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Posts Made By:
Sithranduil
Forum:
Plugins
12-08-2019, 14:33
Replies:
154
[CS:S+GO] RAWR : Red's Awp Wide Restriction (2.2=handling warmup)
Views:
78,872
Posted By
Sithranduil
Re: [CS:S+GO] RAWR : Red's Awp Wide Restriction (2.2=handling warmup)
Hello,
On my server it happens that there are two awp per team, while the configuration is limited to 1 awp per team.
I use this plugin on one of my servers for several years and I have not...
Forum:
Plugins
09-10-2018, 18:43
Replies:
63
[Any] Limit Ban Duration v1.0.2 (Updated: 4/23/12)
Views:
34,153
Posted By
Sithranduil
Re: [Any] Limit Ban Duration v1.0.2 (Updated: 4/23/12)
Hi, I updated the two plugins from the following versions basebans (v1.9.0) and sbpp (v1.6.2).
You can find the Github repository here: https://github.com/Sithranduil/LimitBanDuration/
And direct...
Forum:
General
09-22-2017, 09:20
Replies:
96
[RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Views:
104,262
Posted By
Sithranduil
Re: [RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Hi, good work !
How to make the debugger work properly, it shows "target not responding", while another message tells the debugger is operating.
Forum:
Snippets and Tutorials
08-16-2017, 14:22
Replies:
458
SMLIB 0.11 BETA (over 300 Function Stocks) | updated 15.07.2011
Views:
309,190
Posted By
Sithranduil
Re: SMLIB 0.11 BETA (over 300 Function Stocks) | updated 15.07.2011
Hi, you can do it with a TE : https://sm.alliedmods.net/new-api/sdktools_tempents_stocks/TE_SetupBeamRingPoint
Forum:
Plugins
07-01-2017, 10:19
Replies:
36
TOGs Jump / Bhop Stats
Views:
30,649
Posted By
Sithranduil
Re: TOGs Jump / Bhop Stats
Hi, I just fix the plugin so it works with sourcemod version 1.9.
Explanation of the problem: : https://github.com/rogeraabbccdd/Kento-Rankme/issues/1#issuecomment-266320647
To fix it I've split in...
Forum:
Scripting
02-26-2017, 12:37
Replies:
1
limitation of WeaponCanUse
Views:
599
Posted By
Sithranduil
limitation of WeaponCanUse
Hi,
I am working on a mod for Zombie Reloaded and I wish I could give a grenade to a zombie, but I can't because of the ZR's WeaponCanUse event that only allows the zombies to have a knife.
...
Forum:
Plugins
01-16-2017, 06:48
Replies:
5,058
[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Views:
2,597,471
Posted By
Sithranduil
Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
The problem than me and other peoples have is the next : The first vote runs, for example the result of the vote is minigames. So the mapvote should only list minigames maps, but instead It mix every...
Forum:
Plugins
01-15-2017, 19:58
Replies:
5,058
[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Views:
2,597,471
Posted By
Sithranduil
Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Hi, the code maked me a little crazy, but I've made a fix of the code.
Now the maps of the categories are correctly listed.
Based on the version 3.4.6-dev for csgo (should work on others games).
Forum:
Plugins
01-14-2017, 08:31
Replies:
5,058
[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Views:
2,597,471
Posted By
Sithranduil
Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Hello,
I've the same problem than rodreeking (https://forums.alliedmods.net/member.php?u=275655) : https://forums.alliedmods.net/showpost.php?p=2473778&postcount=4728
I want to use somes maps...
Forum:
General
11-18-2015, 08:36
Replies:
0
[CSS] Crash on specifics maps
Views:
443
Posted By
Sithranduil
[CSS] Crash on specifics maps
Hello, I have a server with running Zombie Mod, and it crash at the start of some specific maps, but this map work on my server test (it is on another physical server).
I've Accelerator install,...
Forum:
Plugins
11-17-2015, 13:02
Replies:
21
[ANY|ZR] Dynamic Transparencies for proximity (with zombiereloaded support)
Views:
15,225
Posted By
Sithranduil
Re: [ANY or ZR] Dynamic Transparencies for proximity (v1.1)
Hi, your plugin don't work on css because the cvar sv_disable_immunity_alpha doesn't exist.
But thanks for your work.
Forum:
Plugins
05-01-2015, 13:32
Replies:
0
AntiMapAbuse
Views:
2,273
Posted By
Sithranduil
AntiMapAbuse
Description:
This plugin enables to block map commands from the entity point_servercommand
Installation:
First install PointDetour : https://forums.alliedmods.net/showthread.php?t=184270
Then,...
