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Posts Made By:
MercedeSx7
Forum:
Scripting Help
03-07-2013, 11:27
Replies:
12
Touch help
Views:
2,267
Posted By
MercedeSx7
Re: Touch help
Thank you conner so much you helped :)
Forum:
Scripting Help
03-02-2013, 12:43
Replies:
12
Touch help
Views:
2,267
Posted By
MercedeSx7
Re: Touch help
Yes thanks it works but i can get the weapon for about 5 times, any whay of picking it up unlmited times?
Forum:
Scripting Help
03-02-2013, 12:24
Replies:
12
Touch help
Views:
2,267
Posted By
MercedeSx7
Re: Touch help
I need it for SURF.
Im just giving and example of some weapon when someone help me i will add all weapons.
Its like when someone touches a weapon he gets it but the weapon that is built on map...
Forum:
Scripting Help
03-02-2013, 12:02
Replies:
12
Touch help
Views:
2,267
Posted By
MercedeSx7
Re: Touch help
#include <amxmodx>
#include <hamsandwich>
#include <fun>
public plugin_init()
{
RegisterHam(Ham_Touch, "weapon_mp5navy", "mp5_touch");
}
public mp5_touch( iTouched, iToucher )
Forum:
Scripting Help
03-02-2013, 11:16
Replies:
12
Touch help
Views:
2,267
Posted By
MercedeSx7
Touch help
#include <amxmodx>
#include <fakemeta>
public plugin_init()
{
register_forward(FM_Touch, "touch");
}
public touch(id, weapon)
{
Forum:
Suggestions / Requests
02-23-2013, 11:35
Replies:
1
"Weapon Spawn"
Views:
687
Posted By
MercedeSx7
"Weapon Spawn"
Hi guys i need this kind of thing for SURF MOD.
Its this: When someone picks up a gun, it will respawn a new one (the same gun at the same place)
Anyone? :D
Forum:
Scripting Help
01-30-2013, 08:49
Replies:
2
Hud Help
Views:
836
Posted By
MercedeSx7
Hud Help
Hi can enyone help me the hud dosent show :S
public PokaziInformacije(id)
{
id -= ZADATAK_POKAZI_INFORMACIJE;
if(!is_user_alive(id))
{
new...
Forum:
Scripting Help
01-17-2013, 11:13
Replies:
2
Unlimited Reloads (For paintball)
Views:
1,138
Posted By
MercedeSx7
Unlimited Reloads (For paintball)
Hi guys i have problem with ham reload.. :(
#include <amxmodx>
#include <cstrike>
#include <hamsandwich>
#include <fakemeta>
new const PLUGIN[] = "Unlimited Reloads (For paintball)";
new...
Forum:
Scripting Help
01-14-2013, 13:21
Replies:
4
text in left corner
Views:
970
Posted By
MercedeSx7
Re: text in left corner
No lol
Is it statustext?
Forum:
Scripting Help
01-14-2013, 12:40
Replies:
4
text in left corner
Views:
970
Posted By
MercedeSx7
text in left corner
How can i make text in down left corner like "print_center" is there "print_left" or somthing? xD
Forum:
Approved Plugins
01-14-2013, 05:15
Replies:
1,141
Base Builder Zombie Mod v6.5 [01/15/2011]
Views:
991,354
Posted By
MercedeSx7
Re: Base Builder Zombie Mod v6.5 [01/15/2011]
I fixed it.
The error tells you that "Respawn_Human" is not a function..
i replaced
set_task(3.0,"Respawn_Human",id+TASK_RESPAWN)
->
set_task(3.0,"Respawn_Player",id+TASK_RESPAWN)
Forum:
Zombie Plague Mod
01-04-2013, 06:29
Replies:
0
[ZP] Extra Item: Bazooka : Help
Views:
723
Posted By
MercedeSx7
[ZP] Extra Item: Bazooka : Help
Hi people i have a problem with my bazooka
When i buy bazooka and shoot it(50%) and sudinly i turn into zombie, the people around that got in the bazooka shoot area gets infected?
You can also...
Forum:
Zombie Plague Mod
01-02-2013, 06:48
Replies:
15
Fist zombie Hp
Views:
3,095
Posted By
MercedeSx7
Re: Fist zombie Hp
Why this? o.O
In main zp plugin ->
ShowSyncHudMsg(0, g_HudSync, "%L", LANG_PLAYER, "NOTICE_FIRST", g_playername[forward_id], get_user_health(forward_id)))
Lang file
NOTICE_FIRST = %s is...
