Rules
FAQ
Members List
Search
Register
Login
Raised This Month: $51
Target: $400
12%
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 1 of 2
1
2
>
Showing results 1 to 25 of 37
Search took
0.00
seconds.
Search:
Posts Made By:
GiGaBiTe
Forum:
Approved Plugins
10-02-2023, 04:03
Replies:
207
AMXx EntMod/Stripper2 Update
Views:
123,795
Posted By
GiGaBiTe
Re: AMXx EntMod/Stripper2 Update
Super thread necro, but this plugin doesn't appear to work anymore.
On AMXX 1.82, the plugin loads, but none of the commands are available. It just tell you that you have no access, even if you...
Forum:
Off-Topic
08-11-2021, 00:34
Replies:
4
Anyone have EntMod 4 and HookMod 6?
Views:
4,935
Posted By
GiGaBiTe
Re: Anyone have EntMod 4 and HookMod 6?
I have DF on my steam friends list, it looks like he hasn't been online in at least a week. I sent him a message, so I'll see if he responds to it when he comes back online.
Forum:
Off-Topic
08-10-2021, 06:38
Replies:
4
Anyone have EntMod 4 and HookMod 6?
Views:
4,935
Posted By
GiGaBiTe
Re: Anyone have EntMod 4 and HookMod 6?
I was at least partially responsible for EntMod v4 coming into existence. I bugged DF one day several years ago saying that v3 caused some newer HL mods and Sven Coop 5 to crash. He made v4...
Forum:
SourceMod Anti-Cheat
07-29-2014, 03:24
Replies:
144
Sticky:
Download Removed?
Views:
117,856
Posted By
GiGaBiTe
Re: download removed?
The DMCA is a U.S. law which only applies to the territories of the U.S., not the entire world (which some would like to believe.) If you live outside the U.S., you can flagrantly disregard the DMCA...
Forum:
Source Servers (SRCDS)
01-02-2012, 02:54
Replies:
13
SRCDS OrangeBox to have locked framerate
Views:
7,873
Posted By
GiGaBiTe
Re: SRCDS OrangeBox to have locked framerate
I really hate to necromance a topic this old, but I'd really like to see a plugin (either MM or SM) to reverse the lock on the servers' frame rate, and I'm not the only one. Before people call me an...
Forum:
Source Servers (SRCDS)
01-02-2012, 02:06
Replies:
8
Garry's Mod Segmentation Fault!
Views:
6,516
Posted By
GiGaBiTe
Re: Garry's Mod Segmentation Fault!
It's crashing because Garry forgot to include the Linux server bins in the SRCDS update Tool.
http://dl.dropbox.com/u/3590255/Temp/linux-131.zip
Forum:
Suggestions / Requests
05-27-2010, 16:58
Replies:
0
[REQ]Siege turret range changer for NS
Views:
761
Posted By
GiGaBiTe
[REQ]Siege turret range changer for NS
I need a plugin that can change the range of siege turrets in Natural-Selection. According to Peachy over at nsmod.org:
The offsets for siege turret range is in 0x000958E1 for Windows and...
Forum:
General
02-09-2009, 04:59
Replies:
5
nextmap.smx can't find mapcycle.txt
Views:
3,318
Posted By
GiGaBiTe
Re: nextmap.smx can't find mapcycle.txt
It's a standard text file and chmodded to 777.
Forum:
General
02-09-2009, 03:55
Replies:
5
nextmap.smx can't find mapcycle.txt
Views:
3,318
Posted By
GiGaBiTe
Re: nextmap.smx can't find mapcycle.txt
You mean maplists.cfg? There is no .ini
/**
* Use this file to configure map lists.
*
* Each section is a map list that plugins can use. For example, the Admin Menu
* requests an "admin...
Forum:
General
02-08-2009, 23:21
Replies:
5
nextmap.smx can't find mapcycle.txt
Views:
3,318
Posted By
GiGaBiTe
nextmap.smx can't find mapcycle.txt
I'm running a CSS ZM server on Linux and nextmap.smx can't find the mapcycle.txt file on the server; which causes the server to hang on the last round of the current map and won't let the server...
Forum:
Coding MM:S Plugins & SM Extensions
07-26-2008, 22:22
Replies:
0
removing "notconnected" req for fps_max
Views:
1,116
Posted By
GiGaBiTe
removing "notconnected" req for fps_max
Hopefully this is in the right place.
Anyway, a while back valve locked fps_max to where it cannot be changed while in-game anymore, and while this doesn't generally cause problems while playing,...
Forum:
Suggestions / Requests
01-07-2008, 02:48
Replies:
0
Zombie Block
Views:
811
Posted By
GiGaBiTe
Zombie Block
I'm currently running a Zombie Reloaded CSS server and we are starting to have problems with zombies blocking paths either because they're AFK or because they are protecting humans from being killed....
Forum:
Plugins
08-15-2007, 23:36
Replies:
231
Jetpack
Views:
197,560
Posted By
GiGaBiTe
Re: Jetpack
The Jetpack update broke support for Garrys mod.
L 08/15/2007 - 22:31:39: [SM] Debug mode is not enabled for "jetpack.smx"
L 08/15/2007 - 22:31:39: [SM] To enable debug mode, edit...
Forum:
Trash
05-19-2007, 00:30
Replies:
17
ZombieMod Anti-Stuck
Views:
9,179
Posted By
GiGaBiTe
Re: [PLUGIN] ZomibeMod Anti-Stuck
I said LIKE the NS version, not NS itself. I've played ZM before and it's rather irritating to have to be teleported back to spawn and having to go all the way back to where you were before, which...
