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Posts Made By:
Damn1k
Forum:
Zombie Plague Mod
02-01-2011, 08:55
Replies:
12
[ZP] EXTRA ITEM: GUITAR
Views:
7,394
Posted By
Damn1k
Re: [ZP] EXTRA ITEM: GUITAR
djodo, you should attach source files (.sma)
e.g: zp_hclass.sma, zp_class_boomer.sma etc.
Forum:
Zombie Plague Mod
01-31-2011, 17:34
Replies:
2
Burning Zombie
Views:
1,009
Posted By
Damn1k
Re: Burning Zombie
Or zombie class, which has immunity to fire/frost grenades.
Forum:
Zombie Plague Mod
01-31-2011, 17:32
Replies:
12
[ZP] EXTRA ITEM: GUITAR
Views:
7,394
Posted By
Damn1k
Re: [ZP] EXTRA ITEM: GUITAR
one fix:
kotoraya = which :)
Forum:
Zombie Plague Mod
01-31-2011, 17:31
Replies:
216
Subplugin Submission
[ZP] Addon: Human Classes - Now with model change support - UPDATE
Views:
143,953
Posted By
Damn1k
Re: [ZP] Addon: Human Classes - Now with model change support - UPDATE
Hi.
This plugin didn't work with plugin "Zombie Climber".
Can you fix it???
Forum:
Zombie Plague Mod
01-30-2011, 16:23
Replies:
5
[ZP] Human classes + Zombie Climber = don't work
Views:
2,281
Posted By
Damn1k
Re: [ZP] Human classes + Zombie Climber = don't work
Up!!! Need help!!!
Forum:
Zombie Plague Mod
01-30-2011, 06:57
Replies:
5
[ZP] Human classes + Zombie Climber = don't work
Views:
2,281
Posted By
Damn1k
Re: [ZP] Human classes + Zombie Climber = don't work
FireAttack, sure. I think the problem is in the Scripting files.
Forum:
Zombie Plague Mod
01-27-2011, 04:02
Replies:
3
[req] zombie class bomber
Views:
1,406
Posted By
Damn1k
Re: [req] zombie class bomber
I ask not infection bomb, that infecting humans, but bomb that damages humans
Forum:
Zombie Plague Mod
01-26-2011, 09:40
Replies:
3
[req] zombie class bomber
Views:
1,406
Posted By
Damn1k
[req] zombie class bomber
Hey.
I'm looking for zombie, that have zombie bomb like in cso each round (but if deathmath enabled - he will have only 1 grenade per 1 first respawn)
And models, for sure :)
Can anybody...
Forum:
Zombie Plague Mod
01-26-2011, 09:07
Replies:
5
[ZP] Human classes + Zombie Climber = don't work
Views:
2,281
Posted By
Damn1k
[ZP] Human classes + Zombie Climber = don't work
Hi all.
There is the problem with plugin "Zp human classes".
When i write it in the plugins.ini or plugins-zplague.ini and then restarting server, zombie class "Climber" don't wan't to climb on...
Forum:
Scripting Help
01-18-2011, 19:25
Replies:
11
plugin does not disable when the server starts
Views:
2,907
Posted By
Damn1k
Re: plugin does not disable when the server starts
You mean your plugin disable when your server changin' map?
Or you talkin' 'bout "amx_off" cmnd?
Forum:
HL1 Servers (HLDS)
01-18-2011, 16:15
Replies:
1
Orpheu Errors
Views:
997
Posted By
Damn1k
Re: Orpheu Errors
Actually, almost everybody nevermind 'bout this problem.
This problem don't crash anything or broke something)
Forum:
HL1 Servers (HLDS)
01-18-2011, 16:13
Replies:
2
HLDS Problem !
Views:
829
Posted By
Damn1k
Re: HLDS Problem !
I guess, this is server error (not in metalist, plugins or game mods).
afaq, try to re-install server, but more accurate and correctly.
Forum:
Scripting Help
01-18-2011, 16:09
Replies:
0
War3FT Shopmenu Items
Views:
903
Posted By
Damn1k
War3FT Shopmenu Items
Hi to everybody.
First, sorry for my bad english (if it is).
So, what the problem is?
I want to re-make "shopmenu/shopmenu2" or some items, like boots, ankh and etc. to [ZP] Extra Items:
...
Forum:
Scripting Help
12-22-2010, 03:48
Replies:
1
[help]lasermine
Views:
857
Posted By
Damn1k
[help]lasermine
Hi to everybody!
I'm using plugin zp_lasermine_28.amxx (remaked by Shidla, I guess).
I want change this:
SetStartAmmo(id)
{
new stammo = get_pcvar_num(g_LSTAMMO);
if(stammo <= 0) return...
Forum:
Approved Plugins
12-22-2010, 02:59
Replies:
692
Laser/TripMine Entity
Views:
651,839
Posted By
Damn1k
Re: Laser/TripMine Entity v2.3 (19.07.2008)
Hey people.
I want to ask.
On my server zp_ltm_startammo equal 2 lasermine.
What I want?
I wan't, that 3 lasermines will be given to player with ADMIN_LEVEL_H without bugz or simply VIP?
...
Showing results 1 to 15 of 15
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