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Posts Made By:
Peterpants
Forum:
General
09-21-2016, 00:13
Replies:
13
Today's TF2 update crashes with sourcemod + source_tv
Views:
5,159
Posted By
Peterpants
Today's TF2 update crashes with sourcemod + source_tv
As of tonights TF2 update (v3619588) my servers all crashed on startup unless I removed my cfg folder or my addons folder. Turns out the conflict is sourcemod + source TV (tv_enable 1).
I did the...
Forum:
Plugins
10-16-2015, 14:29
Replies:
74
[ANY] AllChat (aka DeadChat)
Views:
80,740
Posted By
Peterpants
Re: [ANY] AllChat (aka DeadChat)
I've just now noticed that in TF2, spectators can no longer talk to living players. We're using version 1.1.1 of the plugin.
Forum:
Plugins
04-06-2015, 18:42
Replies:
616
[TF2] TF2Attributes (v1.7.2, 2022/09/18)
Views:
457,562
Posted By
Peterpants
Re: [TF2] TF2Attributes (v1.1.1, 08/27/2013)
GAH. sorry for trippleposting.
I noticed in my copy/paste above, that tf2items was missing. I've been starting over so many times that I must have missed it on this run. I reinstalled it, now...
Forum:
Plugins
04-06-2015, 18:25
Replies:
616
[TF2] TF2Attributes (v1.7.2, 2022/09/18)
Views:
457,562
Posted By
Peterpants
Re: [TF2] TF2Attributes (v1.1.1, 08/27/2013)
Just for giggles, I also downloaded the source and include and compiled it myself. Same result. Here are (hopefully) useful additional details:
sm version
SourceMod Version Information:
...
Forum:
Plugins
04-06-2015, 18:18
Replies:
616
[TF2] TF2Attributes (v1.7.2, 2022/09/18)
Views:
457,562
Posted By
Peterpants
Re: [TF2] TF2Attributes (v1.1.1, 08/27/2013)
I'm getting the same error:
L 04/06/2015 - 17:13:16: [SM] Plugin encountered error 25: Call was aborted
L 04/06/2015 - 17:13:16: [SM] Native "SetFailState" reported: Could not initialize call to...
Forum:
General
09-25-2014, 18:50
Replies:
32
Sourcemod crashes with SourceTV enabled?
Views:
7,036
Posted By
Peterpants
Sourcemod crashes with SourceTV enabled?
Today's TF2 update caused all our TF2 servers to crash unless I disabled SourceTV. (tv_enable 0) or removed sourcemod.
To test this, I just created a new TF2 server from scratch, added the latest...
Forum:
General
09-10-2014, 21:57
Replies:
178
[TF2] 9/10/2014 Update Crash Issue
Views:
51,336
Posted By
Peterpants
Re: [TF2] 9/10/2014 Update Crash Issue
What do you mean "back again"?
The current snapshots of Sourcemod 1.6 use the normal, old, "STEAM_0:1:23456" format steam ids for everything. If you "converted" your admin and donator files to the...
Forum:
TFDodgeball
08-24-2014, 15:52
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
646,813
Posted By
Peterpants
Re: [TF2] TFDodgeball
IGNORE US. WE ARE IDIOTS who set tf_dogeball_enabled to 0. Carry on. Thanks again to asherkin for an awesome plugin.
Forum:
TFDodgeball
08-24-2014, 15:29
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
646,813
Posted By
Peterpants
Re: [TF2] TFDodgeball
Specifically, Arcanus and I updated to 1.6.2-git4558. (wanted to specify which snapshot we used)
We upgraded by just dumping files from that snapshot on top of our existing install... maybe...
Forum:
Plugins
02-07-2014, 18:19
Replies:
375
[ANY] Player Analytics
Views:
180,112
Posted By
Peterpants
Re: [ANY] Player Analytics
The player names being inserted into our table are being mangled -- the names are being converted from latin-1 to UTF-8, even though they're already in UTF-8 to begin with. (leading to a typical type...
