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Posts Made By:
Ksed
Forum:
Plugins
04-08-2016, 18:07
Replies:
926
[TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Views:
357,635
Posted By
Ksed
Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
I did originally grab the first post's version.
But then I found Beta 4 in the middle of the 80+ pages of this thread. I thought it was the latest one. :oops:
It would be good to update the...
Forum:
Plugins
04-08-2016, 17:53
Replies:
926
[TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Views:
357,635
Posted By
Ksed
Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
WHOA. I didn't know that... That's SO much easier! :D Thanks!
Forum:
Plugins
04-08-2016, 17:15
Replies:
926
[TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Views:
357,635
Posted By
Ksed
Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Yeah, I don't want to hurt the modding/plugins community by being stupid and trying to do things that Valve sees as hurting the game and economy.
I got first-person working. I had tried your link...
Forum:
Plugins
04-07-2016, 19:13
Replies:
1,732
[TF2Items] Give Weapon (v3.14159, 11/29/2013)
Views:
1,357,278
Posted By
Ksed
Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Whoa, that'd be awesome! Hope you can get it working. :3
Forum:
Plugins
04-07-2016, 18:13
Replies:
926
[TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Views:
357,635
Posted By
Ksed
Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Ah, thanks. I sorta started figuring that out after 2 days of trying to make it work. Didn't know even custom models showing up on your own client were broken too. I thought some previous posts got...
Forum:
Plugins
04-04-2016, 14:04
Replies:
1,732
[TF2Items] Give Weapon (v3.14159, 11/29/2013)
Views:
1,357,278
Posted By
Ksed
Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
I'm pretty sure this Giveweapon only grabs information out of TF2Items.
TF2IDB is not supported by this plugin. Most plugins point to TF2Items, and porting every plugin to TF2IDB would be a lot of...
Forum:
Plugins
04-04-2016, 07:57
Replies:
926
[TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Views:
357,635
Posted By
Ksed
Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
I'm trying to put in custom weapon models...
"A normal shotgun"
{
"classes"
{
"engineer" "0"
"heavy" "1"
"soldier" "1"
}
"baseclass" "shotgun"
Forum:
Plugins
03-13-2016, 08:31
Replies:
54
[TF2] Weapon Steal (3.0)
Views:
26,878
Posted By
Ksed
Re: [TF2] Weapon Steal (3.0)
Wow, that'd be awesome! :3
Forum:
Plugins
03-13-2016, 05:56
Replies:
101
[TF2] Pyro++ 1.9 (Dukehacks)
Views:
66,930
Posted By
Ksed
Re: [TF2] Pyro++ 1.9 (Dukehacks)
Couldn't this be changed to rely on SDHooks instead? Trying to put in Dukehacks bricks my server, and this is reliant on Dukehacks.
I would love if this worked again, nothing like seeing a Pyro...
Forum:
Plugins
03-13-2016, 05:51
Replies:
40
[TF2] Needle Jump
Views:
47,518
Posted By
Ksed
Re: [TF2] Needle Jump
This is a fun mod, just wish there was more variables. The fixed version doesn't have these commands avaiable:
But at least there's a working version.
Forum:
Plugins
03-12-2016, 18:29
Replies:
54
[TF2] Weapon Steal (3.0)
Views:
26,878
Posted By
Ksed
Re: [TF2] Weapon Steal (3.0)
With the new Gun Mettle update, I wonder if there would be a way to add in a simpler plugin that allows you to pick up weapons off the ground that don't belong to your current class. It would...
Forum:
Plugins
03-06-2016, 05:11
Replies:
926
[TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Views:
357,635
Posted By
Ksed
Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
How? It seems random when the weapons are visible and invisible. Mostly invisible when other players have them.
But bots have the visible weapons 99% of the time.
When a player has a custom...
Forum:
Plugins
02-25-2016, 17:06
Replies:
102
[TF2] Stop that Tank!
Views:
59,276
Posted By
Ksed
Re: [TF2] Stop that Tank!
Can there be a CVAR that changes which team are bots/humans? Like have normal models for Blu, or Red to bots?
Great plugin, by the way.
Edit:
Never mind. Derp.
After reading through the...
Forum:
TF2Items
02-25-2016, 04:20
Replies:
2
Gunmettle / tough break skins not working.
Views:
1,785
Posted By
Ksed
Re: Gunmettle / tough break skins not working.
I've noticed this too.
Maybe attribute 542 (item style override) might fix it. Or 2022 (loot rarity) might have something to do with fixing it.
Showing results 1 to 14 of 14
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