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Posts Made By:
stalker7d7
Forum:
Suggestions / Requests
04-02-2009, 22:06
Replies:
17
Dragon Ball Mod
Views:
4,227
Posted By
stalker7d7
Dragon Ball Mod
Hmm, I would love for somebody to code this up, heres what I'm thinkin:
-At the beginning of each round, it randomly spawns *7 dragon balls(like runemod). *if somebody gets a dragon ball, they...
Forum:
Suggestions / Requests
04-02-2009, 01:14
Replies:
24
NUT SHOT
Views:
4,834
Posted By
stalker7d7
Re: NUT SHOT
Had the same idea myself, so did a search, found this thread.
Here's my idea.
Make it so that it has a random chance(5%?) when u hit them in the leg to give off a nut/koochie shot(would have...
Forum:
Suggestions / Requests
12-27-2008, 12:40
Replies:
4
New Year Countdown for CZ
Views:
1,453
Posted By
stalker7d7
Re: New Year Countdown for CZ
Get the fireworks plugin, and just change the server name as the countdown...
(:
Forum:
Suggestions / Requests
12-27-2008, 12:39
Replies:
4
Server Mode Switch. An idea to work on.
Views:
1,162
Posted By
stalker7d7
Re: Server Mode Switch. An idea to work on.
I want both of those. (; Heck, the more the merrier.
What I really want tho is for admin to be able to change the mode in something like amxmodmenu or whatever as well.
Ill check that link...
Forum:
Suggestions / Requests
12-27-2008, 01:54
Replies:
1
Reverse reserved slots. A better slot reservation system for clan...
Views:
1,232
Posted By
stalker7d7
Reverse reserved slots. A better slot reservation system for clan...
Well, I like reserved slots, but what if your entire clan is in the server(or more than enough?) and you want some new people in, orit's full of people, but you only then have room for a couple clan...
Forum:
Suggestions / Requests
12-27-2008, 01:47
Replies:
4
Server Mode Switch. An idea to work on.
Views:
1,162
Posted By
stalker7d7
Server Mode Switch. An idea to work on.
Well, here's my base idea. I have a server, and want to change it from pub, to pb, to zombie, etc... Why not make a plugin that I can select, in game, a predefined 'mode' for my server to be in...
Forum:
Suggestions / Requests
12-15-2008, 04:34
Replies:
4
Request: Increase rate of fire for guns.
Views:
1,093
Posted By
stalker7d7
Re: Request: Increase rate of fire for guns.
ah, thanks. Dunno why I couldnt find it...
Forum:
Suggestions / Requests
12-14-2008, 12:03
Replies:
4
Request: Increase rate of fire for guns.
Views:
1,093
Posted By
stalker7d7
Re: Request: Increase rate of fire for guns.
I did a search tho, couldn't find it, which I mentioned at the end of my post. Ill search again tho,,,
Forum:
Suggestions / Requests
12-13-2008, 15:46
Replies:
4
Request: Increase rate of fire for guns.
Views:
1,093
Posted By
stalker7d7
Request: Increase rate of fire for guns.
I would love to have this plugin, for my admin funz.
I would like for me to be able to write in cvars the rate of fire for each gun. For example:
M249: 10(shots per second)
Ump: 30
And then to...
Forum:
Approved Plugins
12-03-2008, 19:07
Replies:
165
Predator Mod
Views:
123,039
Posted By
stalker7d7
Re: Predator Mod
Make it so the plasma isn't just an instant kill, and it explodes on impact(2x dmg of he nade). And also add a launching sound, and make it so it's not super fast, like from the "Predator Mode" by...
Forum:
Approved Plugins
12-02-2008, 23:56
Replies:
165
Predator Mod
Views:
123,039
Posted By
stalker7d7
Re: Predator Mod
I like it, but there's a couple things I have a problem with:
"*The predator is only able to use the knife, and 'ground pound'. a shockwave that can be used as a last resort to injure and...
Forum:
Approved Plugins
12-02-2008, 19:24
Replies:
353
Predator Mode
Views:
319,187
Posted By
stalker7d7
Re: Predator Mode
I like this mod. But, if I could get a version where it's the pred vs. the humans(t and ct decides by map, which can be put in a config file or sumthin), and per every 5 humans there is another...
