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Posts Made By:
Doggie52
Forum:
Source Servers (SRCDS)
08-01-2013, 20:18
Replies:
653
[v3.5] seDirector - manage your Source servers - srcds.exe auto-update in Windows
Views:
229,988
Posted By
Doggie52
Re: [v1.0b] seDirector - manage your Source servers - srcds.exe auto-update in Window
Joining the mailing list to see where this is heading. Won't be using it for a while though -- too fond of doing it manually. Gives one a better sense of control, I think!
Forum:
General
07-19-2013, 15:08
Replies:
21
[BETA] [PHP] SourceMod Plugin Updater
Views:
7,821
Posted By
Doggie52
Re: [BETA] [PHP] SourceMod Plugin Updater
Yes, it does. However there is a problem I am currently working on that may affect the number of plugins you can usefully gather information for. Try it out -- the issue is known to only affect some...
Forum:
Plugins
04-21-2013, 13:15
Replies:
2,224
Advertisements 2.1 (Updated 2021/02/06)
Views:
1,693,816
Posted By
Doggie52
Re: Advertisements 0.6 (Updated 2013/03/08)
You can do that, but you'll need some way of turning advertisement1 off when advertisement2 is on. And you'll need to edit the name of the configuration file that the plugin looks for (and then...
Forum:
General
04-10-2013, 12:33
Replies:
21
[BETA] [PHP] SourceMod Plugin Updater
Views:
7,821
Posted By
Doggie52
Re: [BETA] [PHP] SourceMod Plugin Updater
MyWarthog -- I'm not sure why this error is happening. Can you please PM me with your PHP version and perhaps output from phpinfo()...
Forum:
Source Servers (SRCDS)
07-02-2012, 09:57
Replies:
227
Source Dedicated Server for Mac OS X
Views:
224,575
Posted By
Doggie52
Re: Source Dedicated Server for Mac OS X
Darn it! I had totally forgot about that. Now what do I use this computer for, haha?
Forum:
Source Servers (SRCDS)
07-02-2012, 07:38
Replies:
227
Source Dedicated Server for Mac OS X
Views:
224,575
Posted By
Doggie52
Re: Source Dedicated Server for Mac OS X
I have an old PowerMac G5 7,3 with dual 2.5GHz processors and am eager to try this out. Disregarding my specs, how is the general Mac performance of the server compared to a similar Windows computer?...
Forum:
Unapproved Plugins
06-20-2012, 13:28
Replies:
80
Dignatio (ranking)(n1g-css-stats re-post) v0.6.1a
Views:
34,038
Posted By
Doggie52
Re: Dignatio (ranking)(n1g-css-stats re-post) v0.6.1a
I hope this plug-in can be further developed and expanded! I've contacted you, Timiditas, and hope to hear from you soon.
Forum:
General
03-18-2012, 17:34
Replies:
21
[BETA] [PHP] SourceMod Plugin Updater
Views:
7,821
Posted By
Doggie52
Re: [BETA] [PHP] SourceMod Plugin Updater
Almost two years later, 150 downloads (haha) and no comments? I'd love to hear some input guys. What about the talks of a built-in plugin updater in SourceMod -- did they get anywhere?
Forum:
HL1 Servers (HLDS)
02-24-2012, 02:29
Replies:
12
Weird, irregular crashes after a clean install
Views:
5,797
Posted By
Doggie52
Re: Weird, irregular crashes after a clean install
I believe your error message is unrelated to the original problem, actually. Shouldn't be too much to worry about. As to the original problem, I do not know if it is solved. I haven't dared removing...
Forum:
Approved Plugins
08-11-2011, 13:41
Replies:
49
Block Reconnect Respawn
Views:
60,906
Posted By
Doggie52
Re: Block Reconnect Respawn
Does the brr_kill kill all players that connect after the round has started? Even those that do not come from a reconnect?
Forum:
General
07-21-2011, 05:37
Replies:
3
Resetting stats of banned players
Views:
1,770
Posted By
Doggie52
Re: Resetting stats of banned players
There is no way I can export the stats to some other, more readable format and then import them back again?
Forum:
General
07-20-2011, 15:51
Replies:
3
Resetting stats of banned players
Views:
1,770
Posted By
Doggie52
Re: Resetting stats of banned players
I'd appreciate any help here! Is there an alternative to WinCSX?
Forum:
HL1 Servers (HLDS)
07-20-2011, 15:51
Replies:
12
Weird, irregular crashes after a clean install
Views:
5,797
Posted By
Doggie52
Re: Weird, irregular crashes after a clean install
Apparently, updating HLDS with the latest beta (-beta hldsbeta) solved this one for me! Weird..
