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Posts Made By:
cravenge
Forum:
Extensions
09-18-2021, 04:40
Replies:
325
[EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Views:
282,551
Posted By
cravenge
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
I don't know why it's crashing for you but I just 2 full campaign runs on my Windows server as a test and did not stumble upon any crash while doing so.
Edit: Are you sure this extension is...
Forum:
Extensions
09-10-2021, 04:12
Replies:
325
[EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Views:
282,551
Posted By
cravenge
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Use the one by Accelerator along with the game data I provided.
Forum:
Extensions
09-06-2021, 01:51
Replies:
325
[EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Views:
282,551
Posted By
cravenge
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
For anyone who wants to still use this alongside Lux's Left 4 Fix collection:"CDirectorMusicBanks::OnRoundStart"
{
"library" "server"
"windows" ...
Forum:
Extensions
07-11-2021, 11:04
Replies:
325
[EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Views:
282,551
Posted By
cravenge
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Windows still works fine though.
Forum:
Extensions
10-12-2020, 09:32
Replies:
325
[EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Views:
282,551
Posted By
cravenge
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Windows version still works fine after the update with just a small offset change.
Forum:
Extensions
04-24-2017, 18:44
Replies:
325
[EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Views:
282,551
Posted By
cravenge
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
This (https://forums.alliedmods.net/showpost.php?p=2483325&postcount=253) is the link you're looking for.
Forum:
Extensions
04-24-2017, 00:48
Replies:
325
[EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Views:
282,551
Posted By
cravenge
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Just checked on IDA, it's still the same. I'm having no problems with it. (Using accelerator's version)
Forum:
Extensions
02-06-2017, 06:31
Replies:
325
[EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Views:
282,551
Posted By
cravenge
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Yay, Accelerator's version made chargers ram more than 4 players. Tried it on 30 survivors, didn't get stop or stuck, just straight ramming.
I love you guys for keeping these useful extensions...
Forum:
Extensions
01-10-2017, 08:55
Replies:
325
[EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Views:
282,551
Posted By
cravenge
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
So the only problem here would be either the CCharge::CustomCollision signature for Windows needed by the extension needs more bytes to work, the coding in the extension, at the part where said...
Forum:
Extensions
01-06-2017, 07:01
Replies:
325
[EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Views:
282,551
Posted By
cravenge
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Forgot to tell you that I updated it myself. If you want, I'll attach it for testing purpose.
Forum:
Extensions
01-05-2017, 10:01
Replies:
325
[EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Views:
282,551
Posted By
cravenge
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Yeah, seems that the Charger Impact on more than 4+ survivors fix isn't doing its job.
However, when using Charger Chestbump Fix plugin from Equilibrium, the chargers impact successfully on every...
Forum:
Extensions
09-20-2016, 06:37
Replies:
325
[EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Views:
282,551
Posted By
cravenge
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
This extension, also, no longer works due to WitchAttack::WitchAttack signature change after the latest patch of L4D2.
Showing results 1 to 12 of 12
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