Forum:
Approved Plugins
11-29-2008, 16:55
Replies:
126
Resident Evil: Half-Life v1.4
Views:
94,337
Posted By
stalker7d7
Re: Resident Evil: Half-Life v1.3
Sounds fun, but...
Why?
[/SIZE][/SIZE]Why can't they use knives?
[/LEFT]
[/CENTER]
Forum:
Approved Plugins
11-28-2008, 19:20
Replies:
28
VIP Alternative
Views:
54,928
Posted By
stalker7d7
Re: VIP Alternative
I love this. One request for an add-on to this plugin though: Can you make it so that we can set that on certain maps the VIP is a terrorist? Because I want to make maps where the objective is to...
Forum:
Suggestions / Requests
11-18-2008, 02:52
Replies:
6
Plugin for perfect accurace and no recoil.
Views:
2,988
Posted By
stalker7d7
Re: Plugin for perfect accurace and no recoil.
Man I know! It feels so much more realistic while your shooting. I mean, holding the recoil down should be no problem at all for somebody in the special forces, just the aiming(which is still a...
Forum:
Suggestions / Requests
11-17-2008, 16:36
Replies:
6
Plugin for perfect accurace and no recoil.
Views:
2,988
Posted By
stalker7d7
Re: Plugin for perfect accurace and no recoil.
Wow, I almost forgot about this post. :/
Thank you very much connorr, this is awesome. Really, I love it. I could see this getting put in multiple servers just to make it more fun to play. (:
...
Forum:
Suggestions / Requests
10-14-2008, 01:58
Replies:
6
Plugin for perfect accurace and no recoil.
Views:
2,988
Posted By
stalker7d7
Plugin for perfect accurace and no recoil.
How about a plugin, for the admin abuser that wants to have, say, godlike-mode. He can be killed, but kills very easily, and shoots wherever and whatever he wants.
When you shoot, with any gun,...
Forum:
UAIO (Ultimate All-In-One Plugin)
09-29-2008, 02:09
Replies:
1
Seer mode in newest uaio not working?
Views:
3,617
Posted By
stalker7d7
Seer mode in newest uaio not working?
I just installed uaio on my server, and the seer mode ain't workin'... Any clue to why that is?
Forum:
Scripting Help
09-23-2007, 22:26
Replies:
3
Are there any scripting tutorials?
Views:
1,126
Posted By
stalker7d7
Are there any scripting tutorials?
Hey guys whats up. I just wanted to know where I can find nay scripting tutorials or programs that would come in handy. Thanks
Forum:
Approved Plugins
07-10-2007, 03:53
Replies:
1,538
Zombie Swarm 3.1
Views:
928,842
Posted By
stalker7d7
Re: Zombie Swarm 2.3a
OIC, cool
Forum:
Approved Plugins
07-10-2007, 01:30
Replies:
1,538
Zombie Swarm 3.1
Views:
928,842
Posted By
stalker7d7
Re: Zombie Swarm 2.3a
Well is this mod the same as the one that's popular is source? And EVERY other mod that worked in 1.6 that I've tested in cz worked.
Forum:
Unapproved/Old Plugins
07-10-2007, 01:27
Replies:
490
Ultimate Sounds (The Original)
Views:
572,658
Posted By
stalker7d7
Re: Ultimate Sounds (The Original) (Updated)
Yes actually I did after I posted that and figured it out...for some reason my edit on the post didn't work...
Forum:
Unapproved/Old Plugins
07-09-2007, 23:31
Replies:
490
Ultimate Sounds (The Original)
Views:
572,658
Posted By
stalker7d7
Re: Ultimate Sounds (The Original) (Updated)
n to the v em
Forum:
Approved Plugins
07-09-2007, 21:45
Replies:
1,538
Zombie Swarm 3.1
Views:
928,842
Posted By
stalker7d7
Re: Zombie Swarm 2.3a
this the same one in source, but for cs 1.6 and cz?
Forum:
Trash
07-09-2007, 21:27
Replies:
1
Ultimate Sounds
Views:
869
Posted By
stalker7d7
Ultimate Sounds
I have dl'd the plugin and the sounds, but it just doesn't work. Why not? Help?
http://forums.alliedmods.net/showthread.php?t=7342&highlight=ultimate+sounds
Showing results 1 to 25 of 43
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