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Posts Made By:
I am inevitable
Forum:
Scripting
09-11-2019, 12:34
Replies:
11
[HELP] Get All Cmd Args
Views:
3,104
Posted By
I am inevitable
Re: [HELP] Get All Cmd Args
u probably need to escape the string, as colons splits them
Forum:
Scripting
09-01-2019, 13:56
Replies:
6
Scripting ConVar
Views:
3,761
Posted By
I am inevitable
Re: Scripting ConVar
ServerCommand is already sent using rcon, so get rid of sm_rcon.
Forum:
Plugin/Gameplay Ideas and Requests
09-01-2019, 03:05
Replies:
10
[REQ] Chat for sertain flags
Views:
2,830
Posted By
I am inevitable
Re: [REQ] Chat for sertain flags
#include <sourcemod>
#pragma semicolon 1
public void OnPluginStart()
{
RegAdminCmd("sm_vm", Cmd_VM, ADMFLAG_CUSTOM1);
}
public Action Cmd_VM(int iClient, int iArgs)
Forum:
Scripting
07-29-2019, 13:56
Replies:
5
Solved
Problem with CreateTimer: function prototyps do not match
Views:
1,654
Posted By
I am inevitable
Re: Problem with CreateTimer: function prototyps do not match
Its because you have to create the timer before writing
Forum:
Scripting
07-29-2019, 13:54
Replies:
13
Solved
Player data in not inserting into DB Corectly
Views:
2,700
Posted By
I am inevitable
Re: Player data in not inserting into DB Corectly
`%s`);", SafeName,
right here, can there even be a big space here between?
on the first query
Forum:
Scripting
07-22-2019, 16:55
Replies:
7
[KeyValues] All Messages sent in same moment
Views:
2,021
Posted By
I am inevitable
Re: [KeyValues] All Messages sent in same moment
that'll do just fine
Forum:
Scripting
07-22-2019, 15:32
Replies:
7
[KeyValues] All Messages sent in same moment
Views:
2,021
Posted By
I am inevitable
Re: [KeyValues] All Messages sent in same moment
yeah, my bad.
it's expecting a string, not an int
Forum:
Suggestions / Requests
07-22-2019, 15:30
Replies:
2
shop plugin (help) OciXCrom. can anyone edit it for me. add /shop and when i say /sho
Views:
1,062
Posted By
I am inevitable
Re: shop plugin (help) OciXCrom. can anyone edit it for me. add /shop and when i say
that is not sourcemod
Forum:
Scripting
07-19-2019, 16:11
Replies:
12
Solved
Read KeyValues File
Views:
3,088
Posted By
I am inevitable
Re: Read KeyValues File
yup
Forum:
Scripting
07-17-2019, 13:32
Replies:
7
[KeyValues] All Messages sent in same moment
Views:
2,021
Posted By
I am inevitable
Re: [KeyValues] All Messages sent in same moment
#pragma semicolon 1
#define DEBUG
char file[512];
int g_iAd;
#define PLUGIN_AUTHOR "SpirT"
#define PLUGIN_VERSION "1.0"
Forum:
Scripting
07-17-2019, 13:25
Replies:
12
Solved
Read KeyValues File
Views:
3,088
Posted By
I am inevitable
Re: Read KeyValues File
void RefreshClientWeapons(int iClient)
{
for (int i = 4; i < 4; i++)
{
int iWeapon_Entity_Index = GetPlayerWeaponSlot(iClient, i);
if (iWeapon_Entity_Index != -1)
{...
Forum:
Scripting
07-16-2019, 12:31
Replies:
17
[HELP] help with int, for loop...
Views:
3,292
Posted By
I am inevitable
Re: [HELP] help with int, for loop...
What do you mean waste of time?
Adding an extra if statement, exculding invalid player indexes is a waste of time? Well so be it. I bet he'd prefer "wasting time", than getting error logs.