Forum:
Plugin/Gameplay Ideas and Requests
11-13-2013, 17:27
Replies:
7
SQL Logging of cl_connectmethod
Views:
2,220
Posted By
Peterpants
Re: SQL Logging of cl_connectmethod
Meanwhile, does anybody know the easiest way to get that cl_connectmethod string to simply be logged?
Forum:
General
07-15-2013, 14:26
Replies:
86
Sticky:
FAQ: Sourcemod Newbies Guide
Views:
270,609
Posted By
Peterpants
Re: FAQ: Sourcemod Newbies Guide
I think you have to use the latest MetaMod snapshot, as well. I was just testing a brand new server install and found that MM 1.9.2 will not load the latest snapshot of SM 1.5.0+3855... meta list...
Forum:
Plugins
04-10-2013, 11:42
Replies:
35
[TF2] Capture Toggle (0.0.3, 2011-01-27)
Views:
49,555
Posted By
Peterpants
Re: [TF2] Capture Toggle (0.0.3, 2011-01-27)
How very odd. I tried modifying it so that the sm_cap_auto_arena function hooked "teamplay_round_active" -- according to the logs, it fires right as soon as the players are able to move, but the...
Forum:
Plugins
04-10-2013, 11:23
Replies:
35
[TF2] Capture Toggle (0.0.3, 2011-01-27)
Views:
49,555
Posted By
Peterpants
Re: [TF2] Capture Toggle (0.0.3, 2011-01-27)
This isn't working on payload maps. (Or more specifically, payloadrace maps, like plr_hightower)
Reproduceable bug:
1. join team
2. issue sm_cap_disable
3. verify cannot put cart.
4. go to...
Forum:
VSH / Freak Fortress
09-02-2012, 00:54
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,832,287
Posted By
Peterpants
Re: [TF2] VS Saxton Hale Mode
I'm trying to get our saxton server up after the MvM update, and running into problems.
I'm trying to upgrade to 1.39c, but getting this error:
L 09/01/2012 - 23:40:25: [SM] Plugin...
Forum:
Source Servers (SRCDS)
11-01-2011, 17:25
Replies:
227
Source Dedicated Server for Mac OS X
Views:
224,433
Posted By
Peterpants
Re: Source Dedicated Server for Mac OS X
So here's an odd one. Using method A, again, the TF2 server would advertise itself as game "tf" but with the game id set to 310 (in the udp server browser packet I found in a few places hex 36 01,...
Forum:
Source Servers (SRCDS)
11-01-2011, 09:55
Replies:
227
Source Dedicated Server for Mac OS X
Views:
224,433
Posted By
Peterpants
Re: Source Dedicated Server for Mac OS X
Fantastic! Works like a charm. Thank you!
Forum:
Source Servers (SRCDS)
10-31-2011, 17:39
Replies:
227
Source Dedicated Server for Mac OS X
Views:
224,433
Posted By
Peterpants
Re: Source Dedicated Server for Mac OS X
I'm trying out option A, and getting the following:
~/library/Application Support/Steam/SteamApps/xxxxxxxx/team fortress 2 $ ./srcds_run -game tf +map ctf_2fort -steam
Auto detecting CPU
Using...
Forum:
Plugins
12-20-2009, 17:13
Replies:
2,079
[ANY] AFK Manager (Version 4.3.0 / Updated July 2nd 2018)
Views:
1,096,567
Posted By
Peterpants
Re: AFK Manager (Any Mod) (Version 3.2.3 / Updated October 31 2009)
Looks like when this plugin moves somebody to spec, they continue to hold the intelligence. Fun for shenanigans, bad for normal play. :)
The fix is easy. Just add this line:
...
Forum:
Plugins
01-09-2009, 20:32
Replies:
25
[TF2] Hide n Seek
Views:
41,477
Posted By
Peterpants
Re: [TF2] Hide n Seek
Poking and prodding the code, I found that simply commenting out the call to "function_Balance();" in "public Action:event_Start" did the trick of allowing sourcetv to stay in spectator mode. The...
Showing results 1 to 20 of 20
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