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Search: Posts Made By: Silvers
Forum: Plugins 03-26-2024, 19:11
Replies: 40
Views: 19,472
Posted By Silvers
Forum: Plugins 03-26-2024, 18:38
Replies: 40
Views: 19,472
Posted By Silvers
Forum: Plugins 03-25-2024, 18:48
Replies: 149
Views: 48,300
Posted By Silvers
Re: [L4D & L4D2] Target Override (2.29) [25-Mar-2024]

2.29 (25-Mar-2024)
- Plugin now follows the "nb_blind" cvar and prevents attacking if set to "1".
- Added option "21" to target a Survivor whose health is below "survivor_limp_health" cvar...
Forum: Plugins 03-25-2024, 18:45
Replies: 6
Views: 1,805
Posted By Silvers
Re: [L4D2] Melee Weapon Fatigue (1.4) [25-Mar-2024]

1.4 (25-Mar-2024)
- Fixed melee swings shoving the victim. Thanks to "lower_oil" for reporting and "HarryPotter" for testing.
Forum: Plugins 03-25-2024, 18:38
Replies: 93
Views: 44,285
Posted By Silvers
Re: [L4D & L4D2] Incapped Weapons Patch (1.36) [25-Mar-2024]

1.36 (25-Mar-2024)
- Fixed a bug with the self revive system. Thanks to "MasterMind420" for reporting.
- Plugin now prevents switching to healing items while being revive and equips a...
Forum: Plugins 03-22-2024, 11:23
Replies: 92
Views: 79,616
Posted By Silvers
Re: [L4D & L4D2] Weapon Spawn (1.14) [25-May-2023]

What items? Pills, grenades etc? Did you even look at the screenshot on the first post or try the plugin? It spawns them.
Forum: Unapproved Plugins 03-21-2024, 19:02
Replies: 3
Views: 303
Posted By Silvers
Re: [l4d2] infinite shove and shove enabled on charger!

These are just cvar changes anyone can do in the config. Low quality plugin. Sorry, unapproved.


You can do this with a map config plugin. The original plugin is only changing game cvars, no need...
Forum: Plugins 03-21-2024, 09:08
Replies: 12
Views: 3,675
Posted By Silvers
Re: [L4D2] Infected Populations Editor (1.3) [05-Mar-2024]

Can you PM me the data and script configs you're using for this plugin.
Forum: Plugins 03-21-2024, 09:08
Replies: 6
Views: 1,805
Posted By Silvers
Re: [L4D2] Melee Weapon Fatigue (1.3) [28-Jan-2024]

Does that always happen? Any steps to replicate? Can you test the plugin on it's own without any other plugins and report back if it still happens. I never saw this issue.
Forum: Plugins 03-20-2024, 22:47
Replies: 92
Views: 79,616
Posted By Silvers
Re: [L4D & L4D2] Weapon Spawn (1.14) [25-May-2023]

You can just use these commands for a menu.


sm_weapon_spawn_ang // Displays a menu to adjust the weapon angles your crosshair is over.
sm_weapon_spawn_pos // Displays a menu to adjust...
Forum: Plugins 03-17-2024, 10:17
Replies: 92
Views: 79,616
Posted By Silvers
Re: [L4D & L4D2] Weapon Spawn (1.14) [25-May-2023]

I don't know what you mean. The plugin allows you spawn and save whatever weapons you want, where you want that will appear each time the map loads.
Forum: Plugins 03-17-2024, 10:16
Replies: 30
Views: 9,949
Posted By Silvers
Re: [L4D & L4D2] Shove Handler (1.11) [07-Nov-2023]

I sent you some messages on discord, including a version to test.
Forum: Plugins 03-12-2024, 06:04
Replies: 274
Views: 165,332
Posted By Silvers
Re: [L4D & L4D2] Hats (1.50) [12-Mar-2024]

Which notifications in particular? I suggest editing the code and commenting out the lines you don't want.


