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Search: Posts Made By: daniel46
Forum: Scripting Help 09-22-2015, 07:04
Replies: 1
Views: 577
Posted By daniel46
How to use transfer string using native

so i just came back from a while i didnt code and i want to ask or even better a code example how do i transfer string with natives
Forum: General 03-11-2015, 08:02
Replies: 0
Views: 695
Posted By daniel46
[Help Fix]i have the fklist

i have this fklist that soem why doesnt work for me maybe im doing somthing wrong maybe some one who understand can take a look?

#include <sourcemod>
#include <clientprefs>
#include <sdktools>...
Forum: Scripting Help 06-18-2014, 07:53
Replies: 11
Views: 1,235
Posted By daniel46
Re: Help with code that change 1 letter

nvm i got it it was a problem it the loop it self
Forum: Scripting Help 06-18-2014, 07:41
Replies: 11
Views: 1,235
Posted By daniel46
Re: Help with code that change 1 letter

well this is the whole code and when its doing the function

public athegame( client )
{
WordNumber = random( sizeof( words_count ) )
formatex(TheWord,charsmax(TheWord),"%s", games_words[...
Forum: Scripting Help 06-18-2014, 07:35
Replies: 11
Views: 1,235
Posted By daniel46
Re: Help with code that change 1 letter

yeah i thought about what you said and i did it like this

new Num = random(sizeof(Chars));
while( !(contain( TheWord , Chars[ Num ] ) ) )
{
Num = random(sizeof(Chars));
}
replace(...
Forum: Scripting Help 06-18-2014, 07:12
Replies: 11
Views: 1,235
Posted By daniel46
Re: Help with code that change 1 letter

ok so i want to replace randomly letter every time the i will use this function means

the word hello could be one time
_ello
hell_

so if i will just loop it it will always be h_llo cause the...
Forum: Scripting Help 06-18-2014, 06:59
Replies: 11
Views: 1,235
Posted By daniel46
Re: Help with code that change 1 letter

first 2 things ty i didnt know it but the last one so i need new meta cause it will just remove the same letter evry time and i want it to remove random words
Forum: Scripting Help 06-18-2014, 06:39
Replies: 11
Views: 1,235
Posted By daniel46
[ Solved ] with code that change 1 letter

so i made this code
{
new Rletter[ 1 ];
formatex( Rletter, charsmax(Rletter),"%s" , Chars[ random( sizeof( Chars ) ) ] )
while( !(containi( TheWord , Rletter ) ) )
{
formatex( Rletter,...
Forum: Scripting Help 06-07-2014, 10:11
Replies: 12
Views: 1,648
Posted By daniel46
Re: event for IN_ buttons

well what i want to do is combo contest so i need to check when player is clicking the right button and when not
Forum: Scripting Help 06-06-2014, 16:46
Replies: 12
Views: 1,648
Posted By daniel46
Re: event for IN_ buttons

so the best event is cmdstart?
Forum: Scripting Help 06-06-2014, 13:34
Replies: 12
Views: 1,648
Posted By daniel46
Re: event for IN_ buttons

there in no event that is called jsut when you press the button cause i use prethink and its fps amount in second so....
Forum: Scripting Help 06-06-2014, 12:39
Replies: 12
Views: 1,648
Posted By daniel46
event for IN_ buttons

i jsut need event that when player click IN_ button
Forum: Scripting Help 06-04-2014, 17:26
Replies: 10
Views: 1,786
Posted By daniel46
Re: 2 questions

ok you can lock it if you say evrything is in there
Forum: Scripting Help 06-04-2014, 17:19
Replies: 10
Views: 1,786
Posted By daniel46
Re: 2 questions

what i want if negative like you do normaly !=
Forum: Scripting Help 06-04-2014, 17:12
Replies: 10
Views: 1,786
Posted By daniel46
Re: 2 questions

so can i do like this?

static Button;
Button = fm_get_user_button( client );

and then

if( Button != IN_MOVE )

cause i know you can do like this
Forum: Scripting Help 06-04-2014, 17:02
Replies: 10
Views: 1,786
Posted By daniel46
Re: 2 questions

sorry i ment all the IN_ how can i check what button of does he is pressing
Forum: Scripting Help 06-04-2014, 15:08
Replies: 10
Views: 1,786
Posted By daniel46
2 questions

i have a spray high code but some times it will just show 000000000000

public EventSpray ( )
{
new iPlayer = read_data( 2 );
if( !SprayContest || AlreadySprayed[ iPlayer ] )
{...
Forum: Scripting Help 05-06-2014, 10:47
Replies: 2
Views: 491
Posted By daniel46
Re: Check jailbreak cells

i just cheked the code and what i saw is that it will auto open if no simon
in my mod i dont have like siomon to check so i need to check if the cells have been opened

another thing how can i do...
Forum: Scripting Help 05-04-2014, 06:12
Replies: 2
Views: 491
Posted By daniel46
Check jailbreak cells

i want to make like if no one opened the cells till X time the cells will open by them self and a new command will happend can you guys help me?
Forum: Scripting Help 03-01-2014, 13:35
Replies: 0
Views: 335
Posted By daniel46
question

how can i define some model from the other?

i want todefine 1 M4A1 from all others mark him some how is it possible?
Forum: Scripting Help 02-28-2014, 06:53
Replies: 0
Views: 313
Posted By daniel46
question mark 1 ent

i want to mark like with true/false ents example:

i want lets say random M4A1 to be marked as true and he will have model when he marked as true and when he will die and the weapon will drop and...
Forum: Scripting Help 12-24-2013, 12:59
Replies: 2
Views: 1,173
Posted By daniel46
get pcvar num

i have a problem how do i get cvar num by string i mean

register_cvar("cvar_num", "1");

so do i do: get_pcvar_num( "cvar_num" )?

i need this way and not like this

cvar =...
Forum: Scripting Help 12-06-2013, 15:01
Replies: 0
Views: 316
Posted By daniel46
help with vault

nvm got it
Forum: Scripting Help 12-03-2013, 16:12
Replies: 1
Views: 511
Posted By daniel46
reading file help

so i have this code

new Song[ 64 ][ 10 ]
public read_sample()
{
// get path from amxx config dir
new path[32]
get_configsdir(path, charsmax(path)) // now config dir in path stored

//...
Forum: Suggestions / Requests 11-12-2013, 14:30
Replies: 1
Views: 1,042
Posted By daniel46
StatsX Shell reset

how to i reset the stats of "StatsX Shell"?
Showing results 1 to 25 of 407

 
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