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Search: Posts Made By: schmidt
Forum: Plugins 12-26-2012, 10:44
Replies: 9
Views: 9,416
Posted By schmidt
Re: Fire Effect

http://i.piccy.info/i7/14ff22b5c6c988998105022d390c5678/4-55-97/35312720/screen_24.jpg

Where they?
On YouTube only html-code found. Idk..
Forum: Plugins 12-25-2012, 20:47
Replies: 9
Views: 9,416
Posted By schmidt
Fire Effect

Fire Effect

RwzGfTWd0eI

Each point of each card should prescribe manually. Do you want to add an effect to the map de_cbble? Create cfg/fire_effect/de_cbble.txt you with the right coordinates...
Forum: Scripting 12-20-2012, 08:00
Replies: 2
Views: 853
Posted By schmidt
Re: enum (cycle)

I understand that the code should be written in the function, I asked specifically about the cycle, correct and reliable this way, in general, I realized yes.
Forum: Scripting 12-20-2012, 03:08
Replies: 2
Views: 853
Posted By schmidt
enum (cycle)

I'm not very familiar with the enum, so I want to clarify reliably use such cycles or not:

enum MyEnum
{
x,
y,
z
};

new g_Value[2][MyEnum];
Forum: Scripting 12-17-2012, 04:52
Replies: 3
Views: 1,260
Posted By schmidt
Re: Block KickClient command

Just I use this function to protect some of my private plugins.
If this plugin to put on a different server - should kick, therefore I want to clarify.
Forum: Scripting 12-17-2012, 04:26
Replies: 3
Views: 1,260
Posted By schmidt
Block KickClient command

Are there ways to block the KickClient (http://docs.sourcemod.net/api/index.php?fastload=show&id=443&) command?
I think not, but I want to clarify (for sure).
Forum: Scripting 12-12-2012, 12:10
Replies: 5
Views: 2,905
Posted By schmidt
Re: HookUserMessage - MsgPostHook - BUG

K.K.Lv, thanks. If we make the "return Plugin_Stop" it works correctly.
Forum: Scripting 12-11-2012, 21:59
Replies: 5
Views: 2,905
Posted By schmidt
Re: HookUserMessage - MsgPostHook - BUG

Unfortunately, I did not understand your answer =) Do you agree that this is a bug or not?

/**
* Called when a message hook has completed.
*
* @param msg_id Message index.
* @param...
Forum: Scripting 12-11-2012, 17:10
Replies: 5
Views: 2,905
Posted By schmidt
HookUserMessage - MsgPostHook - BUG

functag public MsgPostHook(UserMsg:msg_id, bool:sent);

Why bool:sent always true?

#pragma semicolon 1
#include <sourcemod>

public OnPluginStart()
{
new UserMsg:id =...
Forum: Scripting 11-22-2012, 09:53
Replies: 2
Views: 1,464
Posted By schmidt
Re: Convert String To ADMFLAG_ and AdminFlag:

oops, i forgot about FlagToBit, yes it's worked, thx =)

#pragma semicolon 1
#include <sourcemod>

public OnPluginStart()
{
decl AdminFlag:flag;
if (FindFlagByChar('z', flag))
{
Forum: Scripting 11-22-2012, 09:33
Replies: 2
Views: 1,464
Posted By schmidt
Convert String To ADMFLAG_ and AdminFlag:

I use this:

#pragma semicolon 1
#include <sourcemod>

new Handle:g_AdminFlags_Trie;

public OnPluginStart()
{
g_AdminFlags_Trie = CreateTrie();
Forum: Scripting 10-15-2012, 11:05
Replies: 9
Views: 2,799
Posted By schmidt
Re: Immunity not work?

I still do not see why should not be given the flag 'z'. If it's bad, why the flag exists? If the server belongs to you and you have a flag 'z' - i think it's not bad, especially when there is a...
Forum: Scripting 10-13-2012, 20:19
Replies: 2
Views: 784
Posted By schmidt
Re: Text in MenuPanel?

AddMenuItem(menu, "test", "Test\nNo");

http://forums.alliedmods.net/showpost.php?p=1228756&postcount=6
Forum: Scripting 10-13-2012, 18:20
Replies: 9
Views: 2,799
Posted By schmidt
Re: Immunity not work?

ahh, there's a reason (yes, I had the flag z)
Tried without it - works (thx)
Forum: Scripting 10-13-2012, 16:36
Replies: 9
Views: 2,799
Posted By schmidt
Re: Immunity not work?

Oh I mistaken in the code a bit, must be so:

if (IsFakeClient(client))
{
SetAdminImmunityLevel(id, 65); // more immunity for the bot
}
else
{
SetAdminImmunityLevel(id, 50); // human...
Forum: Scripting 10-13-2012, 13:34
Replies: 9
Views: 2,799
Posted By schmidt
Immunity not work?

Immunity not work? I tried this code with the bot:

#pragma semicolon 1

#include <sourcemod>
#include <sdktools>

public OnPluginStart()
{
RegConsoleCmd("kill_target", kill_target,...
Forum: News 07-04-2012, 15:09
Replies: 40
Views: 39,724
Posted By schmidt
Re: SourceMod 1.4.4 Released

Unfortunately, I can not repeat this mistake. Yesterday I had this problem due to the the code that placed on a the top. There have been commands such as:

#pragma semicolon 1

#include...
Forum: News 07-04-2012, 14:43
Replies: 40
Views: 39,724
Posted By schmidt
Re: SourceMod 1.4.4 Released

1. LogMessage/LogError - not work
2. Some plugins are not compiled (window stuck)
Forum: Plugins 06-27-2012, 07:13
Replies: 3
Views: 5,053
Posted By schmidt
Re: Obstacle_Kill v1.2

v1.2

- fixed some bugs
- If the killer bot, then the obstruction is not checked
- Now the message red color
- added cvar "ok_showdist"
Forum: Plugins 06-25-2012, 13:27
Replies: 3
Views: 5,053
Posted By schmidt
Obstacle_Kill v1.2

Obstacle_Kill v1.2

If you kill player, but between the player and you have obstacle (door, wall, an object), then the killer will receive your specified bonus + displays notifications about this...
Forum: General 06-23-2012, 16:43
Replies: 396
Views: 286,695
Posted By schmidt
Re: Lysis: An experimental .smx decompiler

here =) (http://www.myarena.ru/forum/viewtopic.php?f=15&t=12593)
Peace-Maker, thank you very much.
Forum: General 06-23-2012, 05:55
Replies: 396
Views: 286,695
Posted By schmidt
Re: Lysis: An experimental .smx decompiler

Error: bad file

Who can get source code?
https://bugs.alliedmods.net/show_bug.cgi?id=5358
Forum: Scripting 06-06-2012, 10:20
Replies: 2
Views: 873
Posted By schmidt
Re: Create brush?

You can see example in Health_Light (http://forums.alliedmods.net/showthread.php?t=184728) plugin
Forum: Scripting 06-05-2012, 22:29
Replies: 5
Views: 2,315
Posted By schmidt
Re: Unable to block player_hurt event

it works (no extensions):

public Action:event_hurt(Handle:event, const String:name[], bool:dontBroadcast)
{
new client = GetClientOfUserId(GetEventInt(event, "userid"));
...
Forum: Scripting 06-03-2012, 19:28
Replies: 11
Views: 2,941
Posted By schmidt
Re: Save or convert Handle

Thank you, now understood your idea, But in this case too, there are drawbacks. I always try to avoid unnecessary checks. Each round will be checked some 2048 index, but we need just a few of them....
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