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Search: Posts Made By: wildturkey
Forum: General 09-20-2013, 22:01
Replies: 18
Views: 4,336
Posted By wildturkey
Re: Todays HL2DM Update = Server Broke... :(

Sorry for posting about that here.. I was too toasted last night. LOL! But anyways.. It appears that like half of our maps no longer work (we do puzzle maps FYI). They just crash the server when...
Forum: General 09-20-2013, 03:07
Replies: 18
Views: 4,336
Posted By wildturkey
Re: Todays HL2DM Update = Server Broke... :(

While I congratulate you on making this shit work again.. I must inform you of this.. I can no longer use sm_map.. It just crashes the server. The weird thing is that RTV still seems to work... ...
Forum: General 09-18-2013, 23:48
Replies: 18
Views: 4,336
Posted By wildturkey
Re: Todays HL2DM Update = Server Broke... :(

Ah!!! Much better. Thanks for fixing! :D

Funny side-note... My Xbox 360 controller now vibrates when I hit the ground.. Scared the crap out of me, as it was sitting on the desk right next to...
Forum: General 09-18-2013, 23:33
Replies: 18
Views: 4,336
Posted By wildturkey
Re: Todays HL2DM Update = Server Broke... :(

OK.. So after further testing, I still think it is bad gamedata (or not updated gamedata). Why? I removed all of my custom plugins leaving only some of the stock sourcemod ones. Wholla, I could...
Forum: General 09-18-2013, 23:10
Replies: 18
Views: 4,336
Posted By wildturkey
Re: Todays HL2DM Update = Server Broke... :(

Sorry for the double post, but I also just tried this version just for the heck of it. Same result..

SourceMod Version Information:
SourceMod Version: 1.5.2-dev+3930
SourcePawn Engine:...
Forum: General 09-18-2013, 23:05
Replies: 18
Views: 4,336
Posted By wildturkey
Re: Todays HL2DM Update = Server Broke... :(

Sure! The server starts just fine. It is when someone joins, it explodes..

SourceMod Version Information:
SourceMod Version: 1.5.1-dev+3916
SourcePawn Engine: SourcePawn 1.1, jit-x86...
Forum: General 09-18-2013, 22:17
Replies: 18
Views: 4,336
Posted By wildturkey
Re: Todays HL2DM Update = Server Broke... :(

I tried using the updater and only got this. Should I just wait some more or something?? It's still crashing..

L 09/18/2013 - 21:13:04: [UPDATER] Successfully updated gamedata file...
Forum: General 09-18-2013, 19:15
Replies: 18
Views: 4,336
Posted By wildturkey
Re: Todays HL2DM Update = Server Broke... :(

I'm hoping that they just have not updated the gamedata yet.. This update just came out at like 16:19 today (ie. 2 hours ago I think).. I also tried several other versions of sourcemod and...
Forum: General 09-18-2013, 18:10
Replies: 18
Views: 4,336
Posted By wildturkey
Todays HL2DM Update = Server Broke... :(

So I just updated my servers and they crash when the first person joins. I just updated sourcemod and metamod to the latest snapshots (sourcemod-1.6.0-hg4127-windows and...
Forum: Plugins 09-12-2012, 03:12
Replies: 36
Views: 31,561
Posted By wildturkey
Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin

I think not... Not with things the way they currently are. All they need to do is treat particles the same way they do sounds, models, materials, etc. I mean, come on.. How hard could it be??...
Forum: Plugins 09-11-2012, 21:32
Replies: 36
Views: 31,561
Posted By wildturkey
Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin

Oh, that's part of my checkpoint plugin. It is actually a custom particle system I made with the particle editor thing in hl2. It really sucks though, because of this BS per-map particle manifest...
Forum: Plugins 09-11-2012, 14:31
Replies: 36
Views: 31,561
Posted By wildturkey
Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin

Added video to first post...
Forum: Plugins 09-11-2012, 12:49
Replies: 36
Views: 31,561
Posted By wildturkey
Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin

The thing is that there is not really much to take pics of. I can see how 'clusterbomb' is pretty vague. :mrgreen:

Perhaps I can just explain a little better.


You fire the command.
A...
Forum: Plugins 09-09-2012, 23:51
Replies: 36
Views: 31,561
Posted By wildturkey
Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin

1. Ah ya.. I never really gave much thought to that to be honest. It is really only for admins on our server. I can easily add that though.

2. I had thought about that one. Should be easy...
Forum: Plugins 09-02-2012, 05:40
Replies: 36
Views: 31,561
Posted By wildturkey
[ANY] WiLdTuRkEy's Clusterbomb Plugin

WiLdTuRkEy's Clusterbomb Plugin

This is pretty much what the title says. It allows you to toss a clusterbomb that can be customized via cvars. It can also set up as admin-only or for all...
Forum: General 06-28-2012, 07:13
Replies: 159
Views: 47,231
Posted By wildturkey
Re: Pyromania Update: SM crashing server?

Seems that there are still issues, at least from my perspective.. I thought maybe it was something I was doing wrong, but I ended up installing a fresh copy of sourcemod. I had been using 1.4.2,...
Forum: Scripting 05-25-2012, 18:55
Replies: 9
Views: 4,869
Posted By wildturkey
Re: [TF2] Use a custom particle?

Sorry for being a little late to this topic, but something I've been wondering... What if you want to change/add particles to a map that clients have already downloaded the custom manifest file for?...
Forum: Extensions 04-20-2012, 00:15
Replies: 34
Views: 29,985
Posted By wildturkey
Re: [HL2:DM] ZombieFix

This does not appear to work anymore after the 4/19/2012 update. It shows the extension as loaded, it just doesn't do anything anymore..

I tried with sourcemod 1.4.1 and 1.4.2 not that it really...
Showing results 1 to 18 of 18

 
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