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Posts Made By:
sebakiller
Forum:
Approved Plugins
04-06-2020, 04:19
Replies:
692
Laser/TripMine Entity
Views:
640,951
Posted By
sebakiller
Re: Laser/TripMine Entity v3.2 (25.03.2020)
I understand, but I care about the fact that a man and a zombie can put a lasermine
this work plugin - http://www.csplugin.com/2012/09/bio-laser-mine-2-8-1-final-lazer-plugini.html
Forum:
Approved Plugins
04-05-2020, 08:23
Replies:
692
Laser/TripMine Entity
Views:
640,951
Posted By
sebakiller
Re: Laser/TripMine Entity v3.2 (25.03.2020)
Everything works ! thank you lovely, please tell me why when a zombie puts a lasermine, human doesn't get hurt ? in addition, lasermine sometimes disappear why?
Forum:
Approved Plugins
04-05-2020, 07:06
Replies:
692
Laser/TripMine Entity
Views:
640,951
Posted By
sebakiller
Re: Laser/TripMine Entity v3.2 (25.03.2020)
Look please, what is wrong ? this is list cvar http://www.wklejto.pl/825128
Yes, I have this file there, in addition I pasted cvary to amxx.cfg and ltm_cvars and nothing too :( why it doesn't...
Forum:
Approved Plugins
04-05-2020, 06:25
Replies:
692
Laser/TripMine Entity
Views:
640,951
Posted By
sebakiller
Re: Laser/TripMine Entity v3.2 (25.03.2020)
The cvar change in bhltm_cvars.cfg does not work, and after changing the map they are default why ?
Showing results 1 to 4 of 4
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