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Suicide_Kid
Forum:
New Plugin Submissions
08-02-2022, 04:32
Replies:
268
Deagles' Map Manager v3.25Beta
Views:
121,269
Posted By
Suicide_Kid
Re: Deagles' Map Manager v3.25Beta
It's working for the most part so no worries. The "precaching resources" delay is totally gone and we had 1-2 players that would totally freeze and that's gone too so I'm ok where it is for now. I...
Forum:
New Plugin Submissions
07-27-2022, 22:24
Replies:
268
Deagles' Map Manager v3.25Beta
Views:
121,269
Posted By
Suicide_Kid
Re: Deagles' Map Manager v3.25Beta
I would prefer if the original mapname files were used to avoid confusion with updates from previous (3.23) version. Currently I have the cvar mapcyclefile set to mapcycle.txt with only 25 or so...
Forum:
New Plugin Submissions
07-27-2022, 22:15
Replies:
268
Deagles' Map Manager v3.25Beta
Views:
121,269
Posted By
Suicide_Kid
Re: Deagles' Map Manager v3.25Beta
As Infamanious mentioned, the plugin seems to work well enough but we did notice an issue. If the mapcycle.txt has the ~900 maps in it, it messes up demo recording with this -->
Forum:
New Plugin Submissions
05-16-2022, 12:20
Replies:
14
[TFC] Bug Fixes v1.4
Views:
5,817
Posted By
Suicide_Kid
Re: [TFC] Bug Fixes v1.3
Nice!!! I had Azul look at it a while back and he did an edit that's close your updated but has another line. The codeblock from Azul is -->
public Event_ResetHUD_Alive(iClient)
{...
Forum:
New Plugin Submissions
03-16-2022, 16:55
Replies:
14
[TFC] Bug Fixes v1.4
Views:
5,817
Posted By
Suicide_Kid
Re: [TFC] Bug Fixes v1.2
Bees confirmed that it is also happening on the boisy server running a Windows server.
Forum:
New Plugin Submissions
03-14-2022, 23:01
Replies:
14
[TFC] Bug Fixes v1.4
Views:
5,817
Posted By
Suicide_Kid
Re: [TFC] Bug Fixes v1.2
Loaded this up on our server (OST) recently and found that it messes with the "random" class.
Showing results 1 to 6 of 6
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