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Search: Posts Made By: Hello-World
Forum: Approved Plugins 09-26-2008, 06:30
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

did biohazard plugin load ?:wink:
Forum: Approved Plugins 08-23-2008, 01:27
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

@Sosed:
1)Check your modules.ini (U must enable hamsandwich,cstrike)
2)Zombie Infection Mod >>>>> when 1 Zombie(at start of the round) infect other players ??? That's Biohazard :| What do you mean...
Forum: Approved Plugins 08-21-2008, 20:38
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

Oh sorry !!! Before i changelevel there is no icon =.=
It just appear after changelevel =.=
Forum: Approved Plugins 08-21-2008, 07:07
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

@Swuifti: About the buyzone check in the new bh_cvars.cfg >>> bh_buytime "seconds for buying weapon"
@marcellus & Virtual-Vybz : The plugins working fine 4 me...But it only works after nextmap
Forum: Approved Plugins 08-19-2008, 03:44
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

@Swuifti
The biohazard [Unlimited version] [Instant Class Choosing] is here
http://forums.alliedmods.net/showthread.php?t=68523&page=249
Your Biohazard Server is 1.93 ??? Not 2.00 Why :(

P/S...
Forum: Approved Plugins 08-17-2008, 10:21
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

About the bio_eyecandy....got sum idea :D....When Zombie is nearing U the icon flashes.......When U got infected the icon change to red color ,U hear heartbeat sound :D.That's my idea..

P/S...
Forum: Approved Plugins 08-17-2008, 02:35
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

@crazyeffect : You must modify the bh_zombieclasses.ini in amxmodx/configs folder

Someone should test this :D
http://forums.alliedmods.net/showthread.php?p=463028 >> Bleeding when survivors been...
Forum: Approved Plugins 08-14-2008, 02:46
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

@marcellus:Can you enable the VIP function in Biohazard . VIP can't be infected,only have a MP5.If the VIP dies > Survivors lose,if the VIP reach escape point Survivors win.
I tried a lot but it...
Forum: Approved Plugins 08-12-2008, 02:06
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

1) Delete biohazard.amxx scripting/compiled folder
2)modify the biohazard.cfg (optional if U already done)
3)compile again.
Forum: Approved Plugins 08-11-2008, 09:13
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

@razor666 :
Sub-plugins : bio_ambience stills working ^^.This plugins just playing the ambience sound . Here the sound and .sma
Forum: Approved Plugins 08-11-2008, 00:20
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

Here is an example 4U :
new g_zombie_die_sounds[][] =
{
"biohazard/death1.wav",
"biohazard/death2.wav",
"biohazard/death3.wav",
"biohazard/yoursound.wav",
"biohazard/yourdsound2.wav" >>>...
Forum: Approved Plugins 08-10-2008, 04:09
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

@razor666 :
1)Looking in biohazard.cfg
#define FOG_ENABLE 0
#define FOG_DENSITY "0.0012"
#define FOG_COLOR "128 128 128"

2)Delete biohazard.amxx in scripting/compiled folder...
Forum: Approved Plugins 08-09-2008, 07:33
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

1) This is Biohazard..Not Zombie Plague.....The ammo pack system is from ZombiePlague
2) About the money.....Use GHW_Damage Money and unlimited money....Using this for buying SuperWeapon (super...
Forum: Approved Plugins 08-09-2008, 03:10
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

download the newer biohazard.txt =.=
Forum: Approved Plugins 08-06-2008, 21:20
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Forum: Approved Plugins 08-06-2008, 02:53
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

Here !!!! :D

@yomo: amxmodx/configs/bh_zombieclass.ini
Edit HP Speed Gravity ,Models
Forum: Approved Plugins 08-05-2008, 02:59
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

@ marcellus : Can you make another FrostNade plugins that won't effect to humans.....and won't mess up with the Zombie's gravity....When my Leaper (Low gravity) affect his gravity reset to 800...
If...
Forum: Approved Plugins 08-04-2008, 12:15
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

@tuty: Nic3 P1ug1n5 ^^!! Tested on my server and looks fine........Just a bug......When human got infected...Their grenades belong to the zombie..:((
Forum: Approved Plugins 08-04-2008, 09:34
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

1)overwrite the bh_cvars.cfg of Biohazard 1.93 or check that bh_enabled is 1
2)lesdl.zip >> Faster download ....U can change it in biohazard.cfg in the amxmodx/scripting folder
3)plugins-bio.ini...
Forum: Approved Plugins 08-04-2008, 03:59
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

Just thinking about Zombie Class........Maybe should have any class for human too....They can have upgrades(Health,Armor),superweapon,frost nades,fire grenades....blah blah blah........Any ideas :D...
Forum: Approved Plugins 08-01-2008, 03:39
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

Yes,they got differrents HP,Speed Gravity and skin (player +hands models).....about abilities (CLimp ,walljump,etc...) maybe will be update at next version
Forum: Approved Plugins 07-31-2008, 07:21
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

hahaha !!!! I know it..!!! Deleta biohazard.amxx in your scripting/compiled folder and compile the biohazard.sma again....or edit something in the .sma file......:mrgreen::mrgreen:
Maybe you should...
Forum: Approved Plugins 07-31-2008, 05:05
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

Your video setting must be OpenGL (not software or D3D)
By the way , Cheap_Suit, can you make a plugin that block the zombie's money ( including the money they receive through donate plugin or...
Forum: Approved Plugins 07-30-2008, 21:20
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

@marcellus: About the WeaponMod ,I have requested DevConeS and Arkshine to make an WeaponMod for Biohazard 2.00 ^^.....Maybe next version will compatible with Biohazard 2.00 (Zombie can't use...
Forum: Approved Plugins 07-30-2008, 12:19
Replies: 4,118
Views: 3,040,041
Posted By Hello-World
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

:(( :((: :(( So sad isn't it.....
@Cheap_Suit,Maybe....U should make the zombie class as a sub_plugins...For easier editing (using cvars) and more "Fun" ^^ too.....Cuz my players luv thats ^^(Some...
Showing results 1 to 25 of 34

 
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