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Showing results 1 to 25 of 74
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Posts Made By:
Foxa
Forum:
Scripting Help
09-07-2020, 18:16
Replies:
6
help :|
Views:
767
Posted By
Foxa
Re: help :|
This has L I T E R A L L Y nothing to do with what he asked. You just found a thing that says "pause" and thought to yourself "yeah that's it!"
Forum:
Suggestions / Requests
09-07-2020, 05:08
Replies:
25
small edit please.
Views:
2,382
Posted By
Foxa
Re: small edit please.
Forgot about that, sorry.. The code has been edited.
Forum:
Suggestions / Requests
09-06-2020, 20:54
Replies:
25
Adding model in game?
Views:
1,951
Posted By
Foxa
Re: Adding model in game?
Can you send me a model? If I find time, I'll have a look at this.
Forum:
Suggestions / Requests
09-06-2020, 20:47
Replies:
25
Adding model in game?
Views:
1,951
Posted By
Foxa
Re: Adding model in game?
Is it a single model gate though? Or is it constructed from multiple models?
Forum:
Suggestions / Requests
09-06-2020, 20:45
Replies:
25
small edit please.
Views:
2,382
Posted By
Foxa
Re: small edit please.
Done
Um... slowhacking??
Forum:
Suggestions / Requests
09-06-2020, 20:41
Replies:
25
Adding model in game?
Views:
1,951
Posted By
Foxa
Re: Adding model in game?
A single model won't work, since you wont be able to go inside the goal and you could "score" even if you hit the outside of the goal (I think??) so you would need bars models and a net model and...
Forum:
Suggestions / Requests
09-06-2020, 20:28
Replies:
25
small edit please.
Views:
2,382
Posted By
Foxa
Re: small edit please.
Ah yes, it shows different FPS since the task if created once the player HAS more than the said FPS and it takes 5 seconds to execute the task, hence the number of frames changes.
Should work now (i...
Forum:
Scripting Help
09-06-2020, 13:04
Replies:
2
help with surf timer
Views:
1,014
Posted By
Foxa
Re: help with surf timer
He's talking about a sourcemod, surftimer plugin, OP you posted in the wrong section.
Post here: https://forums.alliedmods.net/forumdisplay.php?f=60
Forum:
Suggestions / Requests
09-06-2020, 12:50
Replies:
5
Name Change
Views:
695
Posted By
Foxa
Re: Name Change
All you had to do was search. https://forums.alliedmods.net/showthread.php?t=17363
Forum:
Suggestions / Requests
09-06-2020, 12:40
Replies:
25
small edit please.
Views:
2,382
Posted By
Foxa
Re: small edit please.
The plugin doesn't count frames correctly anyways, something like this would be better, although it can still result in false positives
#include <amxmodx>
#include <fakemeta>
#include...
Forum:
Suggestions / Requests
09-05-2020, 18:11
Replies:
25
small edit please.
Views:
2,382
Posted By
Foxa
Re: small edit please.
Why is your code a .dat file??
Of course everyone gets slayed, cause he changed the task delay from 1.0 to 5.0 which results in players having (about) "500 fps", you can't reset a variable that...
Forum:
Suggestions / Requests
09-01-2020, 06:05
Replies:
4
Bot plugin for testing
Views:
1,725
Posted By
Foxa
Re: Bot plugin for testing
Well if you need only 1 bot then you can always use potti: https://forums.alliedmods.net/showthread.php?t=29819
Forum:
Scripting Help
08-21-2020, 11:57
Replies:
9
Help me with this little problem [xpsystem] ;-;
Views:
1,046
Posted By
Foxa
Re: Help me with this little problem [xpsystem] ;-;
Use the or [pawn] around your code so its readable:
[php]
#include <amxmodx>
#include <amxmisc>
#define PLUGIN "New Plug-In"
#define VERSION "1.0"
#define AUTHOR "Author"
Forum:
Scripting Help
08-21-2020, 09:59
Replies:
9
Help me with this little problem [xpsystem] ;-;
Views:
1,046
Posted By
Foxa
Re: Help me with this little problem [xpsystem] ;-;
Oh for f.. sake please use the [php] or the [pawn] tag..
Forum:
Suggestions / Requests
08-18-2020, 06:59
Replies:
4
Kick Plugin if not using a software
Views:
955
Posted By
Foxa
Re: Kick Plugin if not using a software
It was already done with UCP and Gameguard (probably done with modules??), the thing is, making it for the software that you're using would be hard without the source code of the said software. So if...
Forum:
Suggestions / Requests
08-06-2020, 14:48
Replies:
3
C4 Rapid explosive
Views:
753
Posted By
Foxa
Re: C4 Rapid explosive
What he ment was: when the bomb explodes the next round starts INSTANTLY - turn down the delay between round end event and new round event.
Forum:
Suggestions / Requests
07-30-2020, 11:29
Replies:
9
Auto Respawn
Views:
1,566
Posted By
Foxa
Re: Auto Respawn
They won't get respawned if they join a team from spectators, lets say an admin transfers a user to spectators for being afk, once the user is back they would have to wait for the whole round to be...
Forum:
Suggestions / Requests
07-30-2020, 09:12
Replies:
9
Auto Respawn
Views:
1,566
Posted By
Foxa
Re: Auto Respawn
But it won't respawn players who join the team from spectators, or if they don't pick a team in less than 2 seconds after they connect.
Forum:
Suggestions / Requests
07-30-2020, 08:10
Replies:
9
Auto Respawn
Views:
1,566
Posted By
Foxa
Re: Auto Respawn
Wouldn't it be better so register a join team logevent?
#include <amxmodx>
#include <hamsandwich>
#pragma semicolon 1
#define IsPlayer(%1) (1<=%1<=32)
Forum:
Scripting Help
07-26-2020, 05:38
Replies:
15
help flags
Views:
1,940
Posted By
Foxa
Re: help flags
Yeah I know about all those issues, I literally just copied his code and added the flag thing, figured hey if it worked so far why would it not work anymore.
Anyways, thanks for pointing those...
Forum:
Suggestions / Requests
07-25-2020, 11:07
Replies:
6
[REQ] anti Nude Sprays
Views:
1,103
Posted By
Foxa
Re: [REQ] anti Nude Sprays
I ThInK tHeRe'S a LaNgUaGe BaRrIeR
Forum:
Scripting Help
07-25-2020, 05:03
Replies:
15
help flags
Views:
1,940
Posted By
Foxa
Re: help flags
If you don't know anything and you're not willing to learn, don't post here, go to the requests subforum and post there
#include <amxmodx>
#define PLUGIN "ConnectDisconnect Message"
#define...
Forum:
Scripting Help
07-25-2020, 04:41
Replies:
3
Load Model Problem
Views:
776
Posted By
Foxa
Re: Load Model Problem
He told you what to do -> You have to change the value of dj_table boolean variable since you don't do that anywhere.
When you do that THEN ask for more help if it's not working.
Forum:
Scripting Help
07-23-2020, 12:14
Replies:
4
about server_cmd
Views:
602
Posted By
Foxa
Re: about server_cmd
Yes they are usable, but he has a plugin in which a server sends a "amx_set_hp" command and he wants to hook that command in another plugin where he used register_clcmd instead of register_concmd
Forum:
Scripting Help
07-18-2020, 05:08
Replies:
38
Solved
ZombieBasebuilder.ini
Views:
3,384
Posted By
Foxa
Re: ZombieBasebuilder.ini
3 people told you that that there shouldn't be a problem with loading a config file, I've tested it with the plugin that you provided and it works, you're not willing to provide a full code (or...
Showing results 1 to 25 of 74
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