Forum:
Plugin/Gameplay Ideas and Requests
04-29-2015, 09:06
Replies:
236
[CS:GO] Kaesar's Stuff
Views:
108,224
Posted By
Sithranduil
Re: [CS:GO] Kaesar's Stuff
Wow amazing job ;) I think i will use the FP models for a default skin on a round for my Zombie Plague plugin (I'm always working on it, and I have a lot of concepts to implements :) )
Forum:
Zombie:Reloaded
04-07-2015, 03:26
Replies:
16
[Feature request] Zombies with nades
Views:
3,042
Posted By
Sithranduil
Re: [Feature request] Zombies with nades
Wops, i forgot your plugin, i've a lot of work for my school atm.
Maybe I can do it for next week.
I'm sorry :p.
Forum:
Zombie:Reloaded
03-11-2015, 11:08
Replies:
16
[Feature request] Zombies with nades
Views:
3,042
Posted By
Sithranduil
Re: [Feature request] Zombies with nades
Hello, the easiest way for me is to implement, is to inflict as much damage to each zombie hit by the grenade.
Forum:
General
03-07-2015, 17:19
Replies:
84
"SPEdit" - A Sourcepawn Editor - Betatester needed
Views:
16,150
Posted By
Sithranduil
Re: "SPEdit" - A Sourcepawn Editor - Betatester needed
Wow, very nice work !
I'm currently using Sublim Text, but I think I will use you'r IDE !
Forum:
Zombie:Reloaded
03-03-2015, 16:35
Replies:
16
[Feature request] Zombies with nades
Views:
3,042
Posted By
Sithranduil
Re: [Feature request] Zombies with nades
@Veli : I'm working on some plugins for the zp plugin on css/go (round/item)
@German Player : Ok, I will do that, but i'm stuck for the moment I can't do damage with grenade ^^
Forum:
Zombie:Reloaded
03-03-2015, 13:53
Replies:
16
[Feature request] Zombies with nades
Views:
3,042
Posted By
Sithranduil
Re: [Feature request] Zombies with nades
Ok, that better for me if you don't use it (I'm working on a Zombie Plague for css/go and i've needed to add more check on it ^^).
I Have a question. When do i need to give a probability to have a...
Forum:
Zombie:Reloaded
03-03-2015, 12:58
Replies:
16
[Feature request] Zombies with nades
Views:
3,042
Posted By
Sithranduil
Re: [Feature request] Zombies with nades
Hello, i'm working on that, but I think the only way to authorize zombies to have a grenade is to modify the zombie reloaded. I think I need to do the same to inflict damage to humans.
Ps : Do you...
Forum:
Zombie:Reloaded
03-02-2015, 16:02
Replies:
16
[Feature request] Zombies with nades
Views:
3,042
Posted By
Sithranduil
Re: [Feature request] Zombies with nades
What should do the grenade?
Just do damage?
Forum:
Plugins
01-14-2015, 19:20
Replies:
167
[CS:GO] Movement Unlocker
Views:
151,285
Posted By
Sithranduil
Re: [CS:GO] Movement Unlocker
Nice work :) !
Forum:
Scripting
01-12-2015, 15:04
Replies:
1
[ZR] Force a human skin
Views:
836
Posted By
Sithranduil
Re: [ZR] Force a human skin
Hi,
Finaly I've found the solution, this is an issue with my version of the ZR plugin (3.1 release 733, maybe is it fix now ?), the timer is not reset on the end of round, if the round take less...
Forum:
Scripting
01-10-2015, 16:27
Replies:
1
[ZR] Force a human skin
Views:
836
Posted By
Sithranduil
[ZR] Force a human skin
Hi all,
I am currently working on a plugin made by Fransisco for the Zombie Plague.
But I have an issue, I am not able to force a human skin when the zombies appear.
Basically, I’d like to...
Forum:
Zombie:Reloaded
12-23-2014, 20:23
Replies:
16
Zombie mod with ammo pack
Views:
5,684
Posted By
Sithranduil
Re: Zombie mod with ammo pack
Hi, I have correct the issues that had King Dark from Steam, it was had to playerclasses.txt / models.txt.
I intend to soon publish a most advanced version, more configurable, without bugs and...
Forum:
Zombie:Reloaded
12-19-2014, 12:24
Replies:
16
Zombie mod with ammo pack
Views:
5,684
Posted By
Sithranduil
Re: Zombie mod with ammo pack
Hello, I've modified the original Nemesis plugin, so now I've added the support of the playerclasses and added 2 cvar :
Add that on your playerclasses :
Showing results 1 to 25 of 28
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