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Search: Posts Made By: (NW)Shane O' D
Forum: General 12-04-2010, 11:05
Replies: 8
Views: 2,300
Posted By (NW)Shane O' D
Re: Disconnect Exploits no Longer Work

I guess its the same on CSS then. Why do people still delete the messages (x left the game () ) then if it does nothing?
thats retarded :P
Forum: General 12-04-2010, 10:27
Replies: 8
Views: 2,300
Posted By (NW)Shane O' D
Disconnect Exploits no Longer Work

I'll probably get hated for telling you this but..
I was using a modded version of LSS and joined a server. I tried several of the old 'Source Engine' disconnect exploits and none of them worked. I...
Forum: Plugins 06-13-2010, 10:33
Replies: 16
Views: 23,622
Posted By (NW)Shane O' D
Re: [TF2] Force Auto-Assign

useless after update?
Forum: TF2Items 06-07-2010, 15:38
Replies: 1,524
Views: 1,252,774
Posted By (NW)Shane O' D
Re: [EXTENSION] TF2Items (1.3.2.1)

Valve patched this..
You can still do everything
But your weapon models are invisible
This is because Valve hate people getting hats immediately with equipment manager
So they blocked equipping...
Forum: TF2Items 03-29-2010, 11:25
Replies: 1,524
Views: 1,252,774
Posted By (NW)Shane O' D
Re: [EXTENSION] TF2Items (1.3.1)

Um...I can't deny that i asked for that to be compiled.
However, That was months ago and I dont think it would be a good idea to get anymore. Also, the code they compiled didnt work..
I think they...
Forum: TF2Items 03-29-2010, 10:56
Replies: 1,524
Views: 1,252,774
Posted By (NW)Shane O' D
Re: [EXTENSION] TF2Items (1.3.1)

Why was i banned from #tf2items?
Forum: Plugin/Gameplay Ideas and Requests 03-14-2010, 05:22
Replies: 6
Views: 7,096
Posted By (NW)Shane O' D
Re: [TF2] Server Backpack / Weapon Manager

if you still want this, use the new tf2items extension
tf2items_giveitem.sp and tf2items_remslot.sp remove the previous weapons you had and equips a new one. I gave myself the cloak and dagger and...
Forum: Scripting 03-02-2010, 16:26
Replies: 26
Views: 11,290
Posted By (NW)Shane O' D
Forum: Scripting 01-29-2010, 11:06
Replies: 26
Views: 11,290
Posted By (NW)Shane O' D
Re: Working TF2 GiveNamedItem Configs

Thanks for reminding me :)
That will take a while :/
Forum: Scripting 01-23-2010, 18:21
Replies: 26
Views: 11,290
Posted By (NW)Shane O' D
Re: Working TF2 GiveNamedItem Configs

Yeah, he did. He told me that he had just made an example plugin and that he expected someone to make a proper one
Forum: Scripting 01-23-2010, 16:13
Replies: 26
Views: 11,290
Posted By (NW)Shane O' D
Re: Working TF2 GiveNamedItem Configs

MAJOR UPDATE!!!
You can now use unlockables as any class. While the server is using my ctx files, whoever has those files will be able to choose any classes unlockables from their loadout!

Bugs:...
Forum: Scripting 01-15-2010, 12:28
Replies: 26
Views: 11,290
Posted By (NW)Shane O' D
Re: Working TF2 GiveNamedItem Configs

I would also like to know how to upgrade them :P
You can upgrade it if you spawn it?
Weird..i never tried.
Forum: Scripting 01-09-2010, 12:04
Replies: 26
Views: 11,290
Posted By (NW)Shane O' D
Re: Working TF2 GiveNamedItem Configs

The axetinguisher doesn't work..
The regular axe does(tf_weapon_axe) and the syringe gun is there.(tf_weapon_syringegun_medic)
Forum: Scripting 01-08-2010, 12:26
Replies: 26
Views: 11,290
Posted By (NW)Shane O' D
Re: Working TF2 GiveNamedItem Configs

Thanks for the feedback :D
this thread hasn't got commented on in a while so i stopped bothering to look at it.

This has always been a problem with giving weapons to another class :(. It is...
Forum: Scripting 01-08-2010, 12:06
Replies: 26
Views: 11,290
Posted By (NW)Shane O' D
Re: Working TF2 GiveNamedItem Configs

Sorry but this unfixable
also, the sword works :)
equip_weapon Skyrider tf_weapon_sword
Forum: Scripting 12-25-2009, 10:26
Replies: 26
Views: 11,290
Posted By (NW)Shane O' D
Re: Working TF2 GiveNamedItem Configs

Lol...i didn't see the size :P
It's good for lazy people though :)

EDIT: I am now using the built-in installer creator made by microsoft
Forum: Scripting 12-24-2009, 15:01
Replies: 26
Views: 11,290
Posted By (NW)Shane O' D
Re: Working TF2 GiveNamedItem Configs

If you want to use all the files above its easier to just use an installer :P
Forum: Unapproved Plugins 12-24-2009, 08:13
Replies: 458
Views: 148,819
Posted By (NW)Shane O' D
Re: [TF2] Premium Members [v0.7.1]

There is a way to add the "Switching Teams" option without sv_cheats...

Click here (http://forums.alliedmods.net/showthread.php?p=719384)

sm_fexec...
Forum: Scripting 12-24-2009, 05:11
Replies: 26
Views: 11,290
Posted By (NW)Shane O' D
Re: Working TF2 GiveNamedItem Configs

thanks. i wil remove gamedata.rar
[EDIT]Installer Added and Fixed adminmenu_custom.txt
Forum: Scripting 12-23-2009, 14:15
Replies: 26
Views: 11,290
Posted By (NW)Shane O' D
Forum: Scripting 12-23-2009, 13:40
Replies: 184
Views: 85,572
Posted By (NW)Shane O' D
Re: TF2 Giving weapons to another class

You need to use my plugin AND gamedata.rar file
http://forums.alliedmods.net/showthread.php?p=1028472
Forum: Scripting 12-23-2009, 13:34
Replies: 26
Views: 11,290
Posted By (NW)Shane O' D
Re: Working TF2 GiveNamedItem Configs

Because this way that thread doesn't have to be spammed with people saying the offsets don't work every time valve break the offsets.
Every time the offsets change, it will be on the first post....
Forum: Scripting 12-23-2009, 13:17
Replies: 26
Views: 11,290
Posted By (NW)Shane O' D
Working TF2 GiveNamedItem Configs

Plugin no longer being updated
Use this (https://forums.alliedmods.net/showthread.php?t=115100) extension and plugins instead. They won't require updating the ctx files when valve releases an update...
Forum: Scripting 12-23-2009, 12:03
Replies: 184
Views: 85,572
Posted By (NW)Shane O' D
Re: TF2 Giving weapons to another class

making one now :)...

[EDIT] Added more stuff to the plugin. Testing..

[EDIT2] Click Here (http://forums.alliedmods.net/showthread.php?p=1028465)
Forum: Scripting 12-23-2009, 08:14
Replies: 1
Views: 1,352
Posted By (NW)Shane O' D
Help needed with script

hi :)
i am terrible at sourcepawn so i would like someone to explain how to make it so if a client types a command into console like "equip bat" it does the command "equip tf_weapon_bat"
Showing results 1 to 25 of 73

 
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