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Search: Posts Made By: Spyrek
Forum: Plugins 09-24-2021, 11:45
Replies: 33
Views: 14,409
Posted By Spyrek
Re: [CS:S/CS:GO] Anti Team Flash

The gamedata problably needs to be updated after last csgo update.
Forum: Plugins 01-19-2021, 11:11
Replies: 38
Views: 6,133
Posted By Spyrek
Re: [ANY] Keep Player Name [Updated 17-01-2021] Version 1.0.0

Does the event "player_changename" works in CSGO?
Forum: Plugins 05-24-2020, 05:38
Replies: 476
Views: 124,836
Posted By Spyrek
Re: [ANY] Little Anti-Cheat

Just for info. Not complaining tho ;)
was detected and banned for Bhop (Jumps Presses: 79 | Bhops: 10)

With jump binded to mouse scroll up/down.
Forum: Plugins 05-11-2020, 18:38
Replies: 476
Views: 124,836
Posted By Spyrek
Re: [ANY] Little Anti-Cheat

Thank you for detailed description. I just checked logs and most of the bhop bans looks valid, but this one player seems to be different:
was detected and banned for Bhop (Jumps Presses: 12 | Bhops:...
Forum: Plugins 05-11-2020, 15:48
Replies: 476
Views: 124,836
Posted By Spyrek
Re: [ANY] Little Anti-Cheat

There is a lot of bhop bans on my servers so I wonder how many of them is accurate. Do you have any complaints from legit players?
Forum: Source Servers (SRCDS) 04-21-2020, 18:11
Replies: 14
Views: 6,657
Posted By Spyrek
Re: [CS:GO]-nobots launch option, buggs the radar

There is a lot of bugs to fix: https://developer.valvesoftware.com/wiki/CSGO_Bugs
Feel free to add more :D

If you want there is CSGO and TF2 source code:...
Forum: Plugins 04-12-2020, 17:56
Replies: 32
Views: 14,614
Posted By Spyrek
Re: [CS:GO] No Agents Models [09-Dec-2019]

It would be nice to give players ability to let players decide if they want to see new models.
For example !tgagents toggles on/off the new models.
Forum: Plugins 04-03-2020, 15:47
Replies: 115
Views: 29,318
Posted By Spyrek
Re: [CS:GO] Skill Auto Balance (v2.0.3, 2020-4-3)

Plugin failed to compile! Please try contacting the author.

Fix the download please :)
Forum: Source Servers (SRCDS) 05-23-2019, 13:21
Replies: 0
Views: 1,957
Posted By Spyrek
[CSGO] Disconnect: Server uses different class tables.

Hello,
after last csgo update, players are kicked from server with error:
Disconnect: Server uses different class tables.

Anyone know what causes this problem?
Forum: General 05-03-2019, 11:35
Replies: 18
Views: 4,988
Posted By Spyrek
Re: CS:GO New update 04/30/2019 - Need Update Signatures

Sourcemod gamedata autoupdater replaces gamedata files with old values(CSWeaponDropBB signature).
Forum: Plugins 03-19-2019, 16:51
Replies: 1,676
Views: 687,047
Posted By Spyrek
Re: [CS:GO] Multi-1v1 (v1.1.9, 2018-2-19)

Sometimes there is problem with joining to team, server moves you to the spectator. Sometimes it happens on round start, but usually on map start when player join.
https://i.imgur.com/nQpnI79.png
Forum: Plugins 03-10-2019, 18:41
Replies: 156
Views: 64,429
Posted By Spyrek
Re: [CSGO] Map Change Client Crash Fixer (v1.0.6 , 2018/09/11)

Maybe we can use gotv and disable hibernation?
Forum: Plugins 03-09-2019, 18:50
Replies: 156
Views: 64,429
Posted By Spyrek
Re: [CSGO] Map Change Client Crash Fixer (v1.0.6 , 2018/09/11)

Cvars posted in previous post also didn't help.
Forum: Scripting 01-22-2019, 14:18
Replies: 3
Views: 1,587
Posted By Spyrek
Re: [CS:GO] Force round/map end

Thanks! Works as expected :)
Forum: Scripting 01-21-2019, 15:07
Replies: 3
Views: 1,587
Posted By Spyrek
[CS:GO] Force round/map end

Hello,
how can I force map end in CSGO? I just want to start next map from mapcycle, I don't want to start a vote.
Tried setting mp_maxrounds 1 then using CS_TerminateRound but it doesn't add round...
Forum: Plugin/Gameplay Ideas and Requests 12-09-2018, 09:22
Replies: 125
Views: 35,447
Posted By Spyrek
Re: Prime status

Also getting false positives with this plugin. Players with loyalty badge are being kicked.
Forum: Extensions 10-22-2018, 17:40
Replies: 202
Views: 177,790
Posted By Spyrek
Re: [CS:GO] PTaH - V1.0.8

https://crash.limetech.org/2fce3lg765oc
Ptah error or problem with plugins using ptah?
Forum: Source Servers (SRCDS) 09-25-2018, 17:26
Replies: 2
Views: 1,664
Posted By Spyrek
Forum: Scripting 08-20-2018, 14:27
Replies: 7
Views: 1,046
Posted By Spyrek
Re: calling stock "ByteCountToCells" that has no generated code

Thanks! It's was used in global scope, after declaring globally and set in OnPluginStart plugin compiles without errors.
Forum: Scripting 08-20-2018, 06:29
Replies: 7
Views: 1,046
Posted By Spyrek
Re: calling stock "ByteCountToCells" that has no generated code

https://forums.alliedmods.net/showpost.php?p=2555113&postcount=7
Forum: Scripting 08-20-2018, 06:15
Replies: 7
Views: 1,046
Posted By Spyrek
calling stock "ByteCountToCells" that has no generated code

Hello,
I've got problem compiling plugin. This line:
ArrayList models = new ArrayList(ByteCountToCells(PLATFORM_MAX_PATH));
Causes this error:
fatal error 195: compiler bug: calling stock...
Forum: Scripting 08-10-2018, 08:47
Replies: 5
Views: 995
Posted By Spyrek
Re: [CSGO] Random point instead of round draw

It works, but... game doesn't add point to the winning team.
So I found workaround:

public void OnPluginStart()
{
HookEvent("round_start", Event_RoundStart);
}

public Action...
Forum: Scripting 08-08-2018, 10:01
Replies: 5
Views: 995
Posted By Spyrek
Forum: Scripting 08-08-2018, 07:31
Replies: 5
Views: 995
Posted By Spyrek
[CSGO] Random point instead of round draw

Hello,
how can I force win of random team?


public Action CS_OnTerminateRound(float& delay, CSRoundEndReason& reason)
{
if(reason == CSRoundEnd_Draw)
{
// random point to one...
Forum: Plugins 07-12-2018, 20:46
Replies: 321
Views: 156,361
Posted By Spyrek
Re: [ANY]Admin all spectate

Offsets working before 7/11 update:
"IsValidObserverTarget"
{
"windows" "430"
"linux" "431"
}

Now it's not working again, tried with 431,432,433,434 offsets and still nothing.
Showing results 1 to 25 of 194

 
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