Forum:
Trash
05-14-2007, 23:08
Replies:
17
ZombieMod Anti-Stuck
Views:
9,179
Posted By
GiGaBiTe
Re: [PLUGIN] ZomibeMod Anti-Stuck
I'd like to see a stuck plugin like the one for NS where it would move you to a free space close to your location instead of teleporting back to a spawn point.
Forum:
Metamod:Source Plugins
02-28-2006, 17:35
Replies:
204
Xaphan - Admin plugin
Views:
69,658
Posted By
GiGaBiTe
ohh, you do need both plugins loaded for xaphan...
ohh, you do need both plugins loaded for xaphan to work.. wierd
Forum:
Metamod:Source Plugins
02-28-2006, 16:19
Replies:
204
Xaphan - Admin plugin
Views:
69,658
Posted By
GiGaBiTe
ehm, why are there two different plugins in the...
ehm, why are there two different plugins in the tarball? and xaphan loads fine, but it doesnt load any admins, or use the config.ini for csay commands. do i have to load both plugins or something?
Forum:
Metamod:Source Questions
02-22-2006, 22:54
Replies:
5
Linux FC4 Install Problem - Could not get IServerGameDLL...
Views:
2,830
Posted By
GiGaBiTe
Linux, Windows and MacOS all have different ways...
Linux, Windows and MacOS all have different ways of terminating lines in text documents, and they generally get goobered up if you transfer them to different operating systems. the best thing to do...
Forum:
Metamod:Source Questions
02-22-2006, 22:50
Replies:
8
Source Meta Mod in Garrys Mod
Views:
4,319
Posted By
GiGaBiTe
I have a dedicated linux gmod server, and it...
I have a dedicated linux gmod server, and it works fine. although most plugins tend to make the server crash, a few still work. personally i have not tried source metamod on windows, but i dont see...
Forum:
Metamod:Source Plugins
01-24-2006, 00:01
Replies:
204
Xaphan - Admin plugin
Views:
69,658
Posted By
GiGaBiTe
it does not work, as in it crashes the server...
it does not work, as in it crashes the server upon metamod loading it.
Forum:
Metamod:Source Plugins
01-15-2006, 01:45
Replies:
204
Xaphan - Admin plugin
Views:
69,658
Posted By
GiGaBiTe
xaphan stopped working when I upgraded to MM:S...
xaphan stopped working when I upgraded to MM:S 1.2 on garrysmod 9.4b, it would be much appreciated if it was fixed.
Forum:
General
10-19-2005, 20:16
Replies:
9
AMXX 1.60 stops loading...
Views:
1,841
Posted By
GiGaBiTe
if you load a plugin from a previous version of...
if you load a plugin from a previous version of the amxx series based on PAWN, it will lock up like that.
Forum:
General
10-19-2005, 20:14
Replies:
7
Custom models for admins
Views:
2,000
Posted By
GiGaBiTe
uhm... *cough* all of your modules are disabled,...
uhm... *cough* all of your modules are disabled, and the sections where your modules are enabled, have modules for all architectures enabled...
you should enable all of the modules (except mysql...
Forum:
General
10-19-2005, 20:05
Replies:
9
AmxX mod + AdminMod
Views:
1,882
Posted By
GiGaBiTe
i dont like adminmod myself because its crap to...
i dont like adminmod myself because its crap to setup, and i always got tons of nonsense errors from it.
but you should either use one or the other, not both. if you are using both at the same...
Forum:
(OLD) Bug Reports
10-02-2005, 18:47
Replies:
6
amxmodx 1.6 glitches
Views:
2,549
Posted By
GiGaBiTe
sure, ill test them. well i came to the...
sure, ill test them.
well i came to the conclusion after hours of testing that it is indeed the tfc module that is screwing everything up. it also helps to recompile all of the default plugins.
...
Showing results 1 to 25 of 37
Page 1 of 2
1
2
>
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Server Discussion
Source Servers (SRCDS)
HL1 Servers (HLDS)
AMX Mod X
News
Bug Reports
General
Off-Topic
Plugins
Suggestions / Requests
Approved Plugins
New Plugin Submissions
Unapproved/Old Plugins
Translation Request
High-Traffic Plugins
GunGame
UAIO (Ultimate All-In-One Plugin)
xREDIRECT
CSDM
AMX Super
RuneMod
Zombie Plague Mod
SuperHero Mod
News
Tech Support
Scripting Help
Off-Topic / General Chat
Heroes
Suggestions / Requests
Approved Heroes
New Submissions
Unapproved/Old Heroes
Module Heroes
SuperHero Mod Stats - By 123
(OLD) Bug Reports
Scripting
Scripting Help
Code Snippets/Tutorials
Module Coding
Donor Access
SourceMod
News
General
Plugins
Plugins
Unapproved Plugins
Plugin/Gameplay Ideas and Requests
High-Traffic Plugins
SourceMod Anti-Cheat
Zombie:Reloaded
SourceBans / SourceBans++
VSH / Freak Fortress
Store
SM_Hosties
HLstatsX:CE
Scripting
Extensions
Snippets and Tutorials
Donor Access
Metamod: Source
Metamod:Source Plugins
Metamod:Source Questions
Coding MM:S Plugins & SM Extensions
Hosted Stuff
Asherkin's Plugins
TFDodgeball
TF2Items
SteamTools
Bail's Plugins
CSDM
CS:S DM
Off-Topic & Trash
Off-Topic
Trash
All times are GMT -4. The time now is
03:01
.
DMCA
-
Archive
-
Top
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode