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Posts Made By:
bklol
Forum:
Scripting
09-02-2023, 05:57
Replies:
1
Admin sees everyone - plugin
Views:
822
Posted By
bklol
Re: Admin sees everyone - plugin
https://forums.alliedmods.net/showthread.php?p=1685318
Forum:
Plugins
07-02-2023, 15:20
Replies:
0
show gokz map route
Views:
746
Posted By
bklol
show gokz map route
https://github.com/bklol/gokz-line/blob/main/pic.png?raw=true
source code :https://github.com/bklol/gokz-line
command !line
the routeline can be auto update if you enable it or you can just update...
Forum:
Scripting
06-18-2023, 08:18
Replies:
7
Solved
Zeus with clip size 10, how?
Views:
992
Posted By
bklol
Re: Zeus with clip size 10, how?
sorry the m_range is stored float in memory
so it should be
StoreToAddress(CCSWeaponData + view_as<Address>(addr_range), view_as<int>(500.0), NumberType_Int32);
Forum:
Scripting
06-10-2023, 19:53
Replies:
7
Solved
Zeus with clip size 10, how?
Views:
992
Posted By
bklol
Re: Zeus with clip size 10, how?
need PTaH Extension
choose your os sig and complie
#pragma semicolon 1
#include <PTaH>
#include <sdktools>
#define addr_range 268
#define addr_primary_clip_size 20
#define...
Forum:
Scripting
06-08-2023, 08:17
Replies:
3
Warning, Help friends the mod is not working
Views:
588
Posted By
bklol
Re: Warning, Help friends the mod is not working
could replace FindDataMapOffs(client, "m_iHealth") with GetEntProp(client, Prop_Send, "m_iHealth")
Forum:
Unapproved Plugins
06-02-2023, 20:39
Replies:
2
[Any] Permanent Corpses
Views:
1,335
Posted By
bklol
Re: [Any] Permanent Corpses
if someone wants source code
Forum:
Scripting
05-02-2023, 06:20
Replies:
3
Solved
[CSGO] how to check for the female character model?
Views:
733
Posted By
bklol
Re: [CSGO] how to check for the female character model?
cheak client model index or model path
Forum:
Snippets and Tutorials
02-24-2023, 21:40
Replies:
10
[CS:GO] Getting "SV" and "Var" values
Views:
13,475
Posted By
bklol
Re: [CS:GO] Getting "SV" and "Var" values
here is the new gamedata
[SM] The plugin list has been refreshed and reloaded.
CPU NetIn NetOut Uptime Maps FPS Players Svms +-ms ~tick
10.0 0.0 0.0 2409 9 ...
Forum:
Scripting
12-20-2022, 07:21
Replies:
12
[CSGO] how to fix this?
Views:
2,587
Posted By
bklol
Re: [CSGO] how to fix this?
compile with sm1.11
#include <sourcemod>
#include <sdktools>
#include <sdkhooks>
#include <cstrike>
ConVar g_cvfReloadIncrease;
public OnPluginStart()
{
Forum:
Plugin/Gameplay Ideas and Requests
03-19-2022, 23:55
Replies:
1
[CSGO] Plugin Request - Zeus Voice
Views:
686
Posted By
bklol
Re: [CSGO] Plugin Request - Zeus Voice
https://github.com/bklol/FakeTaserDeathSound
Forum:
Scripting
03-08-2022, 06:05
Replies:
5
Solved
[CS:GO] Closing team menu
Views:
1,686
Posted By
bklol
Re: [CS:GO] Closing team menu
you should check IsFakeClient(GetClientUserId(client)) before fire event
Forum:
Plugins
11-15-2021, 22:18
Replies:
3
[CS:GO] Chat circle colors remover
Views:
1,683
Posted By
bklol
Re: [CS:GO] Chat circle colors remover
it actually remove player color in radar too
Forum:
Plugins
10-16-2021, 21:55
Replies:
5
[CSGO] Bhop direction arrows
Views:
2,615
Posted By
bklol
Re: [CSGO] Bhop direction arrows
heres working vision can hide arrows, but grow can only hide when you first join server
Forum:
Scripting
09-24-2021, 22:26
Replies:
3
Solved
[CSGO] OnClientConnect setting rejectmsg?
