: Admin Sounds
Question for you.... is it SourceMod functionality for menus to default back to the 1st menu after a selection is made? I have about 10 pages of sounds in my list that I cycle through and would...
Forum:
Plugins
09-24-2007, 14:26
Replies:
445
Model Menu
Views:
359,869
Posted By
wraithcss
Re: Model Menu
I have a strange issue... I have the models.ini setup for multiple admin groups. The plugin recognizes the first admin group ("Full Admins") no problem and will correctly apply the skin choices on...
Forum:
Plugins
09-24-2007, 14:16
Replies:
236
Admin Sounds
Views:
248,241
Posted By
wraithcss
Re: Admin Sounds
Addendum to earlier.... it WILL play sounds over other sounds, only if the sounds are wav files. If an mp3 sound file is playing and another played, the first will end.
But the plugin will play...
Showing results 1 to 25 of 32
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