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Search: Posts Made By: nick123
Forum: Approved Plugins 07-25-2007, 20:47
Replies: 138
Views: 162,337
Posted By nick123
Re: "Hacks" Plugin

hello chronic, i see how you give people speed if they have speed hack enabled, but i believe from the last speed hacker i saw.. speed hacks is different it's not only speed, you could also fire guns...
Forum: Off-Topic 07-25-2007, 20:17
Replies: 42
Views: 6,997
Posted By nick123
Re: Favorite Comedian

Russell Peters (http://www.youtube.com/watch?v=24Ryj1ywoqw) or Charlie Murphy (http://www.youtube.com/watch?v=xn4cWgEzEUE)
Forum: Off-Topic 07-25-2007, 06:26
Replies: 21
Views: 4,808
Posted By nick123
Re: Steganography, kinda pointless but curious thread.

im too dumb for this shit, tried installing it and working it but i phailed. uninstall
Forum: Scripting Help 07-25-2007, 06:18
Replies: 7
Views: 1,995
Posted By nick123
Re: script worked for a bit then crashed and stopped working

well for that i have another solution but im just worries about the subtrachting part. for the health max ill have a var allows the player to use this ability 7 times only but the subtracthin part is...
Forum: Off-Topic 07-25-2007, 06:15
Replies: 28
Views: 6,508
Posted By nick123
Re: what to do about a persistent hacker?

hacker hackers ! i hate all kinda of hackers gl with server man. how is someone possible to go into ur laptop thats used wifi uploads a remote desktop program chills on laptop for 72 days get bunch...
Forum: Scripting Help 07-25-2007, 05:57
Replies: 7
Views: 1,995
Posted By nick123
Re: script worked for a bit then crashed and stopped working

hmm kinda of works. the beam works and valid target appears but it adds hp to the attacker and the victims and not just 20. lotz lotz more than 20
Forum: Scripting Help 07-25-2007, 05:23
Replies: 7
Views: 1,995
Posted By nick123
Re: script worked for a bit then crashed and stopped working

sry for double post but i just tried it alka it doesn't work.. i still can't said vaid.. so its something in the client prethink .. but i dunno what would be i kept checking it
Forum: Scripting Help 07-25-2007, 05:12
Replies: 7
Views: 1,995
Posted By nick123
Re: script worked for a bit then crashed and stopped working

hmmm i couldn't find a way to check if user is using in attack2 button
edit: ty for the catch but i still think it wouldn't work cuz either way i didn't say VALID ENT print
Forum: Off-Topic 07-25-2007, 05:11
Replies: 67
Views: 10,649
Posted By nick123
Re: Build a new computer ~ $1K

just get some c2d q6600 their $270 and nice 8800 320 mb and your rig will rock. my singal 8800 mode hit 1200 fps in cz and crashed my game haha! or you could wait for the new intel chipset i believe...
Forum: Scripting Help 07-25-2007, 04:19
Replies: 7
Views: 1,995
Posted By nick123
script worked for a bit then crashed and stopped working

here it is , it worked for about 5 mins then made the server and then never worked /* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include...
Forum: Scripting Help 07-24-2007, 21:44
Replies: 3
Views: 1,047
Posted By nick123
Re: compiles.. but doesn't work

hahah i did that about 50 times, zenith on irc kept making do it. well my way of doing this is appearntly wrong. zenith is making a new version if it works ill post it :)
Forum: Suggestions / Requests 07-24-2007, 20:18
Replies: 19
Views: 4,291
Posted By nick123
Re: Hide hostages and bomb

oops sry, just add #include <fun>
Forum: Off-Topic 07-24-2007, 18:03
Replies: 10
Views: 2,388
Posted By nick123
Re: I begin my day of work.

omg dental time!!
edit: i just got back, he was asked me if i wanna go to candy mountian with him!
Forum: Suggestions / Requests 07-24-2007, 17:42
Replies: 19
Views: 4,291
Posted By nick123
Re: Hide hostages and bomb

public Remove()
{
new Ent = -1
while((Ent = find_ent_by_class(Ent, "hostage_entity")))
{
set_user_godmode(Ent, 1)
}

}
Forum: Scripting Help 07-24-2007, 17:36
Replies: 2
Views: 1,226
Posted By nick123
Re: Remove Smoke Sprites

you could just catch the smoke grenade using grenade_throw, or FM_PlaybackEvent and removing it.
Forum: Scripting Help 07-24-2007, 17:30
Replies: 5
Views: 1,459
Posted By nick123
Re: Defuse jump plugin

im not searching for it for you. it's a plugin that brings back the old 1.5 game play
Forum: Scripting Help 07-24-2007, 17:22
Replies: 3
Views: 1,047
Posted By nick123
compiles.. but doesn't work

http://karim.ampaste.net/62140 compiles fine.. i had tuns of erros and tag mismatch and i fixed them but i don't see why it doesn't work i mean it should work (:
Forum: Scripting Help 07-24-2007, 17:20
Replies: 5
Views: 1,459
Posted By nick123
Re: Defuse jump plugin

there is a plugin that is already made, that does that
Forum: Off-Topic 07-24-2007, 15:19
Replies: 3,182
Views: 1,124,381
Posted By nick123
Re: *~Mindless Pic Thread~*

it's an hp monitor whos gives a shit
Forum: Off-Topic 07-24-2007, 15:15
Replies: 10
Views: 2,388
Posted By nick123
Re: I begin my day of work.

what's this code you speack of ??
Forum: Suggestions / Requests 07-24-2007, 15:09
Replies: 19
Views: 4,291
Posted By nick123
Re: Hide hostages and bomb

simple kill the other team.
Forum: Scripting Help 07-24-2007, 15:08
Replies: 4
Views: 1,643
Posted By nick123
Forum: Suggestions / Requests 07-24-2007, 07:12
Replies: 19
Views: 4,291
Posted By nick123
Re: Hide hostages and bomb

not sure if this will wokr but here is a my shot at this

#include <amxmodx>
#include <amxmisc>
#include <engine>
#define PLUGIN "New Plugin"
#define VERSION "1.0"
#define AUTHOR "Author"
...
Forum: Scripting Help 07-24-2007, 07:02
Replies: 4
Views: 1,643
Posted By nick123
Re: finding players num by a var

yes for example, i have a new bool:Sexy[33]
and in some events\functions i used the var on clients sexy[id] = true
now i wanna look for how many players are sexy?
Forum: Scripting Help 07-24-2007, 00:50
Replies: 4
Views: 1,643
Posted By nick123
finding players num by a var

im trying check if there a x amount of players that have a global var
Showing results 1 to 25 of 324

 
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