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Search: Posts Made By: HamletEagle
Forum: New Plugin Submissions 12-04-2022, 10:05
Replies: 21
Views: 1,399
Posted By HamletEagle
Re: Mix Platform for Everyone

This drama reminds me of that one Romanian community, where everyone is scamming everyone and complaining about it endlessly. Can you all stop? No one cares about your dirty laundry, wash it in...
Forum: Scripting Help 11-23-2022, 17:42
Replies: 1
Views: 167
Posted By HamletEagle
Re: Sockets are blocking the main thread

Look into threaded sockets module or soclet_hz module.
Forum: Suggestions / Requests 11-20-2022, 09:37
Replies: 28
Views: 999
Posted By HamletEagle
Re: How to get player's hardware ID?

Nothing from what you said is relevant, at all. Plus, there is no hate. We do not support no steam, that is all, we don't care about it.

We have no reason to be "cleaver about it" since it is not...
Forum: Suggestions / Requests 11-19-2022, 09:21
Replies: 28
Views: 999
Posted By HamletEagle
Re: How to get player's hardware ID?

sebxx4, the law is not up for debate. We do not support NS servers because they are illegal. How you feel is irrelevant.

You must have a steam only server to get support here.
Otherwise, please...
Forum: Scripting Help 11-06-2022, 06:53
Replies: 22
Views: 950
Posted By HamletEagle
Re: I need a library to encode as JSON and HTTP POST, GET

If you want compatibolity with 1.8.2, yes, you can not use any 1.9 specific features.

You may search for 3rd party modules that implement the 1.9 functionality you were looking for. For example,...
Forum: Scripting Help 11-06-2022, 04:32
Replies: 22
Views: 950
Posted By HamletEagle
Re: I need a library to encode as JSON and HTTP POST, GET

No. Plugins compiled with 1.8.2 will work in 1.9 servers.
Forum: Scripting Help 09-28-2022, 14:30
Replies: 3
Views: 347
Posted By HamletEagle
Re: Setting Strings

You are worring about things of no consequence. Use the second method because it is easier to maintain.
Forum: Off-Topic 08-27-2022, 06:48
Replies: 2
Views: 1,426
Posted By HamletEagle
Re: Plugins Sell

That's a broad question.

The license allows you to sell plugins as long as you always provide the source. You can't charge more for the sma file or distribute just the amxx file. In summary, it is...
Forum: Code Snippets/Tutorials 08-26-2022, 12:47
Replies: 233
Views: 137,476
Posted By HamletEagle
Re: How To: Make a perfect NPC

Read the tutorial. It says:
"Making a bot, or an NPC that can move easily and takes up a slot, is as simple as 1 2 3.

1. Follow the guide above
2. replace "create_entity("info_target"" with...
Forum: New Plugin Submissions 08-23-2022, 06:28
Replies: 12
Views: 1,815
Posted By HamletEagle
Re: Bomb Real Timer

Quick suggestions:
1. The entire code (including comments) must be in English.
2. Configuration options must not be hardcoded inside the plugin. Use cvars instead of defines.
3. Do not use fm_*...
Forum: Unapproved/Old Plugins 08-20-2022, 13:34
Replies: 6
Views: 1,679
Posted By HamletEagle
Re: Mod Zombie UniQue [Biohazard] Cs 1.6

Do not empty your topic, it is childish and against the rules. If you want your plugin back in the new plugins section, please attack the files to this post instead of using a link.
The sma file...
Forum: Scripting Help 08-20-2022, 10:01
Replies: 4
Views: 332
Posted By HamletEagle
Re: register message vs event

Events are hooked as post, you can not block or alter the event.
Messages are hooked as pre, it allows you to block/alter the message.

That's all there is to it. Pick the one that does what you...
Forum: New Plugin Submissions 08-19-2022, 14:19
Replies: 12
Views: 1,815
Posted By HamletEagle
Re: Bomb Real Timer

Attach the sma file here. It should be easily accessible.
Also, attach the archive with the resources here. If it is too big for the forum, you can keep your current download link for the resources,...
Forum: Unapproved/Old Plugins 08-19-2022, 14:17
Replies: 6
Views: 1,679
Posted By HamletEagle
Re: Mod Zombie UniQue [Biohazard] Cs 1.6

As the author did not comply, I will have to unapproved this "plugin".
Forum: Scripting Help 08-19-2022, 14:15
Replies: 6
Views: 391
Posted By HamletEagle
Re: Config Settings

If the plugin already does what you need, look in the source file to learn how to do it yourself.
As fysiks suggested, it may be best if you try using google translate or something similar.
Forum: Scripting Help 08-17-2022, 17:45
Replies: 5
Views: 248
Posted By HamletEagle
Re: Quick Question

Better for what?
Forum: New Plugin Submissions 08-06-2022, 06:32
Replies: 833
Views: 178,514
Posted By HamletEagle
Re: OciXCrom's Rank System [XP|Levels|Ranks]

This is a load of crap. People put their time and effort into making games. They have a right to charge for their work. If you can not afford it, then do not buy it.
No steam is illegal and this...
Forum: Suggestions / Requests 08-04-2022, 12:51
Replies: 10
Views: 696
Posted By HamletEagle
Re: Simple, random chance of rain with skymap change

It can be done without a mapchange, but the client has to reconnect before seeing the new sky.
Forum: Scripting Help 07-31-2022, 05:10
Replies: 4
Views: 558
Posted By HamletEagle
Re: NPC movement bug

It should, show some code.
Forum: Scripting Help 07-29-2022, 16:59
Replies: 4
Views: 558
Posted By HamletEagle
Re: NPC movement bug

You have to call StudioFrameAdvance or use an entity base that already does it. Or use MOVETYPE_PUSHSTEP instead of STEP.
Forum: Scripting Help 07-28-2022, 15:13
Replies: 4
Views: 429
Posted By HamletEagle
Re: what does that mean

No, without automatons your code will be 99999999x times slower and will not run at all without an i9 12900k overclocked on liquid nitrogen.

(Not every single feature in a programming language is...
Forum: Scripting Help 07-27-2022, 03:07
Replies: 9
Views: 576
Posted By HamletEagle
Re: Save Entity Index with BitSum

Please don't do this in practice. There is absolutely no reason for it.
Forum: Scripting Help 07-22-2022, 08:05
Replies: 13
Views: 630
Posted By HamletEagle
Re: Is this execution correct?

1. fysiks is correct. sizeof is an operator and its result is known at compile time. The compilr replaces it with the actual value in the generated binary.
There is no runtime overhead.

Things...
Forum: Unapproved/Old Plugins 07-21-2022, 15:21
Replies: 6
Views: 1,679
Posted By HamletEagle
Re: Mod Zombie UniQue [Biohazard] Cs 1.6

Please attach the files to this post. Do not upload the plugin to a 3rd party service.
Forum: Scripting Help 06-04-2022, 10:32
Replies: 11
Views: 556
Posted By HamletEagle
Re: Checking member file

This community does not support nonsteam.
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