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Posts Made By:
TypicalType
Forum:
Plugin/Gameplay Ideas and Requests
08-19-2023, 09:06
Replies:
232
[L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Views:
95,617
Posted By
TypicalType
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Make sure to verify the if the first teleport destination origin is not too close to the second teleport trigger because if it's too close it can cause an infinite loop of teleports.
Forum:
Plugin/Gameplay Ideas and Requests
08-19-2023, 08:59
Replies:
232
[L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Views:
95,617
Posted By
TypicalType
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
I see that you have two "trigger_teleport" classnames with the same targetname try changing one of them to have an "unique" targetname like i did below.
; make a teleport area, fix infected spawns...
Forum:
Unapproved Plugins
07-15-2023, 12:53
Replies:
120
[L4D2] Survivor Bot AI Improver
Views:
47,857
Posted By
TypicalType
Re: [L4D2] Survivor Bot AI Improver
I've seen this plugin way before on Github and it was public, my guess it would be the lack of time to support it.
Forum:
Plugin/Gameplay Ideas and Requests
06-01-2023, 21:12
Replies:
232
[L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Views:
95,617
Posted By
TypicalType
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
I don't recall modifying anything about the Director nor any Vscripts that modify the Director through the entire level, i've just placed down a few "info_zombie_spawn" on some sequences of the...
Forum:
Unapproved Plugins
05-24-2023, 18:45
Replies:
120
[L4D2] Survivor Bot AI Improver
Views:
47,857
Posted By
TypicalType
Re: [L4D2] Survivor Bot AI Improver
This plugin makes my server lag alot on the first level of Hard Rain and on the first and second levels of Dark Carnival and i don't know why that happens, only advancing further in the level makes...
Forum:
Plugins
05-19-2023, 09:38
Replies:
8
[L4D2] [Action] InfectedStumble
Views:
4,180
Posted By
TypicalType
Re: [L4D2] [Action] InfectedStumble
Seems like the L4D2 CI is using an completely different animation instead of using the "stumble" animation, they are using an climb animation which looks weird. I'm not sure if it's one of my plugins...
Forum:
Plugins
05-19-2023, 06:50
Replies:
8
[L4D2] [Action] InfectedStumble
Views:
4,180
Posted By
TypicalType
Re: [L4D2] [Action] InfectedStumble
L 05/19/2023 - 07:16:57: [SM] Exception reported: Entity -1 (-1) is invalid
L 05/19/2023 - 07:16:57: [SM] Blaming: l4d2_infected_stumble.smx
L 05/19/2023 - 07:16:57: [SM] Call stack trace:
L...
Forum:
Plugins
05-19-2023, 06:07
Replies:
8
[L4D2] [Action] InfectedStumble
Views:
4,180
Posted By
TypicalType
Re: [L4D2] [Action] InfectedStumble
Can something similar be also made with the Tank? by unlocking the unused run animations but only when you throw an molotov at the Tank.
Forum:
Plugins
05-19-2023, 05:28
Replies:
11
[L4D2] A2S Info Change (1.1.3) [17-May-2024]
Views:
5,554
Posted By
TypicalType
Re: [L4D2] A2S Info Change (1.1.0) [11-Mar-2023]
L 05/19/2023 - 06:21:11: [SM] Blaming: l4d2_source_keyvalues.smx
L 05/19/2023 - 06:21:11: [SM] Call stack trace:
L 05/19/2023 - 06:21:11: [SM] [0] SetFailState
L 05/19/2023 - 06:21:11: [SM] ...
Forum:
Plugin/Gameplay Ideas and Requests
05-14-2023, 14:46
Replies:
2
Solved
L4D2 - Radio easter eggs from The Last Stand
Views:
494
Posted By
TypicalType
Re: L4D2 - Radio easter eggs from The Last Stand
There's no triggers that could enable that in-game, only if you use stripper:source to force it to play when you trigger something, just like i did in one of my stripper:source events.
Forum:
Plugin/Gameplay Ideas and Requests
01-26-2023, 11:35
Replies:
232
[L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Views:
95,617
Posted By
TypicalType
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
That's not what i meant, i just told that you can reduce the trigger_hurt's damage but not disable it.
Forum:
Plugin/Gameplay Ideas and Requests
01-25-2023, 15:17
Replies:
232
[L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Views:
95,617
Posted By
TypicalType
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
The electricification will stay on forever, if it's too hard you can always reduce the damage by searching "trigger_hurt" on the CFG file.
Forum:
Plugins
01-24-2023, 23:30
Replies:
50
[L4D2] Charger Actions (1.14) [25-Sep-2023]
Views:
30,972
Posted By
TypicalType
Re: [L4D2] Charger Actions (1.11) [05-Jul-2022]
Would it be possible to add an additional option for chargers (including bots) to pummel survivors by using only the punch button?