Forum:
Snippets and Tutorials
07-14-2019, 13:43
Replies:
6
Writing good code, solving problems.
Views:
4,315
Posted By
I am inevitable
Re: Writing good code, solving problems.
Okay cool, I didn't know, ty ^^
Forum:
Snippets and Tutorials
07-14-2019, 12:18
Replies:
6
Writing good code, solving problems.
Views:
4,315
Posted By
I am inevitable
Re: Writing good code, solving problems.
Woops, yeah
Forum:
Snippets and Tutorials
07-14-2019, 11:04
Replies:
6
Writing good code, solving problems.
Views:
4,315
Posted By
I am inevitable
Writing good code, solving problems.
Hi.
Reading code off the internet sometimes triggers me. I immediately start thinking: "hmm, why didn't you that, or that?". (I'm not trying to be that smartass or anything, and I'm by any means...
Forum:
Scripting
07-12-2019, 18:16
Replies:
12
Solved
Read KeyValues File
Views:
3,088
Posted By
I am inevitable
Re: Read KeyValues File
"do you think I'm new to this?", Okay, then you clearly should see what's wrong and you would probably be able to solve the issue yourself.
Drop the attitude, I'm telling you what's wrong, and...
Forum:
Scripting
07-11-2019, 16:31
Replies:
6
How to change string into int?
Views:
1,754
Posted By
I am inevitable
Re: How to change string into int?
You might wanna have a space on PrintToChatAll(""); in the beginning, because for some reason, color codes as first character isn't readable.
Forum:
Scripting
07-11-2019, 16:28
Replies:
12
Solved
Read KeyValues File
Views:
3,088
Posted By
I am inevitable
Re: Read KeyValues File
Nope, it only reads the sections, and the FIRST sub keys.
"MyFile"
{
"section" // GetSectionName to get here
{
"first sub key" // GoToFirstSubKey to get here
{
"second sub key" //...
Forum:
Scripting
07-10-2019, 10:51
Replies:
2
Getting weapon entity index by classname
Views:
1,589
Posted By
I am inevitable
Re: Getting weapon entity index by classname
damn that worked better than I expected.
thanks m8
okay, so here's an updated version of your logic, looping through every weapon the client has:
stock int GetWeaponEntityIndexByClassname(int...
Forum:
Scripting
07-10-2019, 09:47
Replies:
20
how can you scan a variable and then apply it?
Views:
2,796
Posted By
I am inevitable
Re: how can you scan a variable and then apply it?
Yeah, you're completely right. My bad.
Here's a way of safely setting convar values (strings in this case):
void something()
{
// find the convar
ConVar hConVar = FindConVar("");
...
Forum:
Scripting
07-10-2019, 09:44
Replies:
2
Getting weapon entity index by classname
Views:
1,589
Posted By
I am inevitable
Getting weapon entity index by classname
Yeah, how?
Is this even possible?
I ran some tests, getting and printing the entity index of my weapons in different contexts, and it seems like they're dynamic.
Forum:
Scripting
07-09-2019, 19:50
Replies:
20
how can you scan a variable and then apply it?
Views:
2,796
Posted By
I am inevitable
Re: how can you scan a variable and then apply it?
Don’t use ServerCommand.
Forum:
Scripting
07-09-2019, 19:48
Replies:
8
Solved
loops through weapons
Views:
1,974
Posted By
I am inevitable
Re: loops through weapons
All good
Forum:
Scripting
07-09-2019, 16:10
Replies:
8
Solved
loops through weapons
Views:
1,974
Posted By
I am inevitable
Re: loops through weapons
I know lol?
Forum:
Scripting
07-09-2019, 16:00
Replies:
8
Solved
loops through weapons
Views:
1,974
Posted By
I am inevitable
Re: loops through weapons
there's nothing wrong with my code, and if you didn't notice, I marked the thread as solved way before I got responses.
Showing results 1 to 25 of 46
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