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Posts Made By:
AvaStIn
Forum:
Scripting Help
04-22-2017, 16:47
Replies:
6
Restart round without affecting the timeleft
Views:
1,191
Posted By
AvaStIn
Re: Restart round without affecting the timeleft
Solved thx i used this
Forum:
Scripting Help
04-22-2017, 15:44
Replies:
6
Restart round without affecting the timeleft
Views:
1,191
Posted By
AvaStIn
Re: Restart round without affecting the timeleft
i think this is getting the default map time not timeleft
Forum:
Scripting Help
04-22-2017, 15:15
Replies:
6
Restart round without affecting the timeleft
Views:
1,191
Posted By
AvaStIn
Re: Restart round without affecting the timeleft
would u share a small snippet, i have something like this in mind but i dunno how to do it.
Forum:
Scripting Help
04-22-2017, 15:11
Replies:
6
Restart round without affecting the timeleft
Views:
1,191
Posted By
AvaStIn
Restart round without affecting the timeleft
Hello, as the title says. i want a way to Restart round without changing the timeleft (ps: killing all players won't do it cuz i have fake bot that's always alive)
Forum:
Suggestions / Requests
04-22-2017, 15:09
Replies:
0
delete this plz(wong section)
Views:
415
Posted By
AvaStIn
delete this plz(wong section)
posted in wrong section plz Delete :))
Forum:
Scripting Help
08-31-2015, 19:12
Replies:
2
Help code
Views:
475
Posted By
AvaStIn
Re: Help code
Thx man ^^
Forum:
Scripting Help
08-31-2015, 17:21
Replies:
2
Help code
Views:
475
Posted By
AvaStIn
Help code
Im Trying to add ^ to a print in chat, but it seems not work cuz it thinks its a pawn command... any way to do it?
Forum:
Trash
08-31-2015, 16:53
Replies:
0
Wrong Section please Delete this :)
Views:
526
Posted By
AvaStIn
Wrong Section please Delete this :)
Wrong section Sorry!
Forum:
Scripting Help
09-28-2014, 07:46
Replies:
6
I need a little review
Views:
1,325
Posted By
AvaStIn
Re: I need a little review
About prefix why do u want a cvar?
U can use:
New const gPrefix[] = "CMaps"
// print would be like this :))
ChatColor( 0, "[!g%s!y] The map %s recived most votes.", gPrefix, map);
Forum:
Scripting Help
09-27-2014, 16:41
Replies:
6
Help Optimize This Code
Views:
888
Posted By
AvaStIn
Re: Help Optimize This Code
Woow works great thx for everything ,i know i asked too much but in case i wanted to change 3.0 to 5.0 for exmple ? Do i have to change anything else??
Forum:
Scripting Help
09-27-2014, 14:44
Replies:
6
Help Optimize This Code
Views:
888
Posted By
AvaStIn
Re: Help Optimize This Code
Thx everyone this one works perfectly :)
Forum:
Scripting Help
09-27-2014, 09:58
Replies:
6
Help Optimize This Code
Views:
888
Posted By
AvaStIn
Help Optimize This Code
Hey everyone I would like to optimize this code or find another way cuz I think its using maths more than pawn...
Forum:
Scripting Help
09-13-2014, 11:16
Replies:
3
Velocity
Views:
572
Posted By
AvaStIn
Re: Velocity
Can u be more specifique or give exemple cuz i dont think this ill help while bhoping ?!
Forum:
Scripting Help
09-12-2014, 19:15
Replies:
3
Velocity
Views:
572
Posted By
AvaStIn
Re: Velocity
I could Come up with this.. its nearly what I ment only its boosting in 1 direction, I want the boost to change by the Direction of player
Forum:
Scripting Help
08-29-2014, 13:25
Replies:
7
Creating box
Views:
1,162
Posted By
AvaStIn
Re: Creating box
ye thx I found that :)), thx everyone xD
Edit: Ye it worked Great thx again :)
Forum:
Scripting Help
08-29-2014, 12:42
Replies:
7
Creating box
Views:
1,162
Posted By
AvaStIn
Re: Creating box
Getting some error, the function "PlayerIsInent" should return value .
Forum:
Scripting Help
08-29-2014, 11:06
Replies:
7
Creating box
Views:
1,162
Posted By
AvaStIn
Re: Creating box
thx for helping I could make this, but I couldn't understand how to detect if player left the box... can u help me more? :)
Forum:
Scripting Help
08-28-2014, 18:13
Replies:
7
Creating box
Views:
1,162
Posted By
AvaStIn
Creating box
hey everyone
I want to create a box when player is respawned on the exact position his standing, then detect if he leaves the box to trigger some other commands...
Forum:
Scripting Help
06-29-2014, 09:22
Replies:
3
Velocity
Views:
572
Posted By
AvaStIn
Velocity
hey Everyone,
I need help of how to add velocity to player to increase his speed when he touches the ground. (while bhoping)
Forum:
Off-Topic
03-31-2014, 08:20
Replies:
18
FastDL Ip Domain
Views:
4,169
Posted By
AvaStIn
Re: FastDL Ip Domain
] rcon sv_downloadurl
"sv_downloadurl" is "http://148.XXX.XX.XXX/cstrike/"
Forum:
Off-Topic
03-30-2014, 19:48
Replies:
18
FastDL Ip Domain
Views:
4,169
Posted By
AvaStIn
Re: FastDL Ip Domain
the url doesnt have a port , its like this
"http://148.XXX.XX.114/cstrike"
Forum:
Off-Topic
03-30-2014, 19:36
Replies:
18
FastDL Ip Domain
Views:
4,169
Posted By
AvaStIn
Re: FastDL Ip Domain
just typing mistake :) , thx anyway
Forum:
Off-Topic
03-30-2014, 19:21
Replies:
18
FastDL Ip Domain
Views:
4,169
Posted By
AvaStIn
FastDL Ip Domain
hello everyone ,got fastdl installed like this
sv_downloadurl "http://my.ip/cstrike/"
sv_allowdownload 1
sv_allowupload 1
but for some reason its not working? after reading few topics and...
Forum:
Off-Topic
02-15-2014, 19:41
Replies:
2
Scoring will not start until both teams have players
Views:
2,481
Posted By
AvaStIn
Re: Scoring will not start until both teams have players
i got kz/speedrun server, means got only Ct players , when player dies , he gets that print on consol , and that affects his FPS , so now my question is what does steam have to with that.....?
its a...
Forum:
Off-Topic
02-15-2014, 11:11
Replies:
2
Scoring will not start until both teams have players
Views:
2,481
Posted By
AvaStIn
Scoring will not start until both teams have players
hey guys ;) , how do i disable this message "Scoring will not start until both teams have players"
Showing results 1 to 25 of 129
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