Views:
929
Posted By
bklol
Re: [CSGO] OnClientConnect setting rejectmsg?
maybe using KickClient function
Forum:
Scripting
03-12-2021, 03:58
Replies:
3
!wp command once per round
Views:
982
Posted By
bklol
Re: !wp command once per round
each player once per round or just once per round?
Forum:
Unapproved Plugins
12-03-2020, 23:39
Replies:
1,862
[CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !nametag]
Views:
1,159,202
Posted By
bklol
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !name
i have same problem with new skin config.....
Forum:
Plugins
11-15-2020, 04:01
Replies:
4
[CS:GO] TaserDeathSound (2020-10-12)
Views:
2,640
Posted By
bklol
Re: [CS:GO] TaserDeathSound (2020-10-12)
hmmm。。。。try this one:shock:
Forum:
Scripting
10-25-2020, 00:29
Replies:
3
Solved
Invalid index -1 (count: 100)
Views:
1,076
Posted By
bklol
Re: Invalid index -1 (count: 100)
public void OnClientPostAdminCheck(int client)
{
if(!IsValidClient(client))
return;
char sSteamID[32];
GetClientAuthId(client, AuthId_Steam2, sSteamID, sizeof(sSteamID));
...
Forum:
Scripting
10-19-2020, 06:05
Replies:
7
[CSGO] Why MY Repeat Timer Stop PrintMessage
Views:
1,425
Posted By
bklol
Re: [CSGO] Why MY Repeat Timer Stop PrintMessage
it works great!thank you
Forum:
Plugins
10-12-2020, 11:08
Replies:
4
[CS:GO] TaserDeathSound (2020-10-12)
Views:
2,640
Posted By
bklol
[CS:GO] TaserDeathSound (2020-10-12)
I didn't find a similar plugin on the forum, so I decided to write one myself:)
Changed the death sound of players killed by Taser
You can add any deathsound you like in...
Forum:
Scripting
10-12-2020, 10:29
Replies:
7
[CSGO] Why MY Repeat Timer Stop PrintMessage
Views:
1,425
Posted By
bklol
[CSGO] Why MY Repeat Timer Stop PrintMessage
#include <sourcemod>
int n = 0;
int Lines;
public void OnPluginStart()
{
RegConsoleCmd("sm_test", Command_t);
}
Forum:
Snippets and Tutorials
09-18-2020, 04:47
Replies:
23
[CSGO] New HTML Font supported hud element
Views:
27,640
Posted By
bklol
Re: [CSGO] New HTML Font supported hud element
newevent_message.SetString("funfact_token", "<u><span class='fontSize-xxl' color='#7FFF00'>(`ヮ´ )σ`∀´) ゚∀゚)σ</span></u> ");
Forum:
Plugins
08-10-2020, 00:07
Replies:
59
SQLMatches 1.0.0 - Modern match/demo recorder & statistics
Views:
14,740
Posted By
bklol
Re: SQLMatches Rewrite | Hosted, API & SDK
Great. You're starting to update this plugin
Forum:
Scripting
08-07-2020, 09:19
Replies:
5
[CS:GO] How to cover a material to an entity
Views:
1,212
Posted By
bklol
Re: [CS:GO] How to cover a material to an entity
hello if i want to cover a materials to a player model
like
int m_iViewModel = CreateEntityByName("prop_dynamic_override");
DispatchKeyValue(m_iViewModel, "targetname","1");...
Forum:
Scripting
08-07-2020, 05:35
Replies:
5
[CS:GO] How to cover a material to an entity
Views:
1,212
Posted By
bklol
Re: [CS:GO] How to cover a material to an entity
thank you,i will try it
Showing results 1 to 25 of 34
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