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Posts Made By:
The Professional
Forum:
Suggestions / Requests
04-12-2017, 16:08
Replies:
11
[H-E-L-P] Funcs
Views:
2,186
Posted By
The Professional
Re: [H-E-L-P] Funcs
Wow... He is a developer and he's laughing at me :cry:
Furien Mod v0.5.5 Beta
Round End Events
RR HarlemShake
One-Shot MD
Quick&NoScope Detection
RunBoost
Pop Grenade
Compensation
Forum:
Suggestions / Requests
04-12-2017, 15:50
Replies:
11
[H-E-L-P] Funcs
Views:
2,186
Posted By
The Professional
Re: [H-E-L-P] Funcs
You can use this ( Bu kadar işkence yeter ) :)
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fakemeta_stocks>
#include...
Forum:
Suggestions / Requests
01-11-2017, 12:24
Replies:
6
Solved
Auto unstuck ignore players
Views:
1,438
Posted By
The Professional
Re: Auto unstuck ignore players
Solved by me
#include <amxmodx>
#include <fun>
#include <fakemeta>
new stuck[33]
new cvar[3]
Forum:
Suggestions / Requests
01-09-2017, 16:34
Replies:
6
Solved
Auto unstuck ignore players
Views:
1,438
Posted By
The Professional
Re: [Help] Auto unstuck ignore players
Possible :)
I want an auto unstuck plugin that ignores players
Forum:
Suggestions / Requests
01-09-2017, 14:42
Replies:
6
Solved
Auto unstuck ignore players
Views:
1,438
Posted By
The Professional
Re: [Help] Auto unstuck ignore players
When we nested, I want that this plugin doesn't work
This possible or not?
Forum:
Suggestions / Requests
01-09-2017, 09:17
Replies:
6
Solved
Auto unstuck ignore players
Views:
1,438
Posted By
The Professional
Auto unstuck ignore players
Hello, Can someone recode this plugin: https://forums.alliedmods.net/showthread.php?p=441576
So that it ignores the player? Because if you have semiclip this plugin is annoying.
Thanks
#include...
Forum:
Scripting Help
12-29-2016, 16:53
Replies:
3
[Solved] A simple edit
Views:
1,566
Posted By
The Professional
Re: [Help] A simple edit
Worked. Thank you again :)
Forum:
Scripting Help
12-29-2016, 15:27
Replies:
3
[Solved] A simple edit
Views:
1,566
Posted By
The Professional
Re: [Help] A simple edit
Thank you very much, I will test and go back
Forum:
Suggestions / Requests
12-28-2016, 17:38
Replies:
0
[Help] Semiclip...
Views:
540
Posted By
The Professional
[Help] Semiclip...
Delete
Forum:
Suggestions / Requests
12-28-2016, 17:27
Replies:
7
[BIO] Sky
Views:
1,265
Posted By
The Professional
Re: [BIO] Sky
Sana lazım olanlar şunlar;
https://forums.alliedmods.net/showthread.php?p=665443
https://forums.alliedmods.net/showthread.php?p=191829
Forum:
Scripting Help
12-28-2016, 17:03
Replies:
3
[Solved] A simple edit
Views:
1,566
Posted By
The Professional
[Solved] A simple edit
I want to set semiclip_enemies as "1" through 35 second when after round start. And, I want to set it to
semiclip_enemies as "0" after than 35 seconds.
Please help me.
Thanks
...
Forum:
Suggestions / Requests
12-23-2016, 10:44
Replies:
22
[Help] Gravity of snowflakes
Views:
3,404
Posted By
The Professional
Re: [Help] Gravity of snowflakes
Can be 4 :)
Forum:
Suggestions / Requests
12-21-2016, 16:32
Replies:
22
[Help] Gravity of snowflakes
Views:
3,404
Posted By
The Professional
Re: [Help] Gravity of snowflakes
Thank you very much for everything... you are a good person :)
Forum:
Suggestions / Requests
12-20-2016, 13:50
Replies:
22
[Help] Gravity of snowflakes
Views:
3,404
Posted By
The Professional
Re: [Help] Gravity of snowflakes
Oh sorry, ZP mod prevented it from working.. I closed zp mod and worked.
How can I make it compatible with ZP mod?
Forum:
Suggestions / Requests
12-20-2016, 10:08
Replies:
22
[Help] Gravity of snowflakes
Views:
3,404
Posted By
The Professional
Re: [Help] Gravity of snowflakes
Yes it should be exactly like this. Did you test it? It works?
Forum:
Suggestions / Requests
12-20-2016, 09:36
Replies:
22
[Help] Gravity of snowflakes
Views:
3,404
Posted By
The Professional
Re: [Help] Gravity of snowflakes
The gravity is also decreasing in the players.. How exactly do it need to work?
Forum:
Suggestions / Requests
12-20-2016, 09:20
Replies:
22
[Help] Gravity of snowflakes
Views:
3,404
Posted By
The Professional
Re: [Help] Gravity of snowflakes
Don't work... It also affects players
Forum:
Suggestions / Requests
12-19-2016, 15:17
Replies:
22
[Help] Gravity of snowflakes
Views:
3,404
Posted By
The Professional
Re: [Help] Gravity of snowflakes
I was actually thinking... Is possible a sv_gravity command that does not affect the players?
Forum:
Scripting Help
12-19-2016, 15:16
Replies:
13
[Help] Gravity of snowflakes
Views:
1,456
Posted By
The Professional
Re: [Help] Gravity of snowflakes
Yes, I'm a little clumsy :)
I was actually thinking... Is possible a sv_gravity command that does not affect the players?
Because, when I set sv_gravity as "100", snowflakes falling slow... So,...
Forum:
Scripting Help
12-19-2016, 14:39
Replies:
13
[Help] Gravity of snowflakes
Views:
1,456
Posted By
The Professional
Re: [Help] Gravity of snowflakes
These codes maybe work?
#define TE_SPRITETRAIL 15 // Line of moving glow sprites with gravity, fadeout, and collisions
// write_byte(TE_SPRITETRAIL)
//...
Forum:
Suggestions / Requests
12-19-2016, 13:22
Replies:
22
[Help] Gravity of snowflakes
Views:
3,404
Posted By
The Professional
Re: [Help] Gravity of snowflakes
Okey I waiting... Thank you very much for your interest :)
Forum:
Suggestions / Requests
12-19-2016, 13:14
Replies:
22
[Help] Gravity of snowflakes
Views:
3,404
Posted By
The Professional
Re: [Help] Gravity of snowflakes
when I set sv_gravity as "100", snow flakes falling slow... So, snowflakes depends on sv_gravity command.
I want to only set gravity of snowflakes
Forum:
Suggestions / Requests
12-19-2016, 13:01
Replies:
22
[Help] Gravity of snowflakes
Views:
3,404
Posted By
The Professional
Re: [Help] Gravity of snowflakes
I think this cvar works for snow ball... I need change falling gravity of snowflakes
Forum:
Scripting Help
12-19-2016, 12:59
Replies:
13
[Help] Gravity of snowflakes
Views:
1,456
Posted By
The Professional
Re: [Help] Gravity of snowflakes
I understood :)
Forum:
Scripting Help
12-19-2016, 12:37
Replies:
13
[Help] Gravity of snowflakes
Views:
1,456
Posted By
The Professional
Re: [Help] Gravity of snowflakes
You're firing me?
Wellllll... I waiting dudes
https://forums.alliedmods.net/showthread.php?t=291729
Showing results 1 to 25 of 94
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