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Posts Made By:
Silvers
Forum:
Plugins
03-12-2024, 06:04
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.50) [12-Mar-2024]
Which notifications in particular? I suggest editing the code and commenting out the lines you don't want.
1.50 (12-Mar-2024)
- Added a thirdperson camera detection for "m_hViewEntity"....
Forum:
Plugins
11-27-2023, 07:14
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.49) [27-Nov-2023]
1.49 (27-Nov-2023)
- Fixed the hat showing when being healed by someone else.
- Fixed hats randomly showing in first person. Thanks to "Yabi" for reporting.
- Fixed the...
Forum:
Plugins
11-07-2023, 06:46
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.46) [07-Nov-2023]
1.46 (07-Nov-2023)
- Now shows hats in 3rd person view when deploying upgrade ammo packs, staggering or recovering from a pounce/charge. Thanks to "Voevoda" for reporting.
Forum:
Plugins
09-15-2023, 15:48
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.45a) [27-Aug-2022]
That doesn't make sense how that could even happen. If that's really the case then the problem lies with those maps. Use a maps config plugin to disable either plugin on affected maps.
Forum:
Plugins
09-14-2023, 14:09
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.45a) [27-Aug-2022]
What does that have to do with this plugin?
Forum:
Plugins
06-13-2022, 07:30
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.45) [29-May-2022]
You want the forward to also show when it's "loading" or "saving" a hat? Should the forward be of an "Action" type to return Plugin_Changed to change the hat type for example when loading?
forward...
Forum:
Plugins
06-12-2022, 10:00
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.45) [29-May-2022]
The plugin already saves the hat...
Forum:
Plugins
05-29-2022, 10:13
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.45) [29-May-2022]
1.45 (29-May-2022)
- Added public command "sm_hats" to display a menu of hat options. Thanks to "pan0s" for writing.
- Added public command "sm_hatall" to toggle the visibility of...
Forum:
Plugins
05-26-2022, 13:51
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.44) [15-Apr-2022]
Will be updating with the above requested commands and merged changes pan0s made. Just doing some more testing before I release.
Forum:
Plugins
04-15-2022, 14:21
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.44) [15-Apr-2022]
You have so many changes, including various translation changes. I'll take a proper look some other time. I also don't want to have to require any extra include just to compile the plugin.
...
Forum:
Plugins
02-06-2022, 04:09
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.43) [06-Feb-2022]
Seems to randomly happen, timers desyncing between events and thirdperson detection. Nothing I can really do. Couldn't replicate when testing either.
Thanks, fixed.
1.43 (06-Feb-2022)
-...
Forum:
Plugins
12-16-2021, 06:17
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.42) [16-Dec-2021]
Thanks, seems fixed now.
1.42 (16-Dec-2021)
- Fixed simple mistake from last update causing wrong menu listing when not using a "hatnames" translation. Thanks to "Mi.Cura" for reporting.
Forum:
Plugins
12-14-2021, 08:17
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.41) [14-Dec-2021]
Thanks, fixed that.
Also better hatnames translation support now:
1.41 (14-Dec-2021)
- Fixed spawning and respawning with a hat when it was turned off. Thanks to "kot4404" for reporting.
...
Forum:
Plugins
12-11-2021, 17:00
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.40) [11-Dec-2021]
Decided to add this. Hopefully it works correctly with all cvar settings (I only tried with some). Even if random hat is enabled, if the user selected "off" the hat will remain off.
Thanks,...
Forum:
Plugins
12-10-2021, 04:18
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.37 ) [09-Sep-2021]
Edit: Done for version 1.40.
Forum:
Plugins
12-09-2021, 09:09
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.39) [09-Dec-2021]
Thanks, hadn't noticed the issue. Fixed.
1.39 (09-Dec-2021)
- Changed command "sm_hat" to accept "rand" or "random" as a parameter option to give a random hat.
- Updated the "chi" and...
Forum:
Plugins
12-03-2021, 09:00
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.37 ) [09-Sep-2021]
Thanks, I have fixed the issue. Problem is this is from before hat translations were added, so if you use the command it will break the plugin if translations are being used. I've added a warning for...
Forum:
Plugins
08-27-2021, 02:43
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.36) [20-Jul-2021]
I've sent you a PM with the updated code, if you could please test and let me know that it works. Thanks.
Forum:
Plugins
07-12-2021, 16:05
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.35) [10-Jul-2021]
Try changing "l4d_hats_view" to "0"
Edit: This is an old cvar before "ThirdPersonShoulder_Detect" plugin. Recommend using that instead and keeping this cvar to 0. Will remove this cvar in the...
Forum:
Plugins
07-12-2021, 11:15
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.35) [10-Jul-2021]
Thanks. Video is private cannot view. Also:
Forum:
Plugins
07-12-2021, 05:19
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.35) [10-Jul-2021]
// When a player is in third person view, display their hat. Hide when in first person view.
l4d_hats_third "1"
// Make a players hat visible by default when they join. 0=No. 1=Yes....
Forum:
Plugins
07-10-2021, 03:01
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.35) [10-Jul-2021]
Thanks, should be fixed.
Forum:
Plugins
07-07-2021, 08:16
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.29) [10-Apr-2021]
Ahh the endless battle with this plugin and the random/saved hats. Thanks, will look into it again.
Forum:
Plugins
05-05-2021, 02:48
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.29) [10-Apr-2021]
Special Infected? That means changing the position for all models I guess, not going to happen. Also plugin would need bunch of changes to allow team 3 like team 2 to use.
Forum:
Plugins
05-03-2021, 12:46
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,568
Posted By
Silvers
Re: [L4D & L4D2] Hats (1.29) [10-Apr-2021]
Thanks, added. Your custom changes to the code would require editing all other translations. Maybe one day I will add but I don't think its required so much since the changes are only for admins.
...
Showing results 1 to 25 of 96
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