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Posts Made By:
Deblu
Forum:
Zombie:Reloaded
08-03-2009, 06:59
Replies:
3
kill_bonus
Views:
1,849
Posted By
Deblu
Re: kill_bonus
I mean the human lose points per kill when the killed zombie has kill_bonus set to zero.
Forum:
Unapproved Plugins
08-02-2009, 19:42
Replies:
114
N1G-CS:S-RANK - CS:S Ranking with optional Webinterface
Views:
63,684
Posted By
Deblu
Re: N1G-CS:S-RANK - CS:S Ranking with optional Webinterface
I put in a correct (!) webrank URL and it keeps saying 404 not found.
Edit:
The URL needs to finish with a Slash (/).
Maybe it'd be useful to make it that way at line 1168:
Format(showrankurl,...
Forum:
Zombie:Reloaded
08-02-2009, 18:50
Replies:
3
kill_bonus
Views:
1,849
Posted By
Deblu
kill_bonus
Hi there!
What does the value of kill_bonus in the playerclasses.txt change? If I set it to zero for all classes, the people loose one point per kill...
I want all the classes to get awarded only...
Forum:
Zombie:Reloaded
08-02-2009, 17:09
Replies:
1
Beta 3: Models not shown correctly
Views:
1,330
Posted By
Deblu
Beta 3: Models not shown correctly
Hello!
I am using the Beta 3.0 and I wanted to add custom models. So I uploaded them and added the paths to the models to the models.txt and paths of the .mdl files to the playerclasses.txt.
Now...
Forum:
Zombie:Reloaded
08-02-2009, 12:03
Replies:
0
V3.0 Beta: Issue with brightness [SOLVED]
Views:
1,333
Posted By
Deblu
V3.0 Beta: Issue with brightness [SOLVED]
Hello!
I have a problem with the brightness of the map. I do not want it to be overwritten, so I put this into the zombiemod.cfg:
// Change lightstyle (brightness) of the map.
// Default: "1"...
Showing results 1 to 5 of 5
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