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Posts Made By:
theqizmo
Forum:
Approved Plugins
07-07-2006, 01:36
Replies:
353
Predator Mode
Views:
319,432
Posted By
theqizmo
Re: Predator Mode
Here is an updated version for AMXX 1.75a. Should compile fine.
AMXX and SMA files are self explanatory, yet, the zip contains both files (in case you want both.)
Forum:
Off-Topic
10-02-2005, 05:27
Replies:
35
exec clients
Views:
6,647
Posted By
theqizmo
nowhoa:
nowhoa:
Forum:
Scripting Help
08-25-2005, 18:12
Replies:
5
amx1.55 Mysql HELP!
Views:
1,482
Posted By
theqizmo
This means that the MySQL server is running 4.1...
This means that the MySQL server is running 4.1 or greater and the MySQL client is running a version prior to 4.1.
MySQL 4.1 client protocol is fully backward compatible with any MySQL server.
...
Forum:
Module Coding
08-12-2005, 11:08
Replies:
9
Compiling AMXX modules
Views:
4,886
Posted By
theqizmo
Actually, use CSX: ...
Actually, use CSX:
http://www.tcwonline.org/cgi-bin/viewcvs.cgi/amxmodx/dlls/csx/
CSStats is deprecated, and is no longer *in use*.
Forum:
Module Coding
08-11-2005, 23:19
Replies:
9
Compiling AMXX modules
Views:
4,886
Posted By
theqizmo
Comment out that line for now: AMXX struct...
Comment out that line for now:
AMXX struct was changed in 1.5 update, and since debugging was upgraded, curline no longer exists in AMXX.
I would tell you the real "fix", but too tired to look...
Forum:
Scripting Help
08-06-2005, 12:27
Replies:
16
some nice maths in amxx
Views:
3,902
Posted By
theqizmo
Use str_to_num to "rip out" the integer value...
Use str_to_num to "rip out" the integer value from a string.
Use float to convert any integer to its corresponding floating point value.
Use floatdiv to divide any two floating point values.
...
Forum:
Coding MM:S Plugins & SM Extensions
08-03-2005, 03:15
Replies:
3
Threaded plugin
Views:
2,100
Posted By
theqizmo
For the threads What I have done in a...
For the threads
What I have done in a multi-threaded program is push data onto vector (actually a queue, but who's keeping track, anyway?) in the main thread, and then when I need to use the data...
Forum:
Scripting Help
05-03-2005, 14:04
Replies:
20
Argument help.
Views:
5,187
Posted By
theqizmo
http://www.amxmodx.org/funcwiki.php?go=func&id=175...
http://www.amxmodx.org/funcwiki.php?go=func&id=175
http://www.amxmodx.org/funcwiki.php?go=func&id=177
Forum:
Coding MM:S Plugins & SM Extensions
04-06-2005, 23:29
Replies:
4
STL versus CUtl?
Views:
2,271
Posted By
theqizmo
I'm not saying, Mattie, that you are some evil...
I'm not saying, Mattie, that you are some evil Valve fan and that I will start a crusade to bring down your plugin, just because you use CUtlVector.
I understand that people would prefer not to...
Forum:
Coding MM:S Plugins & SM Extensions
04-06-2005, 16:30
Replies:
1
Compiling under FreeBSD
Views:
1,388
Posted By
theqizmo
First, I am not sure if FreeBSD is exactly...
First, I am not sure if FreeBSD is exactly compatibility (I am noob), however, I suggest you get JTP's wonderful and awesome makefile:
and adapt it as necessary/you see fit.
Second, I would...
Forum:
Coding MM:S Plugins & SM Extensions
04-06-2005, 16:26
Replies:
4
STL versus CUtl?
Views:
2,271
Posted By
theqizmo
STL versus CUtl?
Unless performance is statistically greater in significant portions across every platform, I do not believe in the statement from this article.
A) Efficiency
It is not necessarily the same across...
Forum:
Coding MM:S Plugins & SM Extensions
04-06-2005, 15:55
Replies:
11
Class problem ?
Views:
4,108
Posted By
theqizmo
See the new thread I have posted so I won't...
See the new thread I have posted so I won't hijack this guys thread (anymore).
Forum:
Coding MM:S Plugins & SM Extensions
04-06-2005, 01:49
Replies:
11
Class problem ?
