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Search: Posts Made By: Clops
Forum: Plugins 06-02-2008, 22:08
Replies: 102
Views: 99,203
Posted By Clops
Re: PermaMute v0.1 (5/25)

Would this work for the TF2 alltalk bug, where you cant mute people?
Forum: General 05-05-2008, 22:24
Replies: 8
Views: 5,428
Posted By Clops
Re: Possible to decompile a plugin?

I have one on my server, probably my coder friend, but I rarely see it on, and its only on when hes on... Wanted to see what it does, see if hes cheating somehow.
Forum: Plugin/Gameplay Ideas and Requests 05-04-2008, 18:56
Replies: 2
Views: 675
Posted By Clops
Re: [REQ] Scrambleteams

Could be the case, but I <3 mani.
Forum: General 05-03-2008, 16:52
Replies: 8
Views: 5,428
Posted By Clops
Possible to decompile a plugin?

Hi there, was wondering if it is possible to decompile a .smx plugin?
Forum: Plugin/Gameplay Ideas and Requests 05-03-2008, 16:05
Replies: 2
Views: 675
Posted By Clops
[REQ] Scrambleteams

Was wonder if anyone could make a plugin that mixes up the teams. I know there is a command mp_scrambleteams, but this command is so CPU extensive, that it crashes my server 60% of the time. For TF2....
Forum: Plugins 04-25-2008, 00:49
Replies: 74
Views: 50,012
Posted By Clops
Re: Pyro Explosion

Here compiled version, no tests yet.
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