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Search: Posts Made By: killerZM
Forum: Module Coding 10-08-2018, 18:40
Replies: 43
Views: 14,380
Posted By killerZM
Forum: Module Coding 10-07-2018, 16:22
Replies: 43
Views: 14,380
Posted By killerZM
Re: Module: Counter-Strike Weapon Mod [1.6.3]

i am not talking about C++ i am talking about HL SDK and such
Forum: Module Coding 10-07-2018, 12:52
Replies: 43
Views: 14,380
Posted By killerZM
Re: Module: Counter-Strike Weapon Mod [1.6.3]

off-topic sorry
where did you learn using C++ to make CS modules ?
Forum: Scripting Help 02-09-2018, 07:31
Replies: 6
Views: 667
Posted By killerZM
Re: what this code do?? and how to convert it to AMXX

i think that the code zombie outstanding or something
i saw it before ....
Forum: Module Coding 01-26-2018, 18:38
Replies: 10
Views: 1,063
Posted By killerZM
Re: Help

isn't assembly lang needed here ?
Forum: Scripting Help 01-17-2018, 07:53
Replies: 10
Views: 664
Posted By killerZM
Re: Player fps limitation

i will tell you what i know but it might be wrong
u can't do this
it depends on the player pc and performance
all u can do is set fps_max to 101 :)
Forum: Suggestions / Requests 01-09-2018, 08:41
Replies: 24
Views: 1,584
Posted By killerZM
Re: Lets see Our Devolopers ideas[RBG COLORS AT MENU]

i think oxicrom
made something like that
or someone in the forums
Forum: Suggestions / Requests 01-07-2018, 11:51
Replies: 4
Views: 333
Posted By killerZM
Re: [REQ] Sprite Maker

download Sprite explorer
open it after sometime you learn to use super easy
Forum: Scripting Help 12-22-2017, 07:43
Replies: 6
Views: 529
Posted By killerZM
Re: What happens if we keep the id as a negative value?

i am not sure
but it give error because there no player has the id -1 on server
or -1 isn't valid id
from 0 to 31
Forum: Scripting Help 12-16-2017, 16:29
Replies: 13
Views: 930
Posted By killerZM
Re: Change model

post the full code if you can
and also read this maybe
https://forums.alliedmods.net/showthread.php?p=2178934#post2178934
Forum: Off-Topic 12-16-2017, 15:15
Replies: 21
Views: 2,220
Posted By killerZM
Re: [FORUM GAME] Black or White

A: FIFA
Q: C++ or C#
Forum: Scripting Help 12-14-2017, 15:43
Replies: 6
Views: 373
Posted By killerZM
Re: [H3LP] Get GUn position

what do you mean by gun position ?
Forum: Suggestions / Requests 12-14-2017, 13:32
Replies: 4
Views: 515
Posted By killerZM
Re: [req/help] usp bugg

:/ it's amxx section
half life and CS 1.6
Forum: Scripting Help 12-07-2017, 13:21
Replies: 5
Views: 384
Posted By killerZM
Re: [ H3LP ] func_button + takedamage

if i understand right you need button that when user touch the user get damaged or ......
Forum: Scripting Help 10-08-2017, 16:52
Replies: 1
Views: 358
Posted By killerZM
Re: Remove Ammo Pack

why you squeeze plugin ........
Forum: CSDM 10-01-2017, 16:22
Replies: 0
Views: 1,002
Posted By killerZM
where is csdm source code ?

where is csdm source code
the 2 links doesn't work
Forum: Module Coding 10-01-2017, 16:18
Replies: 3
Views: 830
Posted By killerZM
Re: Please Someone Compile

what is the error
Forum: Module Coding 09-29-2017, 18:07
Replies: 1
Views: 569
Posted By killerZM
where is csdm source code ?

i searched and didn't find it ?
Forum: Scripting Help 09-23-2017, 19:54
Replies: 15
Views: 855
Posted By killerZM
Re: Change player's weapons with fakemeta

if (get_user_weapon(id) == CSW_*)
give_item(id , "weapon_id")
maybe that
Forum: Scripting Help 09-23-2017, 09:24
Replies: 32
Views: 1,496
Posted By killerZM
Re: How to detect if selection of a menu is complete

you need when user exit menu or when user buy item ?
Forum: Suggestions / Requests 09-22-2017, 21:33
Replies: 4
Views: 553
Posted By killerZM
Re: [Programmer for Hire] Zombie Escape Mode

mm
just check escaper zone forum ?
Forum: Off-Topic 09-19-2017, 12:30
Replies: 8
Views: 2,699
Posted By killerZM
Forum: Module Coding 09-18-2017, 16:13
Replies: 28
Views: 3,306
Posted By killerZM
Re: hooking game start or messages

i think u didn't understand me or i understand wrong
i need a code or a way to when a user is killed give the attacker 1000$
or maybe another thing when the user weapon is knife replace knife word...
Forum: Module Coding 09-18-2017, 15:46
Replies: 28
Views: 3,306
Posted By killerZM
Re: hooking game start or messages

if i understand well
i do what you do in WRITE_XXX then maybe do variable to store bytes or what ?
void WriteByte(int iValue)
{
my_variable_that_store[msgtype] = Ivalue ;
...
Forum: Module Coding 09-18-2017, 14:26
Replies: 28
Views: 3,306
Posted By killerZM
Re: hooking game start or messages

can you show me example ?
Showing results 1 to 25 of 107

 
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