Forum:
Suggestions / Requests
07-20-2011, 14:00
Replies:
12
[REQ] Force round-end on bomb explosion
Views:
3,268
Posted By
Doggie52
Re: [REQ] Force round-end on bomb explosion
I got it to work using the following plugin written by Connor: https://forums.alliedmods.net/showpost.php?p=1403020&postcount=11.
This worked without the Round Terminator or Orpheu.
Thanks for...
Forum:
Suggestions / Requests
07-20-2011, 12:12
Replies:
12
[REQ] Force round-end on bomb explosion
Views:
3,268
Posted By
Doggie52
Re: [REQ] Force round-end on bomb explosion
Well I'm really happy it works for you. Unfortunately, it doesn't for me.
I have installed the plugin along with Orpheu but done nothing more -- should that suffice to enable such functionality?
Forum:
Suggestions / Requests
07-19-2011, 16:56
Replies:
12
[REQ] Force round-end on bomb explosion
Views:
3,268
Posted By
Doggie52
Re: [REQ] Force round-end on bomb explosion
The bomb explodes, under water, triggering the blow-up of stuff that blows up after a bomb explosion. No damage is however dealt to the players nearby, and the timer keeps ticking down -- no...
Forum:
Suggestions / Requests
07-19-2011, 16:30
Replies:
12
[REQ] Force round-end on bomb explosion
Views:
3,268
Posted By
Doggie52
Re: [REQ] Force round-end on bomb explosion
I tested Round Terminator and it failed to end the round automatically. Am I using it wrong?
Forum:
General
07-13-2011, 09:12
Replies:
3
Resetting stats of banned players
Views:
1,770
Posted By
Doggie52
Resetting stats of banned players
Hello!
I would like to know if there is an automated way of going through the csstats.dat and removing stats matching a list of SteamID's (for example those in my banlist) ?
Is there any ingame...
Forum:
Suggestions / Requests
07-12-2011, 16:52
Replies:
12
[REQ] Force round-end on bomb explosion
Views:
3,268
Posted By
Doggie52
Re: [REQ] Force round-end on bomb explosion
The first suggestion is not what I am looking for. It does not automatically end the round, but this must be done manually.
The second suggestion has no definitive answer to the problem, only a...
Forum:
HL1 Servers (HLDS)
07-12-2011, 08:34
Replies:
11
What do you use to auto-restart?
Views:
2,907
Posted By
Doggie52
Re: What do you use to auto-restart?
For the Windows version it will not do anything if an error message/dialogue appears.
I suggest running the server as a service using FireDaemon http://www.firedaemon.com/ . That way you will...
Forum:
HL1 Servers (HLDS)
07-12-2011, 08:32
Replies:
1
Hlds Problems..
Views:
884
Posted By
Doggie52
Re: Hlds Problems..
Have a look in this thread: http://forums.alliedmods.net/showthread.php?t=161602. Do I have the same errors as you do?
Forum:
Suggestions / Requests
07-12-2011, 08:14
Replies:
12
[REQ] Force round-end on bomb explosion
Views:
3,268
Posted By
Doggie52
[REQ] Force round-end on bomb explosion
Problem
In some maps, bombsites are located near areas of water, enabling players to plant the bomb in water. When the bomb explodes, the round never ends -- whether this anomaly only is present in...
Forum:
HL1 Servers (HLDS)
07-12-2011, 03:38
Replies:
12
Weird, irregular crashes after a clean install
Views:
5,797
Posted By
Doggie52
Re: Weird, irregular crashes after a clean install
Said and done (I actually had FireDaemon output stdout to file) -- this is what I get:
Failed to load Steam ServiceBOpenService failedServiceStart: failed to startworkthreadpool.cpp (296) :...
Forum:
HL1 Servers (HLDS)
07-11-2011, 14:53
Replies:
12
Weird, irregular crashes after a clean install
Views:
5,797
Posted By
Doggie52
Re: Weird, irregular crashes after a clean install
This is getting less and less understandable. I have fully reinstalled the server, only keeping a handful text-files, plugins and one map. The problems persist, with the same exception code.
I...
Forum:
HL1 Servers (HLDS)
07-11-2011, 11:24
Replies:
1
How can I Change the Music that the joiners hear when they join ?
Views:
784
Posted By
Doggie52
Re: How can I Change the Music that the joiners hear when they join ?
If you had scrolled down the list, you would find another thread with the same question.
https://forums.alliedmods.net/showpost.php?p=1462824&postcount=3
Showing results 1 to 25 of 169
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