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Showing results 1 to 25 of 41
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Posts Made By:
sawled
Forum:
Scripting Help
08-14-2014, 05:55
Replies:
4
Pathfinding entity example
Views:
1,095
Posted By
sawled
Re: Pathfinding entity example
Anyone ?
Forum:
Trash
08-05-2014, 23:49
Replies:
9
TRASH
Views:
2,359
Posted By
sawled
Re: Zombie Arena 1.0
Of course, every translation except english is welcomed :)
Forum:
Trash
08-03-2014, 23:55
Replies:
9
TRASH
Views:
2,359
Posted By
sawled
Re: Zombie Arena 1.0
The problem is the NPC code, If there is an object like a box between player and entity, the zombies get stuck. I tried to use A* Pathfinding but failed.
Forum:
Trash
08-03-2014, 15:49
Replies:
9
TRASH
Views:
2,359
Posted By
sawled
Re: Zombie Arena 1.0
Done. :)
Forum:
Trash
08-03-2014, 14:34
Replies:
9
TRASH
Views:
2,359
Posted By
sawled
Re: Zombie Arena 1.0
Yes, you are right, I''ll remove them.
Forum:
Trash
08-03-2014, 12:44
Replies:
9
TRASH
Views:
2,359
Posted By
sawled
TRASH
TRASH
Forum:
HL1 Servers (HLDS)
08-03-2014, 07:26
Replies:
4
At how much units per second is considered runing
Views:
1,212
Posted By
sawled
Re: At how much units per second is considered runing
Thank you :bee:
Forum:
HL1 Servers (HLDS)
08-02-2014, 18:07
Replies:
4
At how much units per second is considered runing
Views:
1,212
Posted By
sawled
Re: At how much units per second is considered runing
I did not found anything about my question
Forum:
HL1 Servers (HLDS)
08-02-2014, 09:08
Replies:
4
At how much units per second is considered runing
Views:
1,212
Posted By
sawled
At how much units per second is considered runing
Title :fox:
Forum:
Scripting Help
07-28-2014, 10:49
Replies:
4
Pathfinding entity example
Views:
1,095
Posted By
sawled
Re: Pathfinding entity example
I have an entity which attacks and follows players only when they can see it. When they can't see it entity they get "stuck". I need somebody to help me set up the a* pathfinding.
Forum:
Scripting Help
07-27-2014, 13:35
Replies:
4
Pathfinding entity example
Views:
1,095
Posted By
sawled
Pathfinding entity example
Hello, Iam looking for a* pathfinding entity example, the example from the original thread doesnt help me.
Forum:
Scripting Help
07-12-2014, 02:35
Replies:
5
Compile error 017: undefined symbol "fm_set_user_health"
Views:
3,206
Posted By
sawled
Re: Compile error 017: undefined symbol "fm_set_user_health"
It worked, thank you all :fox:
Forum:
Scripting Help
07-12-2014, 02:06
Replies:
5
Compile error 017: undefined symbol "fm_set_user_health"
Views:
3,206
Posted By
sawled
Compile error 017: undefined symbol "fm_set_user_health"
public message_health(msg_id, msg_dest, msg_entity)
{
// Get player's health
static health
health = get_msg_arg_int(1)
// Don't bother
if (health < 256) return;
// Check if we need...
Forum:
Off-Topic
01-25-2014, 05:02
Replies:
10
Looking for reverse-engineered CS 1.6
Views:
1,884
Posted By
sawled
Looking for reverse-engineered CS 1.6
Hello,
I am looking for reverse-engineered CS 1.6.
Don't give me https://github.com/Arkshine/CSSDK (can't compile).
Forum:
Off-Topic
12-17-2013, 12:37
Replies:
9
How can i change icons in counter-strike 1.6?
Views:
3,842
Posted By
sawled
Re: How can i change icons in counter-strike 1.6?
I am not talking about changing the color of the icons, i am talking about changing existing icons and adding icons.
Forum:
Off-Topic
12-17-2013, 12:22
Replies:
9
How can i change icons in counter-strike 1.6?
Views:
3,842
Posted By
sawled
How can i change icons in counter-strike 1.6?
Hello,
As you know the maximum displayed health in counter-strike 1.6 is 255 is there anyway to change that ?
Or to add icons like this (http://img707.**************/img707/5056/42052410.png) or...
Forum:
Zombie Plague Mod
12-13-2013, 08:46
Replies:
8,633
[Zp] Another Zombie's models Collection
Views:
6,727,055
Posted By
sawled
Re: [Zp] Another Zombie's models Collection
Looking for fixed Boomer and Tank, found few links but they have expired.
Forum:
Suggestions / Requests
11-18-2013, 14:05
Replies:
5
Request for a plugin that kicks everybody
Views:
1,176
Posted By
sawled
Request for a plugin that kicks everybody
Hello,
As the title suggest, i need a plugin that kicks everybody (even players with immunity)
Question:
I have 2 plugins that connect to mysql(every plugin uses diffrent table)
I am...
Forum:
Scripting Help
03-20-2012, 13:41
Replies:
10
Nvault to SQL
Views:
4,714
Posted By
sawled
Re: Nvault to SQL
Where i have to post it ?
Forum:
Scripting Help
03-20-2012, 13:18
Replies:
10
Nvault to SQL
Views:
4,714
Posted By
sawled
Nvault to SQL
Hi all ,
I found this plugin in one bulgarian scripting website.
Can someone make saving method to SQL.
Forum:
Zombie Plague Mod
02-19-2012, 09:09
Replies:
377
Subplugin Submission
[ZP] Addon: Web Stats v0.2.5
Views:
183,043
Posted By
sawled
Re: [ZP] Addon: Web Stats v0.2.5
But all ammo will be reset too , i want only top15.
Forum:
Zombie Plague Mod
02-15-2012, 13:21
Replies:
377
Subplugin Submission
[ZP] Addon: Web Stats v0.2.5
Views:
183,043
Posted By
sawled
Re: [ZP] Addon: Web Stats v0.2.5
How i can reset top15 ?
Forum:
Zombie Plague Mod
02-14-2012, 13:20
Replies:
61
Subplugin Submission
[ZP] Rabs [Register System, Achievements, Bank, ZP Stats]
Views:
48,326
Posted By
sawled
Re: [ZP] Rabs [Register System, Achievements, Bank, ZP Stats]
- Suggestions -
When you log all your ammo to be withdrawed automatic
- Bugs -
I have 50k ammo i use option "take all" and only 999 are withdrawed
The donate function is not working
I...
Forum:
Plugin/Gameplay Ideas and Requests
02-10-2012, 08:17
Replies:
1
[L4D2] Question about bots and versus
Views:
821
Posted By
sawled
[L4D2] Question about bots and versus
Hello ,
I started playing versus with bots , but they only sits into their safe house , they don't do their "QUEST".
Any Help ?
Thank you , and excuse my english
Forum:
Zombie Plague Mod
09-07-2011, 14:46
Replies:
0
Suggestion / Subplugin Request
Idea for Plugin
Views:
870
Posted By
sawled
Idea for Plugin
When zombie die he have to wait 45 seconds to respawn (i know it has cvar) i need plugin which show time until respawn :wink:
Showing results 1 to 25 of 41
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