Forum:
Zombie Plague Mod
01-01-2013, 11:59
Replies:
1
First zombie sound!
Views:
749
Posted By
MercedeSx7
First zombie sound!
Hi guys can i remove first zombie infect sound?
Forum:
Zombie Plague Mod
12-29-2012, 17:09
Replies:
2
[ZP] Lasermine kills teamates at end of round
Views:
1,079
Posted By
MercedeSx7
Re: [ZP] Lasermine kills teamates at end of round
What is it? :P
Forum:
Zombie Plague Mod
12-29-2012, 17:08
Replies:
6
sky for zombie plague :)
Views:
2,420
Posted By
MercedeSx7
Re: sky for zombie plague :)
http://kk3d.de/counter-strike/skies/polarnight1.zip i think its this...
Forum:
Zombie Plague Mod
12-29-2012, 14:02
Replies:
8,633
[Zp] Another Zombie's models Collection
Views:
6,716,490
Posted By
MercedeSx7
Re: [Zp] Another Zombie's models Collection
Zombie Models #1
(Click on the picture to download the model)
https://dl.dropbox.com/u/94965839/zm_hm/zm1.PNG (https://dl.dropbox.com/u/94965839/zm_hm/zm1.mdl)...
Forum:
Zombie Plague Mod
12-29-2012, 13:05
Replies:
2
[ZP] Lasermine kills teamates at end of round
Views:
1,079
Posted By
MercedeSx7
[ZP] Lasermine kills teamates at end of round
As the title says
Hers code
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <fakemeta>
#include <xs>
#include <zombieplague.inc>
Forum:
Zombie Plague Mod
12-29-2012, 12:11
Replies:
15
Fist zombie Hp
Views:
3,095
Posted By
MercedeSx7
Re: Fist zombie Hp
Bat if you use zp 4.3 i can do it but i dont know 5.0.
Forum:
Zombie Plague Mod
12-28-2012, 15:30
Replies:
3
Any exploits/bugs on ZP 4.3 FIX5A
Views:
1,225
Posted By
MercedeSx7
Any exploits/bugs on ZP 4.3 FIX5A
Has anyone noticed any bugs/exploits on zp4.3 fix5a?
If yes please post here :)
Forum:
Scripting Help
12-24-2012, 12:16
Replies:
0
Sound help
Views:
623
Posted By
MercedeSx7
Sound help
Hi!
I have a problem with my jetpack + bazooka.
While i'm flying and shoot a missle i cant hear the rocket fire & explode sound.
Action fly user jetpack:
public action_fly_user_jetpack(id)
{...
Forum:
Scripting Help
12-22-2012, 08:49
Replies:
0
TE_SPRITETRAIL & TE_BEAMPOINTS color
Views:
1,288
Posted By
MercedeSx7
TE_SPRITETRAIL & TE_BEAMPOINTS color
message_begin(MSG_PAS, SVC_TEMPENTITY, iVec1)
write_byte(TE_SPRITETRAIL)
engfunc(EngFunc_WriteCoord, vSrc[0])
engfunc(EngFunc_WriteCoord, vSrc[1])
engfunc(EngFunc_WriteCoord, vSrc[2])...
Forum:
Zombie Plague Mod
12-18-2012, 15:36
Replies:
1
[ZP] Dual Kriss
Views:
1,106
Posted By
MercedeSx7
[ZP] Dual Kriss
#include <amxmodx>
#include <engine>
#include <fakemeta>
#include <fun>
#include <hamsandwich>
#include <xs>
#include <cstrike>
#include <zombieplague>
#define ENG_NULLENT -1
Forum:
Zombie Plague Mod
12-18-2012, 09:56
Replies:
3
HelP pls
Views:
854
Posted By
MercedeSx7
Re: HelP pls
#include <amxmodx>
#include <zombieplague>
new g_extraelem
public plugin_init()
{
register_plugin("[ZP] Extra item : Show Motd", "0.1", "Anonymus")
g_extraelem =...
Forum:
Zombie Plague Mod
12-15-2012, 06:47
Replies:
2
[ZP] Fire Sound Help
Views:
1,325
Posted By
MercedeSx7
[ZP] Fire Sound Help
Hi!
I have problem with fire sound :(
Can someone help :D
#include <amxmodx>
#include <fun>
#include <fakemeta>
#include <cstrike>
#include <engine>
Showing results 1 to 25 of 252
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