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Search: Posts Made By: imburnt916
Forum: General 07-26-2020, 01:36
Replies: 4
Views: 1,583
Posted By imburnt916
Re: Heavy Armor Trouble

Found this solution but forgot to post, thank you!


loop through alive players on round end and:
int hasHeavy = GetEntProp(i, Prop_Send, "m_bHasHeavyArmor");
if (hasHeavy)
...
Forum: General 07-21-2020, 20:17
Replies: 4
Views: 1,583
Posted By imburnt916
Heavy Armor Trouble

Hello, I am trying to remove Heavy Armor on round end, since some of the things brought along with heavy armor stay with it the next round if a player doesnt die. I am looping through alive players,...
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