Views:
4,108
Posted By
theqizmo
In the context of source SDK, CUtlVector seems to...
In the context of source SDK, CUtlVector seems to be better, since it's been coded (apparently anyway) for source development, and it's apparently cross compatible.
However, most programmers...
Forum:
Coding MM:S Plugins & SM Extensions
04-04-2005, 14:45
Replies:
2
set health (vancelorgin?)
Views:
1,904
Posted By
theqizmo
Although I may be wrong, (lance is right, 99.99%...
Although I may be wrong, (lance is right, 99.99% of the time, so wait until he replies) you just need to hook the func that changes the health of the player, and make sure the original func gets...
Forum:
Coding MM:S Plugins & SM Extensions
03-29-2005, 02:38
Replies:
15
New Virtual function table hook - worlds better, linux compa
Views:
8,896
Posted By
theqizmo
Elaborate.
Elaborate.
Forum:
General
03-25-2005, 03:42
Replies:
25
Where are these all updates?!
Views:
13,285
Posted By
theqizmo
y a
y
a
Forum:
Coding MM:S Plugins & SM Extensions
03-23-2005, 13:04
Replies:
15
New Virtual function table hook - worlds better, linux compa
Views:
8,896
Posted By
theqizmo
I used to get seg faults regularly, however, I...
I used to get seg faults regularly, however, I found out that it was an issue with the size with which mprotect unwrite/rewrite pages, thus, I went back and deprotected a _ton_ of stuff.
I use...
Forum:
Coding MM:S Plugins & SM Extensions
03-18-2005, 18:03
Replies:
14
Plain And Simple.
Views:
4,045
Posted By
theqizmo
Wow, just wow. Don't type with capitalizing...
Wow, just wow.
Don't type with capitalizing every word. You wouldn't do with an English Composition assignment, so, don't do it here. Not *only* is it more irritating than full capitalization,...
Forum:
Coding MM:S Plugins & SM Extensions
02-12-2005, 21:40
Replies:
8
Slap function - Works. Need 1 more thing
Views:
3,909
Posted By
theqizmo
At the least credit lance. Me? I'm just a noob. ...
At the least credit lance. Me? I'm just a noob. :shock:
Forum:
Coding MM:S Plugins & SM Extensions
02-04-2005, 00:35
Replies:
6
For server plugin programer: Interfaces
Views:
3,379
Posted By
theqizmo
Welcome to last year.
Welcome to last year.
Forum:
Coding MM:S Plugins & SM Extensions
02-02-2005, 22:50
Replies:
33
[HOWTO] Make a nice say-hook
Views:
18,568
Posted By
theqizmo
uh, PLUGIN_RESULT...
uh, PLUGIN_RESULT CYourPluginNameHere::ClientCommand( edict_t *pEntity )? that should hook any ClientCommand...
Forum:
Coding MM:S Plugins & SM Extensions
02-02-2005, 22:36
Replies:
13
Getting message details
Views:
5,110
Posted By
theqizmo
Best... quote... ever.
Best... quote... ever.
Forum:
Coding MM:S Plugins & SM Extensions
02-01-2005, 22:16
Replies:
13
Getting message details
Views:
5,110
Posted By
theqizmo
bf_write* VFUNC myUserMessageBegin(IVEngineServer...
bf_write* VFUNC myUserMessageBegin(IVEngineServer *pEngine, IRecipientFilter *filter, int msg_type)
{
LOG("myUserMessageBegin([%x] [0x%X] [%d])", pEngine, filter, msg_type);
bf_write *pTemp =...
Forum:
Coding MM:S Plugins & SM Extensions
01-29-2005, 12:15
Replies:
4
Can we use VC++ 6 (Sp3) ?
Views:
2,608
Posted By
theqizmo
No, it means that those identifiers are not...
No, it means that those identifiers are not defined in that header.
VMatrix is defined in \public\vmatrix.h
TRACER_DONT_USE_ATTACHMENT is defined in \game_shared\shareddefs.h
So, in order to...
Forum:
Coding MM:S Plugins & SM Extensions
01-28-2005, 06:51
Replies:
26
damage listening event...
Views:
8,340
Posted By
theqizmo
First: the mods are backward compatible, but the...
First: the mods are backward compatible, but the interfacing system is poorly implemented, not in the sense that it's a poor choice/idea, but rather, how we get interfaces is poorly implemented. I'm...
Showing results 1 to 25 of 34
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