Forum:
Plugin/Gameplay Ideas and Requests
01-24-2023, 16:01
Replies:
232
[L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Views:
95,617
Posted By
TypicalType
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Forgot to push an minor update to the Hard Rain event, check the last post.
all it adds and changes is:
- Added more missing survivor dialogues.
- Made tweaks to the instructor hints.
-...
Forum:
Plugin/Gameplay Ideas and Requests
01-21-2023, 17:38
Replies:
232
[L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Views:
95,617
Posted By
TypicalType
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
https://cdn.discordapp.com/attachments/1014718540542132276/1066440762453139536/image.png
https://cdn.discordapp.com/attachments/1014718540542132276/1066483562922119340/20230121161724_1.jpg
...
Forum:
Plugin/Gameplay Ideas and Requests
12-27-2022, 13:49
Replies:
232
[L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Views:
95,617
Posted By
TypicalType
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reuploading here the Tunnel of Love event since it got deleted by me for some reason.
https://cdn.discordapp.com/attachments/834841164615385088/962500157679759360/unknown.png
...
Forum:
Plugin/Gameplay Ideas and Requests
12-27-2022, 00:50
Replies:
232
[L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Views:
95,617
Posted By
TypicalType
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Made an update on the last sequence of the c1m2 pre-mall event.
Just a few minor changes because i wasn't so satisfied about the event before.
- Reduced the absurd amount of tanks, which i...
Forum:
Plugin/Gameplay Ideas and Requests
12-26-2022, 14:24
Replies:
232
[L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Views:
95,617
Posted By
TypicalType
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
You can reduce the spawns by deleting the "tank_run_spawn"(s) on the cfg file.
Forum:
Plugins
12-06-2022, 14:46
Replies:
284
[L4D & L4D2] Mission and Weapons - Info Editor (1.26) [15-May-2024]
Views:
129,469
Posted By
TypicalType
Re: [L4D & L4D2] Mission and Weapons - Info Editor (1.14) [21-Oct-2022]
Does this plugin lets you add the riotshield melee weapon? when i edit the "l4d_info_editor_mission.cfg" file to unlock other melee weapons it works fine, but when i add the riotshield it doesn't...
Forum:
Plugins
12-02-2022, 15:18
Replies:
6
[L4D2] Random Animal Shouts for Jockey v1.1 [19-November-2022]
Views:
3,205
Posted By
TypicalType
Re: [L4D2] Random Animal Shouts for Jockey v1.1 [19-November-2022]
The charger has an unused sound folder called "warn" on "left4dead2/sound/player/charger/voice/warn" the first file is the unused attack sound which is when he is using the charge ability, and the...
Forum:
Plugins
12-02-2022, 11:55
Replies:
6
[L4D2] Random Animal Shouts for Jockey v1.1 [19-November-2022]
Views:
3,205
Posted By
TypicalType
Re: [L4D2] Random Animal Shouts for Jockey v1.1 [19-November-2022]
Would be possible to add the unused attack sounds for the Jockey and the Charger when they are attacking?
Forum:
Plugin/Gameplay Ideas and Requests
11-11-2022, 20:58
Replies:
232
[L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Views:
95,617
Posted By
TypicalType
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
https://cdn.discordapp.com/attachments/1014718540542132276/1040734165341053029/image.png
Hello, after almost 7 months since i shared an event i've came here today to share an another one.
I...
Forum:
Plugins
09-13-2022, 17:21
Replies:
29
[L4D2] Spitter Acid Damage (1.13) [20-Sep-2022]
Views:
18,148
Posted By
TypicalType
Re: [L4D2] Spitter Acid Damage (1.12) [25-May-2022]
the cvar "l4d2_spitter_acid_grace" is not working correctly for me, when i try to change the value below from the default one it doesnt apply the changed values it keeps with the original 1 sec...
Forum:
Plugins
04-27-2022, 14:15
Replies:
59
[L4D & L4D2] Health Cabinet (1.12) [23-Apr-2022]
Views:
61,917
Posted By
TypicalType
Re: [L4D & L4D2] Health Cabinet (1.12) [23-Apr-2022]
Plugin failed to compile! Please try contacting the author.
SourcePawn Compiler 1.8.0.5969
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC
169651.attach(267) :...
Forum:
Plugin/Gameplay Ideas and Requests
04-26-2022, 00:40
Replies:
232
[L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Views:
95,617
Posted By
TypicalType
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Nice finding Asphyxia!
Showing results 1 to 25 of 88
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