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Forum: Approved Plugins 07-07-2006, 01:36
Replies: 353
Views: 319,432
Posted By theqizmo
Re: Predator Mode

Here is an updated version for AMXX 1.75a. Should compile fine.

AMXX and SMA files are self explanatory, yet, the zip contains both files (in case you want both.)
Forum: Off-Topic 10-02-2005, 05:27
Replies: 35
Views: 6,647
Posted By theqizmo
nowhoa:

nowhoa:
Forum: Scripting Help 08-25-2005, 18:12
Replies: 5
Views: 1,482
Posted By theqizmo
This means that the MySQL server is running 4.1...

This means that the MySQL server is running 4.1 or greater and the MySQL client is running a version prior to 4.1.

MySQL 4.1 client protocol is fully backward compatible with any MySQL server.
...
Forum: Module Coding 08-12-2005, 11:08
Replies: 9
Views: 4,886
Posted By theqizmo
Actually, use CSX: ...

Actually, use CSX:
http://www.tcwonline.org/cgi-bin/viewcvs.cgi/amxmodx/dlls/csx/

CSStats is deprecated, and is no longer *in use*.
Forum: Module Coding 08-11-2005, 23:19
Replies: 9
Views: 4,886
Posted By theqizmo
Comment out that line for now: AMXX struct...

Comment out that line for now:

AMXX struct was changed in 1.5 update, and since debugging was upgraded, curline no longer exists in AMXX.

I would tell you the real "fix", but too tired to look...
Forum: Scripting Help 08-06-2005, 12:27
Replies: 16
Views: 3,902
Posted By theqizmo
Use str_to_num to "rip out" the integer value...

Use str_to_num to "rip out" the integer value from a string.
Use float to convert any integer to its corresponding floating point value.
Use floatdiv to divide any two floating point values.
...
Forum: Coding MM:S Plugins & SM Extensions 08-03-2005, 03:15
Replies: 3
Views: 2,100
Posted By theqizmo
For the threads What I have done in a...

For the threads

What I have done in a multi-threaded program is push data onto vector (actually a queue, but who's keeping track, anyway?) in the main thread, and then when I need to use the data...
Forum: Scripting Help 05-03-2005, 14:04
Replies: 20
Views: 5,187
Posted By theqizmo
http://www.amxmodx.org/funcwiki.php?go=func&id=175...

http://www.amxmodx.org/funcwiki.php?go=func&id=175
http://www.amxmodx.org/funcwiki.php?go=func&id=177
Forum: Coding MM:S Plugins & SM Extensions 04-06-2005, 23:29
Replies: 4
Views: 2,271
Posted By theqizmo
I'm not saying, Mattie, that you are some evil...

I'm not saying, Mattie, that you are some evil Valve fan and that I will start a crusade to bring down your plugin, just because you use CUtlVector.

I understand that people would prefer not to...
Forum: Coding MM:S Plugins & SM Extensions 04-06-2005, 16:30
Replies: 1
Views: 1,388
Posted By theqizmo
First, I am not sure if FreeBSD is exactly...

First, I am not sure if FreeBSD is exactly compatibility (I am noob), however, I suggest you get JTP's wonderful and awesome makefile:


and adapt it as necessary/you see fit.

Second, I would...
Forum: Coding MM:S Plugins & SM Extensions 04-06-2005, 16:26
Replies: 4
Views: 2,271
Posted By theqizmo
STL versus CUtl?

Unless performance is statistically greater in significant portions across every platform, I do not believe in the statement from this article.

A) Efficiency
It is not necessarily the same across...
Forum: Coding MM:S Plugins & SM Extensions 04-06-2005, 15:55
Replies: 11
Views: 4,108
Posted By theqizmo
See the new thread I have posted so I won't...

See the new thread I have posted so I won't hijack this guys thread (anymore).
Forum: Coding MM:S Plugins & SM Extensions 04-06-2005, 01:49
Replies: 11
Views: 4,108
Posted By theqizmo
In the context of source SDK, CUtlVector seems to...

