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Posts Made By:
stupid0303
Forum:
Suggestions / Requests
05-02-2024, 20:57
Replies:
7
Skill points become negative
Views:
524
Posted By
stupid0303
Re: Skill points become negative
if(g_skills[id] >= 3 ) //Click the skill point amount
{
g_skills[id] -= get_cvar_num("each_health")
}
else
if(g_skills[id] < 3 ) //If it is lower than this value, it will show that there are...
Forum:
Suggestions / Requests
04-30-2024, 23:18
Replies:
7
Skill points become negative
Views:
524
Posted By
stupid0303
Re: Skill points become negative
If the remaining points are 0, client_printc(id, "\gThe blood volume has reached the highest level!!!")
If the remaining points are 1 or less than 100, click the skill and the menu will close.
Forum:
Suggestions / Requests
04-28-2024, 21:19
Replies:
7
Skill points become negative
Views:
524
Posted By
stupid0303
Re: Skill points become negative
Thank you, boss
But after I modified it (modify the life part first)
If you click on it, there will be no response and the menu will be closed.
It has now been changed to
100 skill points will...
Forum:
Suggestions / Requests
04-28-2024, 07:18
Replies:
7
Skill points become negative
Views:
524
Posted By
stupid0303
Skill points become negative
Parameters inside each_health 1
I changed it to each_health 5
There is only 1 skill point, and 5 parts can be deducted.
Skill points will become -4
How to solve it?
Forum:
Suggestions / Requests
04-10-2024, 09:26
Replies:
1
Solved
Modified to normal mode
Views:
579
Posted By
stupid0303
Modified to normal mode
Please tell me this call of duty weapon plugin
Can it be modified in normal mode?
Thanks
Forum:
Unapproved/Old Plugins
09-09-2012, 11:31
Replies:
710
Zombie Escape Mod (Version: 2.2) (Fixed v2.3 Noticed! - Read More)
Views:
509,371
Posted By
stupid0303
Re: CSO Zombie Escape Mod (Version: 1.9)(Optimized Code/Fixed Bug)
Hi servers appear cache_tryalloc: 2343328 is greater then free hunk problems
My problem?
Forum:
Unapproved/Old Plugins
09-09-2012, 08:22
Replies:
710
Zombie Escape Mod (Version: 2.2) (Fixed v2.3 Noticed! - Read More)
Views:
509,371
Posted By
stupid0303
Re: CSO Zombie Escape Mod (Version: 1.9)(Optimized Code/Fixed Bug)
When two people online but can not re-start
Forum:
Unapproved/Old Plugins
09-05-2012, 12:44
Replies:
710
Zombie Escape Mod (Version: 2.2) (Fixed v2.3 Noticed! - Read More)
Views:
509,371
Posted By
stupid0303
Re: CSO Zombie Escape Mod (Version: 1.6)(Update New Set Method: Model, Team, Speed)
Error
L 09/06/2012 - 00:34:22: HudSyncObject -1 is invalid
L 09/06/2012 - 00:34:22: [AMXX] Displaying debug trace (plugin "zombie_escape_v1.6.amxx")
L 09/06/2012 - 00:34:22: [AMXX] Run time error...
Forum:
Unapproved/Old Plugins
09-05-2012, 11:12
Replies:
710
Zombie Escape Mod (Version: 2.2) (Fixed v2.3 Noticed! - Read More)
Views:
509,371
Posted By
stupid0303
Re: CSO Zombie Escape Mod (Version: 1.6)(Update New Set Method: Model, Team, Speed)
[tc]
NOT_ENOUGH_PLAYER = 沒有足夠的玩家來進行遊戲. 玩家必須要: !t%i!n 以上!!
GOOD_LUCK = !t您是否已做好準備 :)). 祝您好運 !!!!n
RUN_READY_COUNTDOWN = T病毒飄散在空氣之中 距離殭屍王出現還有 %i 秒 !!!
ZOMBIE_RELEASE_COUNTDOWN = 殭屍王釋放時間倒數 %i 秒 !!!...
Forum:
Unapproved/Old Plugins
09-05-2012, 10:52
Replies:
710
Zombie Escape Mod (Version: 2.2) (Fixed v2.3 Noticed! - Read More)
Views:
509,371
Posted By
stupid0303
Re: CSO Zombie Escape Mod (Version: 1.6)(Update New Set Method: Model, Team, Speed)
Why I translated into Chinese language the weapon menu has lapsed
Forum:
Unapproved/Old Plugins
09-05-2012, 10:37
Replies:
710
Zombie Escape Mod (Version: 2.2) (Fixed v2.3 Noticed! - Read More)
Views:
509,371
Posted By
stupid0303
Re: CSO Zombie Escape Mod (Version: 1.6)(Update New Set Method: Model, Team, Speed)
Change the language to Chinese menu! Weapons menu failure?
Why not support Chinese? ^ ^ "
Forum:
Unapproved/Old Plugins
09-04-2012, 22:28
Replies:
710
Zombie Escape Mod (Version: 2.2) (Fixed v2.3 Noticed! - Read More)
Views:
509,371
Posted By
stupid0303
Re: CSO Zombie Escape Mod (Version: 1.5)(Redownload Please)
Two connections did not start the game how could this be??
Showing results 1 to 12 of 12
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