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Search: Posts Made By: TFN|Nick
Forum: Plugins 07-26-2008, 12:17
Replies: 445
Views: 360,082
Posted By TFN|Nick
Re: Model Menu

Tried it again... fresh from a server restart. I got the 'Ts' 'CTs' bit, then no more, which is the same error I had with the last version. I'm running 1.0.2, and theres no errors being reported by...
Forum: Plugins 07-25-2008, 17:59
Replies: 445
Views: 360,082
Posted By TFN|Nick
Re: Model Menu

Okay, done some more testing... worked out what the problem is!

The path "data/playermodels.ini" is used to store who has used what models. The problem is that when you run the /models command it...
Forum: Plugins 07-25-2008, 14:21
Replies: 445
Views: 360,082
Posted By TFN|Nick
Re: Model Menu

f64 has some valid points... been using this tonight and found the same bugs as reported in his post.

Also, looking through the code, the BuildPath() keeps on looking to the data folder for KV's,...
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