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Posts Made By:
pcmaster
Forum:
Metamod:Source Plugins
03-10-2014, 04:14
Replies:
43
CS:GO Max - Renables -maxplayers on command line, up to 64
Views:
85,038
Posted By
pcmaster
Re: CS:GO Max - Renables -maxplayers on command line, up to 64
Yea, I guessed that somehow..
Now, the standard Makefile only supports .o and .a files, so I would need to compile SH to an *.a (static lib) first.
Or would I simply copy the sourcehook*.cpp into...
Forum:
Metamod:Source Plugins
03-09-2014, 16:33
Replies:
43
CS:GO Max - Renables -maxplayers on command line, up to 64
Views:
85,038
Posted By
pcmaster
Re: CS:GO Max - Renables -maxplayers on command line, up to 64
I have finally successfully compiled the plugin, but now I get the following Error on startup:
[PATH]: undefined symbol: _ZN10SourceHook4Impl15CSourceHookImplC1Ev
Which is weird, since the...
Forum:
Metamod:Source Plugins
03-09-2014, 14:19
Replies:
43
CS:GO Max - Renables -maxplayers on command line, up to 64
Views:
85,038
Posted By
pcmaster
Re: CS:GO Max - Renables -maxplayers on command line, up to 64
Right, downloaded the TF2 SDK and when I try to make the example VSP (for testing purposes) I get this:
if [ -z "/usr/bin/gcc" ]; then echo "Compiler not defined."; exit; fi
if [ ! -d . ];then...
Forum:
Metamod:Source Plugins
03-09-2014, 12:22
Replies:
43
CS:GO Max - Renables -maxplayers on command line, up to 64
Views:
85,038
Posted By
pcmaster
Re: CS:GO Max - Renables -maxplayers on command line, up to 64
Ah, nice.
Now I just need to find a Makefile Script..
Forum:
Metamod:Source Plugins
03-09-2014, 11:20
Replies:
43
CS:GO Max - Renables -maxplayers on command line, up to 64
Views:
85,038
Posted By
pcmaster
Re: CS:GO Max - Renables -maxplayers on command line, up to 64
Sorry for reviving an old Thread and a bit of OT, but wouldn't this also work with TF2?
I'm asking since TF2 actually also uses IServerGameClients:GetPlayerLimits(..) but I am not quite sure in...
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