In the context of source SDK, CUtlVector seems to be better, since it's been coded (apparently anyway) for source development, and it's apparently cross compatible.

However, most programmers...
Forum: Coding MM:S Plugins & SM Extensions 04-04-2005, 14:45
Replies: 2
Views: 1,904
Posted By theqizmo
Although I may be wrong, (lance is right, 99.99%...

Although I may be wrong, (lance is right, 99.99% of the time, so wait until he replies) you just need to hook the func that changes the health of the player, and make sure the original func gets...
Forum: Coding MM:S Plugins & SM Extensions 03-29-2005, 02:38
Replies: 15
Views: 8,896
Posted By theqizmo
Elaborate.

Elaborate.
Forum: General 03-25-2005, 03:42
Replies: 25
Views: 13,285
Posted By theqizmo
y a

y



a
Forum: Coding MM:S Plugins & SM Extensions 03-23-2005, 13:04
Replies: 15
Views: 8,896
Posted By theqizmo
I used to get seg faults regularly, however, I...

I used to get seg faults regularly, however, I found out that it was an issue with the size with which mprotect unwrite/rewrite pages, thus, I went back and deprotected a _ton_ of stuff.

I use...
Forum: Coding MM:S Plugins & SM Extensions 03-18-2005, 18:03
Replies: 14
Views: 4,045
Posted By theqizmo
Wow, just wow. Don't type with capitalizing...

Wow, just wow.

Don't type with capitalizing every word. You wouldn't do with an English Composition assignment, so, don't do it here. Not *only* is it more irritating than full capitalization,...
Forum: Coding MM:S Plugins & SM Extensions 02-12-2005, 21:40
Replies: 8
Views: 3,909
Posted By theqizmo
At the least credit lance. Me? I'm just a noob. ...

At the least credit lance. Me? I'm just a noob. :shock:
Forum: Coding MM:S Plugins & SM Extensions 02-04-2005, 00:35
Replies: 6
Views: 3,379
Posted By theqizmo
Welcome to last year.

Welcome to last year.
Forum: Coding MM:S Plugins & SM Extensions 02-02-2005, 22:50
Replies: 33
Views: 18,568
Posted By theqizmo
uh, PLUGIN_RESULT...

uh, PLUGIN_RESULT CYourPluginNameHere::ClientCommand( edict_t *pEntity )? that should hook any ClientCommand...
Forum: Coding MM:S Plugins & SM Extensions 02-02-2005, 22:36
Replies: 13
Views: 5,110
Posted By theqizmo
Best... quote... ever.

Best... quote... ever.
Forum: Coding MM:S Plugins & SM Extensions 02-01-2005, 22:16
Replies: 13
Views: 5,110
Posted By theqizmo
bf_write* VFUNC myUserMessageBegin(IVEngineServer...

bf_write* VFUNC myUserMessageBegin(IVEngineServer *pEngine, IRecipientFilter *filter, int msg_type)
{
LOG("myUserMessageBegin([%x] [0x%X] [%d])", pEngine, filter, msg_type);
bf_write *pTemp =...
Forum: Coding MM:S Plugins & SM Extensions 01-29-2005, 12:15
Replies: 4
Views: 2,608
Posted By theqizmo
No, it means that those identifiers are not...

No, it means that those identifiers are not defined in that header.

VMatrix is defined in \public\vmatrix.h
TRACER_DONT_USE_ATTACHMENT is defined in \game_shared\shareddefs.h

So, in order to...
Forum: Coding MM:S Plugins & SM Extensions 01-28-2005, 06:51
Replies: 26
Views: 8,340
Posted By theqizmo
First: the mods are backward compatible, but the...

First: the mods are backward compatible, but the interfacing system is poorly implemented, not in the sense that it's a poor choice/idea, but rather, how we get interfaces is poorly implemented. I'm...
Showing results 1 to 25 of 34

 
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