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Search: Posts Made By: MasterMind420
Forum: Plugins Today, 09:58
Replies: 13
Views: 442
Posted By MasterMind420
Re: [L4D2] Oshroth's Backpack

Thanks for the praise, much appreciated. When I release the next update I will add both of those requests. My time is limited at the moment so I can't make promises as to how soon I can do it.
Forum: Plugins Today, 09:13
Replies: 13
Views: 442
Posted By MasterMind420
Re: [L4D2] Oshroth's Backpack

The reason why your not seeing your own backpack in Thirdpersonshoulder is because I haven't added support for it yet, in thirdperson when say the camera is forced out when healing, reviving, etc....
Forum: Plugins Today, 06:48
Replies: 13
Views: 442
Posted By MasterMind420
Re: [L4D2] Oshroth's Backpack

That specific problem has to do with the skin your using, try it with the default character skin or another skin that actually works and you'll see what I mean...
Forum: Plugins Yesterday, 13:20
Replies: 13
Views: 442
Posted By MasterMind420
Re: [L4D2] Oshroth's Backpack

Thanks a lot man, much appreciated...
Forum: Plugins Yesterday, 08:52
Replies: 13
Views: 442
Posted By MasterMind420
Re: [L4D2] Oshroth's Backpack

ok, yah sadly this plugin won't work correctly or may put out errors if any plugin on the server changes flags on the give command or blocks it altogether, i'll update the the post to reflect that.
Forum: Plugins Yesterday, 07:39
Replies: 13
Views: 442
Posted By MasterMind420
Re: [L4D2] Oshroth's Backpack

Thanks for the report, this error may be difficult to narrow down. I need more info...does the plugin stop working...if you could describe in detail what happens in game that would be great. I've yet...
Forum: Plugins 05-21-2017, 10:37
Replies: 39
Views: 4,165
Posted By MasterMind420
Re: [L4D2]Auto Thirdperson Melee

VERSION 1.7
Converted to new syntax
Forum: Plugins 05-21-2017, 10:35
Replies: 19
Views: 2,859
Posted By MasterMind420
Re: [L4D/L4D2] Pistol Reloading

---VERSION 1.3---
Converted to new syntax
Forum: Plugins 05-21-2017, 10:32
Replies: 18
Views: 2,354
Posted By MasterMind420
Re: [L4D2] Improved Prevent M60 Drop

---VERSION 1.4---
Converted to new syntax
Changed reload code back to player use, can reload from any weapon(thanks ngBuckWangs)
Forum: Unapproved Plugins 05-21-2017, 10:02
Replies: 136
Poll: Hiatus
Views: 48,895
Posted By MasterMind420
Re: Hiatus

New updated version can be found here.
https://forums.alliedmods.net/showthread.php?t=297678
Forum: Plugins 05-20-2017, 19:39
Replies: 13
Views: 442
Posted By MasterMind420
[L4D2] Oshroth's Backpack

Oshroth's Backpack
by MasterMind420

Full credit for the idea goes to the original author Oshroth.
This is an enhanced version of his plugin with many features added.
You can find his thread...
Forum: Plugins 03-23-2017, 15:53
Replies: 18
Views: 2,354
Posted By MasterMind420
Re: [L4D2] Improved Prevent M60 Drop

An update will be coming very soon, i'm not sure why your having that specific issue, but i've changed some code that may address the issue, no guarantee though, unless many others experience the...
Forum: Plugins 03-10-2017, 15:06
Replies: 18
Views: 2,354
Posted By MasterMind420
Re: [L4D2] Improved Prevent M60 Drop

yah 256 is kinda large isnt it...i'll tinker with it later, sWeapon is being used to check if its an m60 or not...i'll take a look and if anything lower the array size for class.
Forum: Plugins 03-10-2017, 11:43
Replies: 18
Views: 2,354
Posted By MasterMind420
Re: [L4D2] Improved Prevent M60 Drop

