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Search: Posts Made By: KWo
Forum: Zombie Plague Mod 08-20-2008, 15:26
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 4.03

I have found some missing translations (once more).

[pl]
MENU_SPECTATOR = Dolacz do Obserwatorow

MOTD_INFO1_K = <br>Noktowizor uzytkownika: %L
MOTD_INFO1_L = <br>Latarka uzytkownika: %L
Forum: Zombie Plague Mod 08-17-2008, 13:20
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 4.02 (BETA)

Maybe You can upload them somewhere else (to some ftp server) and then give us only links to those big files if the forum doesn't accept so big files or You have exceeded Your quota for uploads...
Forum: Zombie Plague Mod 08-16-2008, 13:50
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 4.01 (BETA)

Yeah - that's the idealway how it should be done, but... more easy and more effective is just screw up hitboxes in the model instead adding extra code to alter hitboxes... :P
Forum: Zombie Plague Mod 08-16-2008, 12:03
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 4.01 (BETA)

I believe at least that part could be expected (not a bug) since if it's too easy to kill a zombie (by a headshot) it would lose having fun playing against zombies. But that is the question to the...
Forum: Zombie Plague Mod 08-16-2008, 11:45
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 4.01 (BETA)

It was classified as a bug for CSDM (until fixing), so - I belive - it should be classified for Zombie Plague the same...
Forum: Zombie Plague Mod 08-16-2008, 06:04
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 4.01 (BETA)

I have just tryied the version 4.01. Well - this what I can see which may cause lags for some people is this - when the player gets killed, his weapon is lying on the ground until end of round. So...
Forum: Zombie Plague Mod 08-11-2008, 03:03
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 4.00c (BETA)

Well - I' haven't tryied yet 4.00 series, but if there is so big difference between 3.62 and 4.xx - maybe it would be the reason to open for 4.xx the new topic? It's very hard to browse about 1000...
Forum: Zombie Plague Mod 08-08-2008, 13:41
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 4.00

Well - I have forgotten to write it clearly...
Please add some credits in credits part in Your plugin to Orangutanz for finding it out.

const OFFSET_MODELINDEX = 491

(...)
g_ModelIndex =...
Forum: Zombie Plague Mod 08-05-2008, 06:28
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 3.62

LOL :D
Nice catch. :D
Forum: Zombie Plague Mod 08-05-2008, 03:12
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 3.62

I think You may need also that what Orangutanz found out as the best method for modelling player. I showed him I'm having problems with modelling more than certain amount of players at once. It was...
Forum: Zombie Plague Mod 07-21-2008, 15:23
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 3.61

What ini thing? O_O[/QUOTE]
I thin(g)k he was calling You. Just put a comma in his sentence and You will see:
"i installed it but wheres ini, the thing?" :D
BTW - "file" is not "faile". ;)
Forum: Zombie Plague Mod 07-20-2008, 14:07
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 3.61

Well, I have forgotten to say that... I was talking once about overlapiing some HUD messages from this plugin and from miscstats. I found one position I though it's OK (and I posted it here), but...
Forum: Zombie Plague Mod 07-20-2008, 12:34
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 3.60

I think I don't understand Your reply. Please express it, but don't be off-topic here (we should focus on Zombie Plague plugin).
Forum: Zombie Plague Mod 07-20-2008, 12:00
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 3.60

There is no zbot_mm.dll loaded as a metamod plugin (no mater if leggal or illegal). ZBOTs are "seatting" in the game dll (mp.dll), which is exactly the same - for both CZERO and CS1.6. Valve did it...
Forum: Zombie Plague Mod 07-20-2008, 03:51
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 3.60

Yes. Use the latest beta of podbot mm (just upgrade dll/so and cfgs). The link is in my signature.
Forum: Zombie Plague Mod 07-19-2008, 05:00
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 3.60

Could You try if it happens also with the version I posted here:
http://forums.alliedmods.net/showpost.php?p=654278&postcount=565
Forum: Zombie Plague Mod 07-17-2008, 16:06
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 3.60

Below is the fixed version of 3.60. You can try - it works on me now (doesn't crash anymore). Use it until the author will fix the official version. :)
I have attached also the fixed polish version...
Forum: Zombie Plague Mod 07-17-2008, 09:25
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 3.60

I think I know why the crash may happen for 3.60 and bots

const SPAWN_TASK = 2200
const BLOOD_TASK = 2300

#define ID_SPAWN (taskid - SPAWN_TASK)
#define ID_BLOOD (taskid - BLOOD_TASK)

//...
Forum: Zombie Plague Mod 07-17-2008, 09:11
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 3.60

For those they are having troubes with 3.60 (I haven't test it yet my self) - below is the 3.59 version with my little modification for lightning and bots. It doesn't crash so You can use it until...
Forum: Zombie Plague Mod 07-17-2008, 01:25
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 3.60

Could You do that? Could You confirm it wasn't crashing with the same podbot mm V3B19l but with previous Zombie Plague version?
Forum: Zombie Plague Mod 07-15-2008, 15:04
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 3.60

More than likely hamsandwich module will not work with CS/CZERO non-steam, so that might be also another reason of problems...
Forum: Zombie Plague Mod 07-14-2008, 17:14
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 3.60

Do You mean cracked version of CZERO bots used illegally with CS1.6 or You mean CZERO bots in CZERO game?
Anyway that confirms one thing - Podbot mm is the only bot fully supporting Zombie Mods. :D
Forum: Zombie Plague Mod 07-13-2008, 16:08
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 3.59

Is that working now for You?
BTW Don't use so old CSDM 2.0 - no longer supported version. For AMX X 1.8.x use CSDM 2.1.1 (http://forums.alliedmods.net/showthread.php?t=62977).
Forum: Zombie Plague Mod 07-13-2008, 02:35
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 3.59

Just write in the server console:
meta list
This is what You have been asked for. Additionally You can write in the console:
amxx plugins
In both cases post us the output here. Sometimes the...
Forum: Zombie Plague Mod 07-06-2008, 15:45
Replies: 3,753
Views: 3,702,316
Posted By KWo
Re: Zombie Plague Mod 3.59

Could anyone confirm if it's a bug or it's just me:
1. Force the survivor mode - zp_surv_chance 3 (or even 1).
2. Ask the survivor to drop his gun.
3. Ask him, if he can see his hands with a...
Showing results 1 to 25 of 49

 
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