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Search: Posts Made By: dawg11
Forum: Plugins 04-20-2011, 19:01
Replies: 1,201
Views: 769,069
Posted By dawg11
Re: Zombie Riot V1.9.1

???Any one???
Forum: Plugins 04-18-2011, 22:47
Replies: 1,201
Views: 769,069
Posted By dawg11
Re: Zombie Riot V1.9.1

Yes i would like to know why the maps do that after being beatin as well??
ANY ONE PLEASE
Forum: Plugins 04-18-2011, 00:30
Replies: 1,201
Views: 769,069
Posted By dawg11
Re: Zombie Riot V1.9.1

here is my sm errors log...AGAIN WTF is zombieriot.sp??
I do not have no extension src\zombieriot.sp::ZRiotEnd()???



L 04/17/2011 - 18:24:41: [SM] Native "UnhookConVarChange" reported:...
Forum: Plugins 04-18-2011, 00:26
Replies: 1,201
Views: 769,069
Posted By dawg11
Re: Zombie Riot V1.9.1

LINUX/Windows??
Forum: Plugins 04-17-2011, 22:55
Replies: 1,201
Views: 769,069
Posted By dawg11
Re: Zombie Riot V1.9.1

This has been asked B4 ,But i see no solutions posted!
Some one help with the "When game is beat and goes back to day 1" The map just keeps changin continously?
It is not ES BTW
Forum: Extensions 04-17-2011, 11:54
Replies: 2,726
Views: 2,821,169
Posted By dawg11
Re: SDK Hooks 2.0

This is all that showed up.
Do i need to delete the sdk tools ?
if not what do i need to do.I have none a the files in any a the dir that are on front page

SourceMod 1.4.0-dev, by AlliedModders...
Forum: Extensions 04-17-2011, 11:26
Replies: 2,726
Views: 2,821,169
Posted By dawg11
Re: SDK Hooks 2.0

i cannot get it to load sdk hooks 2
someone please help ,And give alittle better directions than on the front page plz....

meta list
[01] SourceMod (1.4.0-dev) by AlliedModders LLC
[02]...
Forum: Extensions 04-16-2011, 12:13
Replies: 2,726
Views: 2,821,169
Posted By dawg11
Re: SDK Hooks 2.0

so do i use the file sdkhooks and sdktools or do i replace all the files from sdkhooks into tools?
in dir gamedata
Forum: Plugins 04-10-2011, 23:06
Replies: 1,201
Views: 769,069
Posted By dawg11
Re: Zombie Riot V1.9.1

Not quite sure i will like this idea HOWEVER!! Ya just never know :)
Forum: Plugins 04-09-2011, 23:02
Replies: 1,201
Views: 769,069
Posted By dawg11
Re: Zombie Riot V1.9.1

I am gonna take it as the riot plugin is dead as far as support and creator for this...I suggest someone takes over quickly ...For this is the best zm mod out there C-MON guy's!!!
Forum: Plugins 04-08-2011, 11:18
Replies: 1,201
Views: 769,069
Posted By dawg11
Re: Zombie Riot V1.9.1

Mine is running fine!
Forum: Plugins 04-06-2011, 14:19
Replies: 1,201
Views: 769,069
Posted By dawg11
Re: Zombie Riot V1.9.1

Yes i checked this all looks in order and no dble names!

Also havn an issue now that when they beat the boss lvl it goes bak to day one but it will just keep changing maps??
Forum: Plugins 04-04-2011, 00:11
Replies: 1,201
Views: 769,069
Posted By dawg11
Re: Zombie Riot V1.9.1

sorry No whats happening in mine is i am getting to many zombies !!
in the cfg i have 20 that spawn but like on certain days they double themselves up
(1)zm ted
(3)zm frd
(2)zm whatever
This...
Forum: Plugins 04-03-2011, 15:06
Replies: 1,201
Views: 769,069
Posted By dawg11
Re: Zombie Riot V1.9.1

Whats the max amount of zombies that can be used cause my bots are doubling up?
Example
(1)zm ted
(1)zm dawg
(2)zm deathkilla
and its taking up my slots?
HELPPPPP

Sorry to spam but i dont...
Forum: Plugins 04-03-2011, 11:40
Replies: 1,201
Views: 769,069
Posted By dawg11
Re: Zombie Riot V1.9.1

Whats the max amount of zombies that can be used cause my bots are doubling up?
Example
(1)zm ted
(1)zm dawg
(2)zm deathkilla
and its taking up my slots?
HELPPPPP
Forum: Plugins 03-27-2011, 14:57
Replies: 1,201
Views: 769,069
Posted By dawg11
Re: Zombie Riot V1.9.1

Please help?? why do i not have a zombieriot.sp?
The map error and auto team balance i can get
Thanks
Forum: Plugins 03-24-2011, 15:50
Replies: 1,201
Views: 769,069
Posted By dawg11
Re: Zombie Riot V1.9.1

Fixed all ya need to do is re add the sm plugin and sm :)gamedats files
Forum: Plugins 03-24-2011, 00:01
Replies: 1,201
Views: 769,069
Posted By dawg11
Re: Zombie Riot V1.9.1

L 03/21/2011 - 00:40:57: SourceMod error session started
L 03/21/2011 - 00:40:57: Info (map "zh_texture_defence_v1") (file "errors_20110321.log")
L 03/21/2011 - 00:40:57: [SM] Native "SDKCall"...
Forum: General 03-21-2011, 19:46
Replies: 1
Views: 859
Posted By dawg11
ERROR LOGS

L 03/21/2011 - 00:40:57: SourceMod error session started
L 03/21/2011 - 00:40:57: Info (map "zh_texture_defence_v1") (file "errors_20110321.log")
L 03/21/2011 - 00:40:57: [SM] Native "SDKCall"...
Forum: Plugins 03-21-2011, 13:25
Replies: 1,201
Views: 769,069
Posted By dawg11
Re: Zombie Riot V1.9.1

Is this correct ?

// By default, when in pure server mode, most content file types are only allowed to come from Steam.
//
materials\... from_steam
models\... from_steam
sound\ambient\zr\......
Forum: Plugins 03-21-2011, 13:17
Replies: 1,201
Views: 769,069
Posted By dawg11
Re: Zombie Riot V1.9.1

Ok how do i add it to my servers whitelist?
Forum: Plugins 03-21-2011, 13:06
Replies: 1,201
Views: 769,069
Posted By dawg11
Re: Zombie Riot V1.9.1

I have added it to cstrke/sounds/ambient/zr/zr_ambience.wav "wav" cause i changed the sounds
from mp3 to wave its a very long file
:)
Forum: Plugins 03-20-2011, 14:36
Replies: 1,201
Views: 769,069
Posted By dawg11
Re: Zombie Riot V1.9.1

I am having some issues on the zr_ambient.mp3.
I cannot get it to play ,I even changed the sound,Then changed that sound to .wav everything ..Still not working! I did manage to get the sound...
Forum: Plugins 12-17-2010, 00:23
Replies: 1,201
Views: 769,069
Posted By dawg11
Re: Zombie Riot V1.9.1

Also i wanna give a big THUMB'S UP this is a awesome addon....
Forum: Plugins 12-17-2010, 00:21
Replies: 1,201
Views: 769,069
Posted By dawg11
Re: Zombie Riot V1.9.1

Again! I need a fix for the "DAYS" issue..
I have 14 days + custom zombie model's+custom g_menu,But when all 14 day's have been beat, it just keep's changing from map to map....
Is there a fix for...
Showing results 1 to 25 of 35

 
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