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Search: Posts Made By: Sreaper
Forum: Plugins 06-27-2020, 22:16
Replies: 2
Views: 494
Posted By Sreaper
Re: [TF2] Projectile Collision Fix

I haven't gotten to try it yet but I hope it works as intended. You are amazing for making this! Thank you!
Forum: Plugins 06-27-2020, 21:09
Replies: 3
Views: 1,301
Posted By Sreaper
Re: [ANY] Plugin Finder (v1.0, 2018-10-01)

Were you aware that this plugin already existed? https://forums.alliedmods.net/showthread.php?p=1846062
Forum: Plugins 06-18-2020, 22:44
Replies: 11
Views: 5,974
Posted By Sreaper
Forum: Plugins 06-13-2020, 02:37
Replies: 11
Views: 5,974
Posted By Sreaper
Re: [TF2] Anti-Intelligence Spam (1.0, 8/16/2014)

You seem to have forgotten your include file though.
#include <autoexecconfig>
Forum: Plugins 06-12-2020, 16:07
Replies: 7
Views: 1,689
Posted By Sreaper
Re: [TF2] Duck Piano

Setting the sound to "" will crash the server.

L 06/12/2020 - 13:11:58: Engine error: Host_Error: CEngineSoundServer::PrecacheSound: Bad string:
Forum: Plugins 06-01-2020, 15:59
Replies: 54
Views: 18,790
Posted By Sreaper
Re: [Any] Super Spray Handler (V1.2.3, 5/10/16)

JoinedSenses, would you be willing to make a change so that it doesn't remove the name of disconnected clients? Often times sprays are visibly there but we don't know who it belongs to.
Forum: Plugins 05-22-2020, 17:48
Replies: 22
Views: 4,904
Posted By Sreaper
Re: [TF2] Slender Fortress (v1.5.1, 11/10/2019)

So I'm just going to go ahead and drop the fix here for Slender Fortress. NavMesh wasn't sending the cost data to the cost function in all cases.
It made it look like bad gamedata or that a hook or...
Forum: Plugins 05-16-2020, 06:51
Replies: 183
Views: 133,259
Posted By Sreaper
Re: [Any] Deluxe Godmode

"sm_god" "z"
"sm_buddha" "z"
"sm_mortal" "z"
Forum: Plugins 05-10-2020, 00:11
Replies: 16
Views: 4,282
Posted By Sreaper
Re: [TF2] Thermal Thruster Crash Fix

Thank you for making this Benoist. My server had been getting that crash every other map.
Forum: Plugins 04-29-2020, 19:27
Replies: 20
Views: 8,671
Posted By Sreaper
Re: [ANY] Admin See WHO Typed All Commands (UPDATED v1.1 / 23 JUN 2015)

Just use the cleaner extension and block your steam id then. https://forums.alliedmods.net/showthread.php?t=195008
Forum: Plugins 04-27-2020, 02:38
Replies: 22
Views: 4,904
Posted By Sreaper
Re: [TF2] Slender Fortress (v1.5.1, 11/10/2019)

Did anyone on Linux manage to get this plugin working? I installed it on clean server with no plugin/extension loading issues and a working .nav however the moment slender spawns the server...
Forum: Plugin/Gameplay Ideas and Requests 04-26-2020, 19:43
Replies: 3
Views: 271
Posted By Sreaper
Re: [Simple-Request] Toggle-able Pyrovision for Players

The above one isn't going to work because Pyro Vision is a player attribute and not a player condition.
Anyway I modified one of my other plugins to make this. I haven't actually made a self-toggle...
Forum: Plugins 04-23-2020, 16:51
Replies: 910
Views: 481,126
Posted By Sreaper
Re: Connect Announce

How can I hide admin connection messages entirely?
I tried this below and restarted my server but it didn't seem to do anything. I had also tried to delete the admin section.

Forum: General 02-26-2020, 20:43
Replies: 3
Views: 680
Posted By Sreaper
Re: [TF2] Double beat sound after Halloween kart

I'm not able to replicate that bug. I tried it with addcond, sm_addcond, as well as sm_kart.

You sure it's not an issue with your plugin? Have you tested addcond 82 on a local server?
Forum: Plugins 10-14-2019, 22:52
Replies: 11
Views: 2,362
Posted By Sreaper
Re: [ANY] Grab Entity Command - [Oct 14, 2019]

This plugin also exists: https://forums.alliedmods.net/showthread.php?p=1946774 I haven't checked the Sourcecode of yours to see if yours functions any differently though.
Forum: Plugins 10-04-2019, 21:21
Replies: 11
Views: 2,293
Posted By Sreaper
Forum: General 10-04-2019, 00:04
Replies: 4
Views: 904
Posted By Sreaper
Re: No file from profiler

con_logfile something.txt would dump to root folder of your game.
Forum: Plugins 09-17-2019, 00:11
Replies: 3
Views: 996
Posted By Sreaper
Re: [Any] Per Map ConVar Enforcer

Doesn't placing mapname.cfg in your /cfg/ folder achieve that already?
Forum: Extensions 09-05-2019, 11:08
Replies: 19
Views: 6,072
Posted By Sreaper
Re: [EXTENSION] Output Info

Stripper:source can already read, edit, and add this kind of information. Does Stripper:source not support CS:GO?
Forum: Scripting 09-05-2019, 10:20
Replies: 4
Views: 1,245
Posted By Sreaper
Re: edicts spawning with no class

Check which env_entity_maker is meant to crash the server and remove it.
Forum: Plugins 09-01-2019, 21:54
Replies: 14
Views: 3,480
Posted By Sreaper
Re: [ANY] List disconnections [SM 1.10]

The source from 12 hours ago on your github doesn't compile with the latest Sourcemod includes.
(369) : warning 219: local variable "time" shadows a variable at a preceding level
(785) : warning...
Forum: Plugins 08-30-2019, 20:02
Replies: 492
Views: 141,340
Posted By Sreaper
Re: [TF2] Friendly Mode (v. 16.0112)

Here is a plugin that will allow you to check if a target is friendly.

The commands are sm_fc "target" & sm_friendly_check "target".
It prints out like status if you use @all.
Forum: Plugins 08-20-2019, 22:47
Replies: 1
Views: 746
Posted By Sreaper
Re: [TF2] Stalemate Crits + Friendly Fire

Updated to version 1.2 to fix some issues and add team checks.
Forum: Plugins 08-17-2019, 22:17
Replies: 1
Views: 746
Posted By Sreaper
[TF2] Stalemate Crits + Friendly Fire


This plugin will remove the stun from a stalemate and grant crits and Friendly Fire instead.

https://i.imgur.com/6aFafND.png (Thanks Meten for image)

Forum: Plugins 08-16-2019, 00:34
Replies: 7
Views: 2,288
Posted By Sreaper
Re: [TF2] Fixed Engineer Bot (Upgrade Teleporter & More!)

The attached source compiles fine for me.
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