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Search: Posts Made By: cigs
Forum: Plugins 04-22-2017, 10:18
Replies: 26
Views: 36,848
Posted By cigs
Re: [L4D & L4D2] Ammo Pile Spawner (1.4) [13-Jun-2015]

For months my server crashed a few seconds after loading the first map of several campaigns. I never really knew what was causing it. Never really had the time to troubleshoot the issue. Yesterday I...
Forum: Metamod:Source Plugins 04-14-2016, 07:05
Replies: 1,528
Views: 1,718,714
Posted By cigs
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)

When I connect directly to my 10 slot coop server, nobody ever joins. Only friends can join on my nickname.
When I connect through a lobby all 4 players connect. When one of four players leaves...
Forum: Metamod:Source Plugins 07-17-2010, 17:52
Replies: 1,528
Views: 1,718,714
Posted By cigs
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)

Thank you kindly. I honestly thought I was the 1st to report it.
Forum: Metamod:Source Plugins 07-17-2010, 16:58
Replies: 1,528
Views: 1,718,714
Posted By cigs
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)

Since the last l4d2 mutation update (double trouble) the lobby reservation doesn't get automatically unreserved when the 4th player joins.
sv_force_unreserved has always been on 1.
Whenever a 5th...
Forum: Unapproved Plugins 06-18-2010, 04:57
Replies: 91
Views: 77,252
Posted By cigs
Re: [L4D2] Medkit Density (2010-06-18)

I've been doing other things lately. I use this version and never saw any issues with it in The Passing. I hope any of you won't either.

See 1st post for new version.

v1.5
- added FCVAR_NOTIFY...
Forum: Plugins 05-22-2010, 13:04
Replies: 1,753
Views: 1,014,244
Posted By cigs
Re: [L4D/L4D2] Infected Bots (1.9.3)

- click, save as
- addons/sourcemod/plugins & addons/sourcemod/gamedata
Forum: Extensions 05-11-2010, 08:05
Replies: 254
Views: 227,596
Posted By cigs
Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players)

I would not have posted if it was allready working in coop.
The bug happens less than without V10's extension, but there are still occasions where it happens.
Forum: Plugin/Gameplay Ideas and Requests 05-10-2010, 22:23
Replies: 4
Views: 1,880
Posted By cigs
Re: L4D2 Player names above heads?

That's all clientside. And there are unfortunatly now clientcommands to change the size, color nor fonts for the nicknames, let alone for each client seperately.
Maybe someone knows of I way, but I...
Forum: Plugin/Gameplay Ideas and Requests 05-10-2010, 22:19
Replies: 2
Views: 1,530
Posted By cigs
Re: autoinvite steam group mod

nobody will make it. use search.
Forum: Extensions 05-10-2010, 20:21
Replies: 254
Views: 227,596
Posted By cigs
Forum: Extensions 05-10-2010, 12:16
Replies: 254
Views: 227,596
Posted By cigs
Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players)

Any plans on supporting it for 4+ coop, and not only versus? I have a 10coop server, with the bug still happening frequently.
Forum: Unapproved Plugins 05-09-2010, 11:15
Replies: 91
Views: 77,252
Posted By cigs
Re: [L4D2] Medkit Density (2010-04-08)

Yes. I'm working on some other plugins too, so it might take a few days before I release it.
What exactly is happening wrong in The Passing?
Forum: Scripting 05-08-2010, 12:56
Replies: 1
Views: 1,800
Posted By cigs
Re: [L4D2] Get primary weapon before item_pickup event

Nevermind. I used the weapon_drop event afterall and got the data I needed from the dropped weapon, instead of the weapon (in slot1) before it's dropped.
Forum: Scripting 05-08-2010, 06:34
Replies: 1
Views: 1,800
Posted By cigs
[SOLVED][L4D2] Get primary weapon before item_pickup event

I've been trying to get the primary weaponname just before a player picks up an item/weapon in L4D2, but it always returns the pickup up item/weapon, not the previous item/weapon in player's first...
Forum: Plugins 04-30-2010, 13:00
Replies: 392
Views: 310,356
Posted By cigs
Re: [L4D2] Gun Control

The director sometimes spawns stuff (medkits, grenade launcher, etc.) late based on how good/bad the survivors are doing. Something to look into, AtomicStryker.
Forum: Plugins 04-30-2010, 10:50
Replies: 51
Views: 51,162
Posted By cigs
Re: [L4D2] Black and White on Defib v1.0

Crimson, can you or anyone else confirm that the method the plugin uses to force someone to go into black and white mode doesn't work anymore since the DLC?
Forum: Unapproved Plugins 04-29-2010, 14:09
Replies: 645
Views: 623,520
Posted By cigs
Re: [L4D2] Weapon Unlock v0.8.1

But the server needs sv_consistency 0 to allow other players to join it, right?
Forum: Plugins 04-28-2010, 06:17
Replies: 392
Views: 310,356
Posted By cigs
Re: [L4D2] Gun Control

Very interesting! I tried sm_cvar ammo_chainsaw_max 100 yesterday, but it didn't give more full. I set the cvar just before I gave myself a chainsaw on the server (w/ plugin that only bypasses the...
Forum: General 04-26-2010, 08:24
Replies: 6
Views: 6,944
Posted By cigs
Re: Is there a command to restart current map?

I use L4D Vote Manager 2 (http://forums.alliedmods.net/showthread.php?p=758719). Just call a vote to restart map and type !passvote in chat or bind a key to sm_passvote to change all the votes to...
Forum: Unapproved Plugins 04-26-2010, 07:43
Replies: 645
Views: 623,520
Posted By cigs
Re: [L4D2] Weapon Unlock v0.8.1

"models/v_models/v_m60.mdl"
"models/w_models/weapons/w_m60.mdl"
Forum: Extensions 04-25-2010, 22:58
Replies: 254
Views: 227,596
Posted By cigs
Forum: General 04-25-2010, 18:13
Replies: 255
Views: 101,885
Posted By cigs
Re: Quick Update on L4D2 (The Passing)

sv_steamgroup should be a number. Look at the Edit page of your steamgroup. You'll find the ID there.
Forum: Plugins 04-25-2010, 11:30
Replies: 392
Views: 310,356
Posted By cigs
Re: [L4D2] Gun Control

no need to quote, nor post twice :s
Forum: Plugins 04-25-2010, 10:12
Replies: 392
Views: 310,356
Posted By cigs
Re: [L4D2] Gun Control

Try Stripper:Source (http://forums.alliedmods.net/showthread.php?t=39439) and put the following into the global_filters.cfg

add:
{
"origin" "0 0 -10000"
"spawnflags" "1"
"solid" "6"
"skin"...
Forum: Plugin/Gameplay Ideas and Requests 04-24-2010, 20:22
Replies: 22
Views: 13,982
Posted By cigs
Re: [l4d2]making the knife available

Your best bet is to ask on the forums of l4dmods.com. Modding a vpk file is not related to sourcemod, but related to modding actual gamefiles.
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