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Posts Made By:
youshallnotpass
Forum:
HL1 Servers (HLDS)
09-28-2013, 11:29
Replies:
6
Steam/Non steam server.
Views:
6,819
Posted By
youshallnotpass
Re: Steam/Non steam server.
sorry but you have to be banned already
Forum:
HL1 Servers (HLDS)
09-28-2013, 11:23
Replies:
6
Steam/Non steam server.
Views:
6,819
Posted By
youshallnotpass
Re: Steam/Non steam server.
Ban ban ban ban
Forum:
HL1 Servers (HLDS)
09-28-2013, 04:43
Replies:
9
Such bug exists?
Views:
2,231
Posted By
youshallnotpass
Re: Such bug exists?
wat?
Forum:
Scripting Help
09-27-2013, 12:53
Replies:
11
Most optimised avaiable method to save data or save/load data from file?
Views:
2,266
Posted By
youshallnotpass
Re: Most optimised avaiable method to save data or save/load data from file?
thoughts about sqlite so far:
http://stackoverflow.com/questions/3630/sqlite-vs-mysql
http://sqlite.org/speed.html
http://schimpf.es/sqlite-vs-mysql/...
Forum:
Scripting Help
09-27-2013, 11:03
Replies:
11
Most optimised avaiable method to save data or save/load data from file?
Views:
2,266
Posted By
youshallnotpass
Re: Most optimised avaiable method to save data or save/load data from file?
someone told me that most fastest optimised way is fwrite - binary writing, is it true? and how about reading info from it by keys or collumns like mysql?
Forum:
Suggestions / Requests
09-27-2013, 09:07
Replies:
24
Amx_Who modification
Views:
10,249
Posted By
youshallnotpass
Re: Amx_Who modification
what if i have one? since this lets say created not with amxx which is opensource, and so on
Forum:
Suggestions / Requests
09-27-2013, 09:02
Replies:
24
Amx_Who modification
Views:
10,249
Posted By
youshallnotpass
Re: Amx_Who modification
its the same COUNTER-STRIKE AS GAME IS NOT OPEN SOURCE, any disassembling - decompiling, plagiarising is illegal.
Forum:
Suggestions / Requests
09-27-2013, 08:42
Replies:
24
Amx_Who modification
Views:
10,249
Posted By
youshallnotpass
Re: Amx_Who modification
plagiarism? if i have custom - ownmade plugin that source is not public avaiable in my server why others have the right to plagiarize since i don't give any permission? thats the same point why is...
Forum:
Suggestions / Requests
09-27-2013, 05:16
Replies:
24
Amx_Who modification
Views:
10,249
Posted By
youshallnotpass
Re: Amx_Who modification
so can i use no-steam copy aswell?
Forum:
Suggestions / Requests
09-27-2013, 00:36
Replies:
24
Amx_Who modification
Views:
10,249
Posted By
youshallnotpass
Re: Amx_Who modification
no you cannot plagiarise other server, also its scripting help place..
Forum:
HL1 Servers (HLDS)
09-25-2013, 19:54
Replies:
9
HLDS Closes Instantly?
Views:
4,254
Posted By
youshallnotpass
Re: HLDS Closes Instantly?
i do
Forum:
Scripting Help
09-25-2013, 18:18
Replies:
8
Initializing a trie for each achievement
Views:
1,727
Posted By
youshallnotpass
Re: Initializing a trie for each achievement
Well then compare both methods in benchmarks as you did with trie and simulate them in different conditions, also it depends on situation which can't be predictable in resources usage, there are more...
Forum:
Scripting Help
09-25-2013, 17:53
Replies:
8
Initializing a trie for each achievement
Views:
1,727
Posted By
youshallnotpass
Re: Initializing a trie for each achievement
in your case you trying to ask which method is more optimised to save something to memory i guess? well your customer runing no-steam server(using revemu), i have checked.
Forum:
HL1 Servers (HLDS)
09-25-2013, 17:48
Replies:
9
HLDS Closes Instantly?
Views:
4,254
Posted By
youshallnotpass
Re: HLDS Closes Instantly?
you also support no-steamers community proof:
http://www.fragaholics.eu/showgroups.php,
servers on main page:
http://www.fragaholics.eu/forum.php
Forum:
Scripting Help
09-25-2013, 17:42
Replies:
8
Initializing a trie for each achievement
Views:
1,727
Posted By
youshallnotpass
Re: Initializing a trie for each achievement
why just you not using 2dimensional arrays? by the way fragaholics.eu is your project? :3
Forum:
Scripting Help
09-25-2013, 17:12
Replies:
11
[MySQL] Server crashes. Possible issues?
Views:
3,336
Posted By
youshallnotpass
Re: [MySQL] Server crashes. Possible issues?
i guess you can only freehandle SQL_Connect
also for better performance use threaded queries
Forum:
Scripting Help
09-25-2013, 10:50
Replies:
11
Most optimised avaiable method to save data or save/load data from file?
Views:
2,266
Posted By
youshallnotpass
Re: Most optimised avaiable method to save data or save/load data from file?
did you even read first post? thats not what i need.
Forum:
HL1 Servers (HLDS)
09-23-2013, 20:06
Replies:
21
Steamcmd
Views:
14,301
Posted By
youshallnotpass
Re: Steamcmd
i prefer debian or opensuse which is fastests and stabliest for hlds, also there alot to do with high tick kernel
Forum:
Scripting Help
09-23-2013, 19:58
Replies:
11
Most optimised avaiable method to save data or save/load data from file?
Views:
2,266
Posted By
youshallnotpass
Re: Most optimised avaiable method to save data or save/load data from file?
currently using sqlx threaded queries
49 columns with total of 5000+ chars space given between all columns for one person, auto increament on connect for each new person(guest), mostly getting,...
Forum:
Scripting Help
09-23-2013, 16:52
Replies:
11
Most optimised avaiable method to save data or save/load data from file?
Views:
2,266
Posted By
youshallnotpass
Re: Best avaiable method to save data or save/load data from file?
its all about performance, i could make stock's myself if needed.
changed title....
Forum:
Scripting Help
09-23-2013, 15:47
Replies:
11
Most optimised avaiable method to save data or save/load data from file?
Views:
2,266
Posted By
youshallnotpass
Most optimised avaiable method to save data or save/load data from file?
^title
which is best optimised to save load tons of data and less cpu intensive? as example i use to log everything what happens in server and in same time to load/save statistics, levels and do...
Showing results 1 to 21 of 21
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