1.50 (12-Mar-2024)
- Added a thirdperson camera detection for "m_hViewEntity"....
Forum: Plugins 03-12-2024, 06:01
Replies: 40
Views: 19,472
Posted By Silvers
Re: [L4D & L4D2] Heartbeat (Revive Fix - Post Revive Options) (1.14) [12-Mar-2024]

1.14 (12-Mar-2024)
- Fixed native "Heartbeat_SetRevives" not setting the correct revive count if "reviveLogic" bool was set to false. Thanks to "little_froy" for reporting and testing.
-...
Forum: Plugins 03-12-2024, 05:59
Replies: 28
Views: 12,339
Posted By Silvers
Re: [L4D2] No Reload Animation Fix (1.7) [12-Mar-2024]

1.7 (12-Mar-2024)
- Save all clients weapons ammo, useful if weapon ammo exceeded the official ammo cvar. Thanks to "HarryPotter" for the update.
Forum: General 03-06-2024, 07:22
Replies: 2
Views: 420
Posted By Silvers
Re: l4d2 new bug again?

It always did: https://wiki.alliedmods.net/Left_4_Dead_2_Events
Forum: Plugins 03-05-2024, 12:31
Replies: 1,092
Views: 421,195
Posted By Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.144) [05-Mar-2024]

1.144 (05-Mar-2024)
- Added forwards: "L4D2_OnStartUseAction", "L4D2_OnStartUseAction_Post" and "L4D2_OnStartUseAction_PostHandled" to trigger on actions, see "L4D2UseAction" enum from...
Forum: Plugins 03-05-2024, 12:05
Replies: 12
Views: 3,675
Posted By Silvers
Re: [L4D2] Infected Populations Editor (1.2) [26-Oct-2023]

You got it right, just the plugin doesn't exactly replace the population file, no way to force the new one to be loaded, so using alternative method to spawn common by modified populations. This...
Forum: Plugins 03-05-2024, 11:48
Replies: 65
Views: 30,735
Posted By Silvers
Re: [L4D & L4D2] Anti Rush (1.21) [28-Jan-2024]

Thanks, fixed.

1.22 (05-Mar-2024)
- Fixed using the lead range instead of last range when teleporting the slacker. Thanks to "49459317" for reporting.
Forum: Plugins 03-05-2024, 11:39
Replies: 93
Views: 44,285
Posted By Silvers
Re: [L4D & L4D2] Incapped Weapons Patch (1.34) [10-Jan-2024]

Thanks, I removed the steps on how to replicate to prevent players exploiting servers that haven't updated with this fix.

Regarding medkits, because there's no animation that can be played like...
Forum: Plugins 03-05-2024, 11:28
Replies: 22
Views: 13,560
Posted By Silvers
Re: [L4D & L4D2] Tongue Damage (1.11) [05-Mar-2024]

Thanks, added to first post and removed the version you posted to prevent different line numbers on errors.

1.11 (05-Mar-2024)
- Added cvars "l4d_tongue_damage_damage_easy",...
Forum: Plugins 03-01-2024, 05:03
Replies: 30
Views: 9,949
Posted By Silvers
Re: [L4D & L4D2] Shove Handler (1.11) [07-Nov-2023]

What's your l4d_shove_handler_stumble cvar value set to? It's working here. Maybe some plugin interfering or incorrect cvar value.
Forum: Plugins 02-26-2024, 22:08
Replies: 1,092
Views: 421,195
Posted By Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.143) [25-Jan-2024]

As said, will fix the detection area when I get time. Got a code that should work for all maps/entities regardless what nav area says.
Forum: Plugins 02-18-2024, 01:23
Replies: 1,092
Views: 421,195
Posted By Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.143) [25-Jan-2024]

Post the right error message for me to attempt to understand what could even be wrong.
Forum: Plugins 02-17-2024, 19:23
Replies: 1,092
Views: 421,195
Posted By Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.143) [25-Jan-2024]

The one that I see to download on your first page.

The exception you quoted is from another plugin, the error starts from the exception line which you're missing for this error.
Showing results 1 to 25 of 500

 
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