---VERSION 1.3---
Added ammo reload notification thru chat or hint
Moved ammo pile reload code to ammo_pile_weapon_cant_use_ammo event(more efficient)
Forum: Plugins 03-09-2017, 21:53
Replies: 18
Views: 2,354
Posted By MasterMind420
Re: [L4D2] Improved Prevent M60 Drop

---VERSION 1.2---
Rewrote and cleaned up code using new syntax
Removed dependency on GunControl plugin
Added upgrade pack ammo fix(1 clip only)
Added code to allow reloading at ammo piles
Forum: Plugins 03-02-2017, 10:44
Replies: 21
Views: 3,536
Posted By MasterMind420
Re: [L4D/L4D2] Improved Multiple Equipment

seeings how the same things happening to bile the world for you as well. I'd have to guess a bad plugin, gamedata, or corrupt server is causing the issue, ive never seen it before...
Forum: Plugins 02-12-2017, 17:47
Replies: 240
Views: 12,080
Posted By MasterMind420
Re: [L4D2] ABM: A L4D2 5+ Player Enhancement for Campaign

nope, been doing this for awhile now. I have about 30+ configs loading from my server.cfg like this...I put them all in to make sure they all work correctly, otherwise some plugins just load there...
Forum: Plugins 02-12-2017, 16:51
Replies: 240
Views: 12,080
Posted By MasterMind420
Re: [L4D2] ABM: A L4D2 5+ Player Enhancement for Campaign

yah as far as i know this is just a Linux issue

I just put this near the end of server.cfg

exec "sourcemod/l4d2_thirdperson_melee.cfg"

for every plugin config i have, works like a charm...
Forum: Plugins 02-12-2017, 15:11
Replies: 240
Views: 12,080
Posted By MasterMind420
Forum: Plugins 02-12-2017, 12:46
Replies: 240
Views: 12,080
Posted By MasterMind420
Re: [L4D2] ABM: A L4D2 5+ Player Enhancement for Campaign

from my first look at it, looks like that L4D_OnGetScriptValueInt is being called an aweful lot...lol removing echo from it should remove the console spam however. I dunno...
Forum: Plugins 02-12-2017, 12:31
Replies: 785
Views: 448,258
Posted By MasterMind420
Re: [L4D/L4D2] Character Select Menu (2.5a/b)

I'm not sure if Merudo's plugin would fix this or not but i'd personally be using his version instead it's better...

https://forums.alliedmods.net/showthread.php?p=2399163#post2399163
Forum: Plugins 02-11-2017, 14:13
Replies: 23
Views: 8,325
Posted By MasterMind420
Re: [L4D2] Psychotic Witch (Updated: 2/10/17)

Hey glad to see your still updating your plugins. I'm not sure if this plugin is intended for the witch to change targets after she incaps or kills but she doesn't. I've been using the plugin evil...
Forum: Plugins 02-03-2017, 14:57
Replies: 240
Views: 12,080
Posted By MasterMind420
Re: [L4D2] ABM: A L4D2 5+ Player Enhancement for Campaign

Hmm i'm not sure but i believe a vscript can be overridden. The reason why I say this is because a vscript is called, the settings are changed and then the map continues with the new settings so with...
Forum: Plugins 02-03-2017, 10:17
Replies: 240
Views: 12,080
Posted By MasterMind420
Re: [L4D2] ABM: A L4D2 5+ Player Enhancement for Campaign

Just do a map name check in your plugin during round start and set the SI limits dynamically for each map you want. So Tank Playground you can disable all the SI from spawning, or set a limit for...
Forum: Plugins 02-02-2017, 20:12
Replies: 23
Views: 4,830
Posted By MasterMind420
Re: [L4D2]AdaWong Survivor

Your issue could possibly be rcon locker/full locker it shouldn't be needed anymore...
Showing results 1 to 25 of 500

 
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