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Posts Made By:
ljdp
Forum:
Plugins
01-10-2009, 12:42
Replies:
25
[TF2] Hide n Seek
Views:
41,702
Posted By
ljdp
Re: [TF2] Hide n Seek
Quick update:
Balance should work now, I removed the ratio cvar, it'll just balance equally.
You also can't swap teams once someone has been killed.
Suicides are ignored.
The blue colorising...
Forum:
Plugin/Gameplay Ideas and Requests
12-27-2008, 20:56
Replies:
13
[REQ] TF2 Teleporter restrictions
Views:
4,032
Posted By
ljdp
Re: [REQ] TF2 Teleporter restrictions
Hmmm. Could you somehow check the delta distance of each player?
Obviously when teleporting there distance is gonna change loads more than they could move. So if there delta distance is > whatever...
Forum:
Plugins
12-27-2008, 20:39
Replies:
25
[TF2] Hide n Seek
Views:
41,702
Posted By
ljdp
Re: [TF2] Hide n Seek
Yes it should be turned off.
However, this is done automatically when you active the plugin.
I think the problem is that your activating it after the map is loaded.
A variable containing max...
Forum:
Plugins
12-27-2008, 09:51
Replies:
25
[TF2] Hide n Seek
Views:
41,702
Posted By
ljdp
Re: [TF2] Hide n Seek
I know what you mean, I had that problem but then I fixed it "/
Do you have autobalance turned off?
Forum:
Plugins
12-26-2008, 19:30
Replies:
25
[TF2] Hide n Seek
Views:
41,702
Posted By
ljdp
[TF2] Hide n Seek
http://i541.photobucket.com/albums/gg364/ljperky/hideseek.jpg?t=1230337096
Hide n Seek for TF2
Simple mod I made. I used some zombie fortress code but i edited lots so its hardly...
Showing results 1 to 5 of 5
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